Mercurial
Mercurial
>
sheepy-clone
/ file revisions
summary
|
shortlog
|
changelog
|
graph
|
tags
|
bookmarks
|
branches
|
file
| revisions |
annotate
|
diff
|
comparison
|
rss
|
help
(0)
-300
-100
-50
-30
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
hedgewars/uWorld.pas
2011-09-11
nemo
better?
file
|
diff
|
annotate
2011-09-11
nemo
Should prevent a crasher when drowning while firing
file
|
diff
|
annotate
2011-09-11
nemo
I do believe the only thing that was *ever* wrong with camera shake was someone decided to use getRandom on something that had always been a visual effect anyway. Pretty sure WorldDx is in fact safe to modify.
file
|
diff
|
annotate
2011-09-11
nemo
tweak
file
|
diff
|
annotate
2011-09-11
nemo
Focus camera on moving current hog (probably more important to player). Should make tumbler, sine gun play, attacking off rope and saucer more playable. Also fix a typo in prior offset, and compensate for zoom.
file
|
diff
|
annotate
2011-09-11
nemo
Try the same offsetting as X - I think it helps w/ mikade's Space Invasion camera problem
file
|
diff
|
annotate
2011-09-16
Xeli
Changed firebutton, parameters in uTouch might need to be tweaked some more
hedgeroid
file
|
diff
|
annotate
2011-09-09
Xeli
merge
hedgeroid
file
|
diff
|
annotate
2011-09-08
nemo
NEEDS TESTING. Try reenabling camera shake based on unc0rr's comment.
file
|
diff
|
annotate
2011-09-01
Xeli
merge + changed the tardis image to egg.png because the data folder isn't up to date
hedgeroid
file
|
diff
|
annotate
2011-08-25
sheepluva
* partial rollback of changes to camera
file
|
diff
|
annotate
2011-08-25
sheepluva
reduce effect of the look-ahead behaviour that I tried to implement
file
|
diff
|
annotate
2011-08-25
sheepluva
some camera adjustments (should also fix cam flickering on lowerst res)
file
|
diff
|
annotate
2011-08-24
nemo
add for mine strike too. as cheezemonkey points out, mine bounce is height dependent.
file
|
diff
|
annotate
2011-08-20
Xeli
added a visual fire button, isOnFireButton check needs to be fixed though it only works on 800x480 screens
hedgeroid
file
|
diff
|
annotate
2011-08-09
Xeli
merge
hedgeroid
file
|
diff
|
annotate
2011-08-07
unc0rr
Also unhide mouse cursor when in gsConfirm state
file
|
diff
|
annotate
2011-08-07
unc0rr
Release mouse cursor in gsConfirm state
file
|
diff
|
annotate
2011-08-07
unc0rr
Enter gsConfirm state when loosing focus
file
|
diff
|
annotate
2011-08-09
Xeli
changed iphone specific ifdefs to mobile
hedgeroid
file
|
diff
|
annotate
2011-08-04
Xeli
merge
hedgeroid
file
|
diff
|
annotate
2011-07-31
nemo
Reset to default zoom. Unbreaks waves
file
|
diff
|
annotate
2011-07-05
Xeli
merge
hedgeroid
file
|
diff
|
annotate
2011-07-03
nemo
Based on some user complaints on forum, try to reduce impact of teams on small displays.
file
|
diff
|
annotate
2011-06-28
Xeli
merge
hedgeroid
file
|
diff
|
annotate
2011-07-03
nemo
Change bee pos sprite, make aiming napalm a little easier, adjust napalm flames to be more centred on the target
file
|
diff
|
annotate
2011-06-24
Xeli
merge
hedgeroid
file
|
diff
|
annotate
2011-06-23
Xeli
Reverted back to tip and changed the correct IFDEF IPHONEOS to MOBILE without breaking other iphoneos
hedgeroid
file
|
diff
|
annotate
2011-06-23
Xeli
Changed UI elements
hedgeroid
file
|
diff
|
annotate
2011-06-25
unc0rr
Fix camera jerking on zoom in
file
|
diff
|
annotate
less
more
(0)
-300
-100
-50
-30
tip