hedgewars/uConsts.pas
2010-10-31 nemo Restore pending proper removal and cleanup from frontend. Otherwise we'll just confuse the users.
2010-10-31 nemo make aura match cross colour, add a faint aura to resurrected hogs. basically mucking about w/ burp's weapon again.
2010-10-30 Tobias Neumann Resurrector: Levitate hog + show cross
2010-10-27 koda update branch with latest head, most likely breaking water color in stereo mode experimental3D
2010-10-28 koda disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
2010-10-26 koda engine: reorder GameFlags and update files, frontend and other stuff
2010-10-26 koda restore king mode
2010-10-23 Tobias Neumann Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
2010-10-14 Tobias Neumann Resurrector weapon: do not make it end turn, add description,
2010-10-11 Tobias Neumann New Weapon: Resurrector (TODO: ammo icon + sprites)
2010-10-11 nemo Correct another bug in slot switching, adjust width of theme list, really truly fix reset of weps (I hope) should also fix infinite teleport bug in place hogs mode. Slow update of health to 5s for inf attack mode.
2010-10-10 nemo Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
2010-09-27 koda have engine try for a second position when map loading fails (in this way it's possible to move Missions data to any path)
2010-09-22 smaxx Engine:
2010-09-17 koda added forgotten images, removed support for CJK fonts (saving 13 MB)
2010-09-14 smaxx Engine:
2010-09-12 smaxx Sounds:
2010-09-06 nemo Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
2010-08-29 burp Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
2010-08-26 smaxx Engine:
2010-08-25 tiyuri Some survival mode changes by burp
2010-08-20 nemo Flag for AI survival mode
2010-08-13 koda reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
2010-08-10 burp * SpawnCustomCrateAt procedure + lua bindings
2010-08-06 smaxx Engine:
2010-08-03 smaxx Engine:
2010-08-03 smaxx Engine:
2010-08-02 smaxx Engine:
2010-08-02 smaxx Engine:
2010-08-02 koda clean and reorder arguments passed to engine
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