Thu, 05 Nov 2009 16:23:09 +0000 |
koda |
move compiler directives to standard pascal
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Wed, 04 Nov 2009 01:42:06 +0000 |
nemo |
Oops. Accidentally removed the scaling.
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Mon, 02 Nov 2009 18:24:58 +0000 |
nemo |
A basic Spidey hat, leave hat on when roping.
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Thu, 29 Oct 2009 23:59:46 +0000 |
koda |
add an uninstall target (to be tested)
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Thu, 29 Oct 2009 17:51:54 +0000 |
koda |
fix missing land on ppc
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Sun, 25 Oct 2009 16:35:09 +0000 |
koda |
fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
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Sun, 25 Oct 2009 10:39:12 +0000 |
koda |
fix build
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Sun, 25 Oct 2009 10:38:09 +0000 |
koda |
convert 24 bits images to 32 (faster to manage)
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Sun, 25 Oct 2009 09:02:17 +0000 |
koda |
completes touch input/control (problems with moving camera)
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Fri, 23 Oct 2009 11:12:01 +0000 |
koda |
err, complete previous commit
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Thu, 22 Oct 2009 18:59:35 +0000 |
koda |
update color management for new sdl_image on mac
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Tue, 20 Oct 2009 21:20:47 +0000 |
nemo |
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
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Tue, 20 Oct 2009 17:55:11 +0000 |
koda |
WE HAVE TOUCH INPUT
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Tue, 20 Oct 2009 11:49:10 +0000 |
koda |
update sdlmain files to 1.2.14
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Wed, 21 Oct 2009 16:47:30 +0000 |
nemo |
Disable NPOTT in 0.9.12 tag :)
0.9.12
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