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hedgewars/GSHandlers.inc
Wed, 03 Apr 2013 00:03:46 +0400
unc0rr
Fixes to make pas2c parse this
webgl
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Wed, 03 Apr 2013 23:56:59 +0200
koda
strip PAS2C, old WEB symbols and outdated pas2c sources from default branch, all c-related development is done on the webgl branch
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Tue, 02 Apr 2013 21:00:57 +0200
koda
update webgl branch
webgl
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Sat, 30 Mar 2013 08:11:09 -0400
nemo
Don't reward digging close w/ drill rocket. Doesn't offer much benefit. Reduce final bonus slightly to avoid using drill like bazooka. Better would be AI doing this for all weps based on count. Make main drill loop a little more efficient.
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Tue, 19 Mar 2013 18:32:03 +0100
koda
move RestoreHog from uGears to uTeams to break a circular dependency
cmake_pascal
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Fri, 29 Mar 2013 08:10:44 -0400
nemo
*sigh* this shouldn'tve been removed in first place.
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Fri, 29 Mar 2013 08:03:17 -0400
nemo
oups. reused same variable twice. my bad. You know, maybe somewhere in uVariables or uGearsList should define what we use Gear variables for in each gear
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