Sun, 29 Jan 2012 02:45:12 +0100 |
koda |
rotation ftw!!! (engine part)
|
file |
diff |
annotate
|
Thu, 26 Jan 2012 23:54:53 +0100 |
koda |
ios sanity restored: applied new paths for sdl projects, turned off fullscreen, added 3 lines of documentation, removal of sdl patch (every mod has been integrated mainstream)
|
file |
diff |
annotate
|
Thu, 26 Jan 2012 02:06:16 +0100 |
Xeli |
added pause/resume functionality for android, android need the opengl context to be recreated along with textures and whatnot
|
file |
diff |
annotate
|
Tue, 17 Jan 2012 09:01:31 -0500 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
|
file |
diff |
annotate
|
Thu, 24 Nov 2011 16:18:45 +0100 |
koda |
GSoC 2011: Android port - merged mainstream
|
file |
diff |
annotate
|
Sat, 12 Nov 2011 18:38:21 +0100 |
koda |
slight cleanup, fix compiling with sdl-1.2
hedgeroid
|
file |
diff |
annotate
|
Sat, 12 Nov 2011 17:27:47 +0100 |
Xeli |
merge
hedgeroid
|
file |
diff |
annotate
|
Sat, 12 Nov 2011 11:02:02 -0500 |
nemo |
Eh. n/m. Even when I did 1 shl, didn't seem right, and anyway, it isn't much of a mask if there are 16 categories and we use 10, of which those are the most common.
|
file |
diff |
annotate
|
Sat, 12 Nov 2011 17:06:49 +0100 |
Xeli |
merge...i think
hedgeroid
|
file |
diff |
annotate
|
Sat, 12 Nov 2011 10:44:10 -0500 |
nemo |
Add an event mask for SDL1.2
|
file |
diff |
annotate
|
Thu, 03 Nov 2011 05:09:05 +0100 |
koda |
double two finger tap to make screenshot on ios (though folder is not yet accessible)
|
file |
diff |
annotate
|
Thu, 03 Nov 2011 03:58:24 +0100 |
koda |
make screenshots with 32bits of depths, so that they are more opengles friendly
|
file |
diff |
annotate
|
Fri, 28 Oct 2011 18:26:17 +0200 |
koda |
one dangerous merge
hedgeroid
|
file |
diff |
annotate
|
Fri, 28 Oct 2011 03:06:31 +0200 |
koda |
restore game config on iphone
|
file |
diff |
annotate
|
Sun, 16 Oct 2011 21:03:30 +0200 |
koda |
merge the changes applied to 0.9.16
|
file |
diff |
annotate
|
Fri, 30 Sep 2011 12:55:04 +0200 |
koda |
a little code cleanup
|
file |
diff |
annotate
|
Mon, 26 Sep 2011 01:32:48 +0200 |
koda |
changed Game arguments to accept data path on 9th array element (like planned)
hedgeroid
|
file |
diff |
annotate
|
Sun, 25 Sep 2011 18:24:01 +0200 |
Xeli |
merge
hedgeroid
|
file |
diff |
annotate
|
Sun, 25 Sep 2011 03:32:07 +0200 |
koda |
some hopefully harmless experiments
Hedgewars-iOS-1.3.2
|
file |
diff |
annotate
|
Sat, 24 Sep 2011 22:35:31 +0200 |
koda |
warnings round also for ios
|
file |
diff |
annotate
|
Sat, 24 Sep 2011 21:21:21 +0400 |
unc0rr |
Fix some warnings
|
file |
diff |
annotate
|
Sun, 25 Sep 2011 10:48:18 -0400 |
nemo |
merge from default. Pulls in sheepluva's frontend work, and unbreaks engine cmake.
0.9.16
|
file |
diff |
annotate
|
Tue, 20 Sep 2011 23:43:52 +0200 |
koda |
let's use the built in events, shall we
|
file |
diff |
annotate
|
Mon, 19 Sep 2011 23:35:07 +0200 |
koda |
this reintroduces the gsSuspend state to fix multitasking on ios
|
file |
diff |
annotate
|
Fri, 16 Sep 2011 18:17:16 +0200 |
Xeli |
merge
hedgeroid
|
file |
diff |
annotate
|
Thu, 15 Sep 2011 10:11:38 +0200 |
sheepluva |
screenshots: display a msg on failure and log causative error
|
file |
diff |
annotate
|
Fri, 09 Sep 2011 15:36:30 +0200 |
sheepluva |
Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
|
file |
diff |
annotate
|
Fri, 09 Sep 2011 05:15:45 +0200 |
Xeli |
merge
hedgeroid
|
file |
diff |
annotate
|
Fri, 09 Sep 2011 03:04:15 +0200 |
sheepluva |
"fix" for a screen scaling problem I had after resizing to odd width number values
|
file |
diff |
annotate
|
Fri, 09 Sep 2011 01:25:21 +0200 |
sheepluva |
* ShoppaKing/TrophyRace maps updated by wolfmarc
|
file |
diff |
annotate
|