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hedgewars/uConsts.pas
2010-10-31
nemo
Restore pending proper removal and cleanup from frontend. Otherwise we'll just confuse the users.
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2010-10-31
nemo
make aura match cross colour, add a faint aura to resurrected hogs. basically mucking about w/ burp's weapon again.
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2010-10-30
Tobias Neumann
Resurrector: Levitate hog + show cross
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2010-10-27
koda
update branch with latest head, most likely breaking water color in stereo mode
experimental3D
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2010-10-28
koda
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
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2010-10-26
koda
engine: reorder GameFlags and update files, frontend and other stuff
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2010-10-26
koda
restore king mode
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2010-10-23
Tobias Neumann
Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
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2010-10-14
Tobias Neumann
Resurrector weapon: do not make it end turn, add description,
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2010-10-11
Tobias Neumann
New Weapon: Resurrector (TODO: ammo icon + sprites)
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2010-10-11
nemo
Correct another bug in slot switching, adjust width of theme list, really truly fix reset of weps (I hope) should also fix infinite teleport bug in place hogs mode. Slow update of health to 5s for inf attack mode.
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2010-10-10
nemo
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
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2010-09-27
koda
have engine try for a second position when map loading fails (in this way it's possible to move Missions data to any path)
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2010-09-22
smaxx
Engine:
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2010-09-17
koda
added forgotten images, removed support for CJK fonts (saving 13 MB)
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2010-09-14
smaxx
Engine:
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2010-09-12
smaxx
Sounds:
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2010-09-06
nemo
Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
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2010-08-29
burp
Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
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2010-08-26
smaxx
Engine:
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2010-08-25
tiyuri
Some survival mode changes by burp
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2010-08-20
nemo
Flag for AI survival mode
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2010-08-13
koda
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
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2010-08-10
burp
* SpawnCustomCrateAt procedure + lua bindings
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2010-08-06
smaxx
Engine:
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2010-08-03
smaxx
Engine:
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2010-08-03
smaxx
Engine:
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2010-08-02
smaxx
Engine:
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2010-08-02
smaxx
Engine:
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2010-08-02
koda
clean and reorder arguments passed to engine
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