Thu, 05 Nov 2009 16:23:09 +0000 |
koda |
move compiler directives to standard pascal
|
file |
diff |
annotate
|
Mon, 02 Nov 2009 18:24:58 +0000 |
nemo |
A basic Spidey hat, leave hat on when roping.
|
file |
diff |
annotate
|
Tue, 20 Oct 2009 21:20:47 +0000 |
nemo |
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
|
file |
diff |
annotate
|
Sun, 18 Oct 2009 03:54:22 +0000 |
nemo |
Disable followgear on ammoshove for napalm fire damage
|
file |
diff |
annotate
|
Fri, 16 Oct 2009 15:35:41 +0000 |
nemo |
Tweak of molotov based on burp's play, a little bit more specificity in homerun.
|
file |
diff |
annotate
|
Fri, 16 Oct 2009 14:53:58 +0000 |
nemo |
Smaxx excludes flames from triggering homerun sound, presumably any other weapon still can??
|
file |
diff |
annotate
|
Fri, 16 Oct 2009 14:03:42 +0000 |
nemo |
Kill flame if any gears collide.
|
file |
diff |
annotate
|
Fri, 16 Oct 2009 13:54:57 +0000 |
nemo |
increase molotov radius a bit
|
file |
diff |
annotate
|
Thu, 15 Oct 2009 21:47:05 +0000 |
nemo |
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
|
file |
diff |
annotate
|
Thu, 15 Oct 2009 18:02:01 +0000 |
nemo |
Adjustments to training mode and credits by Smaxx
|
file |
diff |
annotate
|
Thu, 15 Oct 2009 17:42:21 +0000 |
nemo |
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
|
file |
diff |
annotate
|
Thu, 15 Oct 2009 17:14:29 +0000 |
nemo |
Remove sheepluva's simple 45 deg bouncing from r2472, add various flame sizes for Tiy
|
file |
diff |
annotate
|
Thu, 15 Oct 2009 15:28:19 +0000 |
nemo |
New data files from Tiy, add gtFlame to avoidance list
|
file |
diff |
annotate
|
Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
|
file |
diff |
annotate
|
Mon, 12 Oct 2009 13:44:34 +0000 |
nemo |
In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
|
file |
diff |
annotate
|
Wed, 07 Oct 2009 14:37:42 +0000 |
unc0rr |
- Fix mouse cursor bugs in net game (still has a bug near water)
|
file |
diff |
annotate
|
Tue, 22 Sep 2009 21:00:39 +0000 |
koda |
fix invisible rope in low quality
|
file |
diff |
annotate
|
Tue, 22 Sep 2009 18:58:02 +0000 |
koda |
converts some gl calls to gles
|
file |
diff |
annotate
|
Tue, 22 Sep 2009 15:48:49 +0000 |
unc0rr |
- Remove cake fix
|
file |
diff |
annotate
|
Tue, 22 Sep 2009 15:42:19 +0000 |
unc0rr |
Fix cake going wrong way bug (triggered by disallowing "negative zero" in hwSign)
|
file |
diff |
annotate
|
Thu, 10 Sep 2009 15:29:28 +0000 |
nemo |
Strip trailing spaces
|
file |
diff |
annotate
|
Thu, 10 Sep 2009 04:36:58 +0000 |
unc0rr |
Disable smoothing and alpha for low quality rope rendering
|
file |
diff |
annotate
|
Thu, 10 Sep 2009 04:36:26 +0000 |
unc0rr |
Some rope tweaks
|
file |
diff |
annotate
|
Thu, 10 Sep 2009 03:02:38 +0000 |
unc0rr |
Use GL_LINE_STRIP instead of GL_LINES
|
file |
diff |
annotate
|
Wed, 09 Sep 2009 14:04:06 +0000 |
unc0rr |
- Implement low quality rope
|
file |
diff |
annotate
|
Thu, 27 Aug 2009 12:59:21 +0000 |
unc0rr |
Add respawning mines mode as a hack.
