QTfrontend/main.cpp
2011-10-30 sheepluva beep on highlight
2011-10-29 sheepluva whoopsy, my bad (segfault due to accepting empty lines)
2011-10-24 sheepluva chat:
2011-10-24 sheepluva minor cleanups, mostly in own code
2011-10-22 sheepluva let's create some templates so that the user knows how to start off
2011-10-22 sheepluva BOOOOooOM <headshot>! removing default stylesheets from c++ code and adding them as text files to the qt resources
2011-10-21 sheepluva same for chat. changed the paths to: css/qt.css css/chat.css
2011-10-21 sheepluva frontend will use the data file misc/qt_style.css instead of hardcoded stylesheet - if the file exists
2011-10-21 sheepluva fix multiplayer script loading
2011-10-21 sheepluva simplified some stuff I wrote
2011-10-20 sheepluva cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
2011-10-14 Florian Fabre Hide focus outline on buttons.
2011-09-16 nemo Move options caption to box title. This frees up quite a bit of space at 800x600
2011-09-11 sheepluva fix for issue #269
2011-09-04 unc0rr Extract downloaded content into temp dir
2011-06-25 unc0rr Fix broken theme icon loading from user dir
2011-06-24 nemo unbreak localisation
2011-06-23 unc0rr - Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
2011-06-21 unc0rr Derive themes list from list of dirs in Themes folder which have icon.png inside
2011-06-19 koda passing by reference... my darkest enemy
2011-06-18 koda file association for mac!
2011-06-13 nemo Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
2011-04-03 koda fix autorelease pools not being set (issue 209) and format code a little
2011-03-01 koda Happy 2011 :)
2011-01-30 sheepluva activate icon display in menus
2010-12-13 Henek added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
2010-10-06 smaxx Engine:
2010-09-27 smaxx Engine:
2010-09-14 smaxx Frontend:
2010-08-23 smaxx Frontend:
2010-08-03 smaxx Engine:
2010-07-31 koda remove trailing spaces from end of line
2010-07-26 smaxx Frontend:
2010-07-26 smaxx Frontend:
2010-04-16 smxx Engine:
2010-04-10 smxx Frontend:
2010-04-01 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
2010-03-30 smxx Frontend:
2010-03-18 smxx Frontend:
2010-03-06 unc0rr Replace tabs with spaces using 'expand -t 4' command
2010-03-02 smxx Engine:
2010-03-01 smxx Frontend:
2010-03-01 smxx Frontend:
2010-03-01 smxx Frontend:
2010-02-22 smxx Frontend:
2010-02-10 smxx Engine:
2010-02-04 smxx Frontend:
2009-10-17 koda dep fix
2009-10-17 nemo weapon edit style tweak
2009-10-12 unc0rr Huge Smaxx patch with some fixes by me:
2009-10-11 koda fix build and partially moves messages to errlib
2009-09-10 nemo And in frontend
2009-07-14 koda a lot of stuff:
2009-05-19 nemo Remove setting of background-color on iconed group box children just in case that was causing Tiy's problem. Is useless until PaintOnScreen + border-radius is resolved anyway.
2009-05-17 nemo Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
2009-05-08 nemo patch to prior checkin
2009-05-08 nemo david_ac adding a commandline parameter for the data dir, as requested by svenstaro
2009-04-12 unc0rr koda's fix
2009-04-12 unc0rr - Apply koda's patch
2009-04-03 unc0rr - Enable back border of drop-down list (by nemo)
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