Sat, 24 Sep 2011 00:00:57 +0400 |
unc0rr |
Convert boolean variable + a bunch of fields which make sense only while game is going on into Maybe + structure
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Fri, 16 Sep 2011 19:55:11 +0400 |
unc0rr |
- Allow 8 teams in game on 0.9.16-dev
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Mon, 15 Aug 2011 20:31:31 +0400 |
unc0rr |
Don't allow to join other protocol room using FOLLOW command (not tested)
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Sat, 23 Jul 2011 09:30:51 +0400 |
unc0rr |
Implement command for banning by ip and a command for bans list
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Sun, 15 May 2011 18:10:01 +0400 |
unc0rr |
On restart command close server socket and spawn new server, keep running until last client quits
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Sun, 03 Apr 2011 16:31:48 +0400 |
unc0rr |
Some polishing
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Mon, 21 Mar 2011 21:04:20 +0300 |
EJ |
Changed the standard show function to Text.Show.ByteString, and misc.
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Sun, 06 Mar 2011 21:54:37 +0300 |
unc0rr |
- Write server config into .ini file on change
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Sat, 05 Mar 2011 09:34:21 +0300 |
unc0rr |
Fix build
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Sat, 05 Mar 2011 09:32:11 +0300 |
unc0rr |
Better support for 0.9.15
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Thu, 03 Mar 2011 22:15:13 +0300 |
unc0rr |
Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
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Wed, 16 Feb 2011 12:07:30 +0300 |
unc0rr |
Okay, a compatibility layer for clients of 0.9.15 version (not sure about old versions, as I removed all compatibility hacks for older versions previously)
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Tue, 15 Feb 2011 21:12:22 +0300 |
unc0rr |
Fix for my last commit (which was all nonsense)
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Tue, 08 Feb 2011 22:24:30 +0300 |
unc0rr |
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
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Sun, 06 Feb 2011 21:50:29 +0300 |
unc0rr |
- Take into account hlint suggestions
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Sat, 05 Feb 2011 11:05:16 +0300 |
unc0rr |
Convert READY and NOT_READY messages to CLIENT_FLAGS message
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Thu, 03 Feb 2011 22:29:10 +0300 |
unc0rr |
Stub for server restart command
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Wed, 02 Feb 2011 22:19:10 +0300 |
unc0rr |
- Implement BAN protocol command
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Wed, 02 Feb 2011 11:28:38 +0300 |
unc0rr |
Merge server refactor into default
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Fri, 24 Dec 2010 22:39:20 +0300 |
unc0rr |
Pass SCHEME before AMMO
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Sun, 30 Jan 2011 20:43:18 +0300 |
unc0rr |
Reimplement a bunch of administrator commands
server_refactor
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Sun, 30 Jan 2011 20:38:40 +0300 |
unc0rr |
Reimplement KICK
server_refactor
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Sun, 30 Jan 2011 20:36:32 +0300 |
unc0rr |
Reimplement FOLLOW
server_refactor
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Thu, 27 Jan 2011 22:06:42 +0300 |
unc0rr |
Finally a solution for excess lazyness when working with unsafeThaw'ed arrays
server_refactor
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Wed, 26 Jan 2011 22:26:02 +0300 |
unc0rr |
Send spectators info
server_refactor
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Wed, 26 Jan 2011 22:04:18 +0300 |
unc0rr |
Send teams info on join
server_refactor
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Tue, 25 Jan 2011 22:23:08 +0300 |
unc0rr |
Send room config to client
server_refactor
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Mon, 10 Jan 2011 18:12:13 +0300 |
unc0rr |
Bring back room and teams removing
server_refactor
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Sun, 19 Dec 2010 13:33:45 -0500 |
nemo |
Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
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Sun, 19 Dec 2010 13:31:55 -0500 |
nemo |
Ok. This should pull 0.9.14.1 server into default
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Sun, 14 Nov 2010 15:06:02 -0500 |
