hedgewars/uScript.pas
2017-04-28 Wuzzy Lua: Fix SwitchHog breaking the ammo menu of the new hog
2016-02-23 unc0rr Dump best time ghost on console 0.9.22
2017-04-27 Wuzzy Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
2017-04-25 Wuzzy Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
2017-04-24 nemo Move sidecar lua load to prior to script load. This should let the script use it for dependencies.
2017-04-22 Wuzzy Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
2017-04-20 nemo For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
2017-04-19 Wuzzy New Lua call: EndTurn to end turn
2017-04-05 Wuzzy Remove Lua function SetAmmoStore
2016-12-10 sheepluva Fix ScriptExists() destroying lua stack (fixes Bug #146)
2016-11-27 Wuzzy Add PlaceRubber to Lua API
2016-11-23 Wuzzy Add GetHogFort to Lua API
2016-11-20 Wuzzy Expose number of air mines in Lua variable AirMinesNum
2016-11-19 Wuzzy Allow to ignore overwritten ammo name in GetAmmoName
2016-11-19 Wuzzy GetAmmoName now returns ammo name overwritten by SetAmmoTexts
2016-05-09 Wuzzy Add SetAmmoDescriptionAppendix to Lua API, see issue 82
2016-05-09 Wuzzy Add Lua API function SetAmmoTexts (see issue 82)
2016-11-14 Wuzzy Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
2016-11-14 Wuzzy Add WorldEdge to Lua API to expose/change world edge type
2016-09-15 sheepluva fix typo and hopefully also pas2c
2016-09-15 sheepluva Lua API: IsHogLocal(gearUid)
2016-09-15 sheepluva Lua API: GetAmmoName(ammoType)
2016-09-04 sheepluva Lua API: fix incorrect error message. thanks to TheAnachron and rhino for pointing this out
2016-05-15 sheepluva drop SysUtils inclusion from 5 files where it is not needed anymore
2016-05-15 sheepluva always include uUtils _after_ SysUtils
2016-04-26 Wuzzy fix for issue 71: Lua API: “Theme” variable is set to empty string initially
2016-04-26 sheepluva Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
2016-04-23 koda Add missing functions to fully disable lua at compile time
2016-04-23 koda uscript cosmetics
2016-03-25 sheepluva fix check for wrong value
2016-02-23 unc0rr Dump best time ghost on console
2016-02-22 nemo remove unused path functions
2016-01-31 unc0rr Bye-bye TryDo
2016-01-23 sheepluva Lua API: SetCinematicMode(enable)
2016-01-16 sheepluva update some old google code links in the code/etc. thanks Wuzzy for the heads-up
2015-12-29 nemo Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
2015-11-07 sheepluva merge orphan head (while discarding all its changes) to make koda and his hg-git happy
2015-11-02 sheepluva merge default gettext
2015-10-28 nemo few more missing nil checks in crate spawn
2015-10-03 nemo Add nil check in fake crate spawn for if crate fails to spawn
2015-09-17 sheepluva add TODO
2015-09-13 nemo aaand make sure the commented out line matches
2015-09-13 nemo Add damage to gear values to mess with
2015-09-12 sheepluva experimental gettext for lua gettext
2015-09-02 sheepluva fix internal function name
2015-09-02 sheepluva also expose MapFeatureSize in onPreviewInit
2015-09-02 sheepluva Lua API: expose MapFeatureSize during init
2015-09-02 sheepluva fix on-code documentation of EraseSprite
2015-09-01 sheepluva Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
2015-08-17 nemo add missing state binds in lua
2015-08-10 sheepluva more copyright fixes
2015-07-30 mikade GetHogVoicepack,GetHogFlag,GetHogGrave
2015-07-19 sheepluva add some chat message colors
2015-06-08 nemo ambiguous
2015-06-03 nemo cursor x/y when targeting for mikade's visual effects. this is not synced
2015-04-10 nemo tweak erase
2015-04-09 nemo also erase
2015-04-08 nemo fix copypasta typo, failure to bump offset of lf params
2015-04-08 nemo Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
2015-02-14 nemo Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
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