nemo |
merge 0.9.14.1 to trunk
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Sun, 14 Nov 2010 20:06:47 +0100 |
koda |
fix compilation server for me
0.9.14.1
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Fri, 12 Nov 2010 18:57:36 -0500 |
nemo |
This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
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Thu, 11 Nov 2010 22:17:54 +0300 |
unc0rr |
Revert to old server in branch 0.9.14
0.9.14
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Sat, 17 Jul 2010 23:44:42 +0400 |
unc0rr |
Reimplement REMOVE_TEAM
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Sun, 27 Jun 2010 21:06:41 +0400 |
unc0rr |
Properly handle client exit
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Fri, 25 Jun 2010 10:05:42 +0400 |
unc0rr |
Reimplement ADD_TEAM
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Wed, 23 Jun 2010 22:13:12 +0400 |
unc0rr |
Reimplement CFG protocol command
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Tue, 22 Jun 2010 22:21:44 +0400 |
unc0rr |
Partially reimplement joining rooms
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Tue, 08 Jun 2010 18:20:49 +0000 |
unc0rr |
Some more progress
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Sun, 06 Jun 2010 19:03:06 +0000 |
unc0rr |
Reimplement more core actions
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Sun, 06 Jun 2010 15:29:33 +0000 |
unc0rr |
Use sockets instead of handles, use bytestrings instead of strings
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Thu, 06 May 2010 17:39:08 +0000 |
unc0rr |
Some more steps in refactoring
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Wed, 05 May 2010 08:01:37 +0000 |
unc0rr |
Start the server refactoring
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Sat, 03 Apr 2010 08:47:06 +0000 |
unc0rr |
Some stuff for game server administration task
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Sat, 03 Apr 2010 06:25:23 +0000 |
unc0rr |
Oops, fix server
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Fri, 02 Apr 2010 15:59:23 +0000 |
unc0rr |
Allow to set motd for old client versions (not used yet, as server needs some refactoring)
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Sat, 06 Mar 2010 18:23:25 +0000 |
unc0rr |
Fix "FOLLOW" command handler and place it into proper file
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Thu, 25 Feb 2010 18:28:33 +0000 |
unc0rr |
- Unbreak support for client versions prior to 0.9.13-dev
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Wed, 07 Oct 2009 17:01:40 +0000 |
unc0rr |
Server provides more info in rooms list
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Fri, 04 Sep 2009 16:50:52 +0000 |
unc0rr |
Fixes suggested by hlint tool
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Fri, 12 Jun 2009 08:47:05 +0000 |
unc0rr |
Implement ability for server admin to clear accounts cache
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Sun, 07 Jun 2009 07:42:40 +0000 |
unc0rr |
Forbid room names and nicknames consisting only of space characters
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Wed, 27 May 2009 15:29:30 +0000 |
unc0rr |
- Prevent server from producing zombies
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Fri, 27 Mar 2009 15:58:54 +0000 |
unc0rr |
Allow admin to set server's motd
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Sat, 21 Mar 2009 10:49:58 +0000 |
unc0rr |
- Use QCryptographicHash for md5
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Sun, 08 Mar 2009 16:47:22 +0000 |
unc0rr |
Send MAP config param last
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Sat, 07 Mar 2009 17:43:25 +0000 |
unc0rr |
Cut the length of most used net packet
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Thu, 05 Mar 2009 19:53:40 +0000 |
unc0rr |
Implement kick from server by administrator
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Fri, 20 Feb 2009 19:47:31 +0000 |
unc0rr |
Save some more bytes in protocol
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Fri, 20 Feb 2009 19:40:55 +0000 |
unc0rr |
Removeteam action
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Fri, 20 Feb 2009 11:58:58 +0000 |
unc0rr |
Implement 'roundfinished' cmd on net server
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Wed, 18 Feb 2009 15:04:40 +0000 |
unc0rr |
New game server:
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