|
file |
diff |
annotate
|
Sun, 16 Aug 2009 14:56:09 +0000 |
unc0rr |
Fix bazooka having timer
|
file |
diff |
annotate
|
Wed, 12 Aug 2009 09:43:05 +0000 |
unc0rr |
Better support for scripting by gears
|
file |
diff |
annotate
|
Thu, 30 Jul 2009 17:32:46 +0000 |
unc0rr |
Fix queue bug triggered by AI
|
file |
diff |
annotate
|
Fri, 03 Jul 2009 22:02:13 +0000 |
koda |
typos
|
file |
diff |
annotate
|
Wed, 01 Jul 2009 22:50:27 +0000 |
koda |
sounds for teleport and beginning of sudden death
|
file |
diff |
annotate
|
Sun, 28 Jun 2009 23:36:41 +0000 |
nemo |
disable timers on a few silly items, trying out a timer on cake
|
file |
diff |
annotate
|
Sun, 28 Jun 2009 18:47:55 +0000 |
nemo |
Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
|
file |
diff |
annotate
|
Mon, 22 Jun 2009 00:14:24 +0000 |
nemo |
disable selection sprite, nudge ship into the air on launch
|
file |
diff |
annotate
|
Sun, 21 Jun 2009 17:47:57 +0000 |
nemo |
Ugly graphic for jetpack - jetpack should be essentially functional.
|
file |
diff |
annotate
|
Sun, 21 Jun 2009 15:31:09 +0000 |
nemo |
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
|
file |
diff |
annotate
|
Thu, 18 Jun 2009 01:51:25 +0000 |
nemo |
Tiy's new airstrike graphic
|
file |
diff |
annotate
|
Thu, 11 Jun 2009 15:22:02 +0000 |
unc0rr |
Patch by koda:
|
file |
diff |
annotate
|
Tue, 02 Jun 2009 18:59:13 +0000 |
nemo |
A few FIXME flags for easy grepping
|
file |
diff |
annotate
|
Tue, 02 Jun 2009 18:27:15 +0000 |
nemo |
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
|
file |
diff |
annotate
|
Sun, 31 May 2009 19:32:54 +0000 |
unc0rr |
Okay, now a real fix
|
file |
diff |
annotate
|
Sun, 31 May 2009 17:56:15 +0000 |
nemo |
Push karma application to end of round - should avoid problems w/ plane and kamikaze
|
file |
diff |
annotate
|
Sun, 31 May 2009 15:17:03 +0000 |
unc0rr |
Fix a source of desync caused by player quit
|
file |
diff |
annotate
|
Tue, 26 May 2009 19:27:55 +0000 |
nemo |
0-3 not 0-2
|
file |
diff |
annotate
|
Wed, 20 May 2009 16:35:27 +0000 |
unc0rr |
Silence useless warning
|
file |
diff |
annotate
|
Mon, 18 May 2009 00:54:21 +0000 |
nemo |
increase # of mines to 50, limit max depth of drowning damage tag
|
file |
diff |
annotate
|
Sun, 17 May 2009 22:15:09 +0000 |
nemo |
remove 0 damage tag, easter hat fix, pink sun hat
|
file |
diff |
annotate
|
Sun, 17 May 2009 13:03:56 +0000 |
unc0rr |
Silence useless warning
|
file |
diff |
annotate
|
Sat, 16 May 2009 19:03:08 +0000 |
nemo |
use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
|
file |
diff |
annotate
|
Fri, 15 May 2009 00:51:37 +0000 |
nemo |
Prevent gaining more health than hedgehog actually has
|
file |
diff |
annotate
|
Thu, 14 May 2009 14:47:08 +0000 |
nemo |
Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
|
file |
diff |
annotate
|
Mon, 11 May 2009 21:19:47 +0000 |
unc0rr |
- Fix network (my crappy fault, triggered by nemo's patch)
|
file |
diff |
annotate
|
Mon, 11 May 2009 18:56:55 +0000 |
nemo |
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
|
file |
diff |
annotate
|
Thu, 07 May 2009 02:04:07 +0000 |
nemo |
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
|
file |
diff |
annotate
|
Mon, 04 May 2009 01:36:39 +0000 |
nemo |
Move laser behind weapon
|
file |
diff |
annotate
|
Sun, 03 May 2009 21:28:15 +0000 |
nemo |
Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
|
file |
diff |
annotate
|
Sun, 03 May 2009 17:35:10 +0000 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
|
file |
diff |
annotate
|
Thu, 30 Apr 2009 20:20:01 +0000 |
unc0rr |
nemo:
|
file |
diff |
annotate
|
Thu, 30 Apr 2009 20:13:44 +0000 |
unc0rr |
nemo's great patch:
|
file |
diff |
annotate
|
Sun, 19 Apr 2009 11:59:23 +0000 |
unc0rr |
Move health sorter to visual gears:
|
file |
diff |
annotate
|
Mon, 13 Apr 2009 09:24:56 +0000 |
unc0rr |
Some polishing
|
file |
diff |
annotate
|
Sun, 12 Apr 2009 15:24:08 +0000 |
unc0rr |
nemo's patch + ropes ammo scheme hack
|
file |
diff |
annotate
|
Sun, 12 Apr 2009 12:51:25 +0000 |
unc0rr |
- Apply koda's patch
|
file |
diff |
annotate
|
Sun, 12 Apr 2009 12:50:43 +0000 |
unc0rr |
- Another way of defining official server
|
file |
diff |
annotate
|
Tue, 07 Apr 2009 14:02:06 +0000 |
unc0rr |
Fix epic bug randomly teleporting hedgehogs
|
file |
diff |
annotate
|
Fri, 03 Apr 2009 16:33:33 +0000 |
unc0rr |
Patch by nemo:
|
file |
diff |
annotate
|
Thu, 26 Mar 2009 13:59:27 +0000 |
unc0rr |
patch by nemo: water bouncing + some tweaks
|
file |
diff |
annotate
|
Sun, 22 Mar 2009 21:44:48 +0000 |
unc0rr |
Don't draw walking state when cursor is on
|
file |
diff |
annotate
|
Sun, 22 Mar 2009 17:41:07 +0000 |
unc0rr |
nemo's patch for girder + some fixes
|
file |
diff |
annotate
|
Sun, 22 Mar 2009 14:32:22 +0000 |
unc0rr |
Apply koda's OpenGL ES compatibility patch
|
file |
diff |
annotate
|
Sun, 15 Mar 2009 17:47:06 +0000 |
unc0rr |
More game options by nemo
|
file |
diff |
annotate
|
Sun, 15 Mar 2009 12:59:52 +0000 |
unc0rr |
Some tweaks by nemo
|
file |
diff |
annotate
|
Sun, 08 Mar 2009 12:55:40 +0000 |
unc0rr |
patch by nemo
|
file |
diff |
annotate
|
Sat, 07 Mar 2009 20:23:49 +0000 |
unc0rr |
pathc by nemo
|
file |
diff |
annotate
|
Sat, 07 Mar 2009 17:49:11 +0000 |
unc0rr |
loser animation by nemo
|
file |
diff |
annotate
|
Sat, 07 Mar 2009 17:42:54 +0000 |
unc0rr |
- nemo's patch: some animations, zero probability for infinite weapons
|
file |
diff |
annotate
|
Thu, 05 Mar 2009 21:41:18 +0000 |
unc0rr |
Utility icon
|
file |
diff |
annotate
|
Thu, 05 Mar 2009 14:54:02 +0000 |
unc0rr |
nemo:
|
file |
diff |
annotate
|
Mon, 02 Mar 2009 21:13:07 +0000 |
unc0rr |
laser beam by nemo reworked a bit by me
|
file |
diff |
annotate
|
Sun, 01 Mar 2009 17:24:25 +0000 |
unc0rr |
4 utilities by nemo
|
file |
diff |
annotate
|
Sun, 15 Feb 2009 14:38:02 +0000 |
unc0rr |
Templates filter by nemo
|
file |
diff |
annotate
|
Sat, 14 Feb 2009 16:54:28 +0000 |
unc0rr |
- Set bamboo plinko hedgehogs limit to 48
|
file |
diff |
annotate
|
Sat, 14 Feb 2009 16:51:10 +0000 |
unc0rr |
New bonus box sprite
|
file |
diff |
annotate
|
Sat, 14 Feb 2009 16:30:22 +0000 |
unc0rr |
engine part of nemo's patch
|
file |
diff |
annotate
|
Sun, 01 Feb 2009 15:58:44 +0000 |
unc0rr |
Apply nemo's patch polished by me:
|
file |
diff |
annotate
|
Sat, 31 Jan 2009 15:39:53 +0000 |
unc0rr |
Options for bonus box probability tuning and number of turn until sudden death
|
file |
diff |
annotate
|
Sat, 31 Jan 2009 11:58:09 +0000 |
unc0rr |
- Right way to handle rope ammo
|
file |
diff |
annotate
|
Fri, 30 Jan 2009 19:26:32 +0000 |
unc0rr |
Remove ugly hack. It's so ugly...
|
file |
diff |
annotate
|
Thu, 29 Jan 2009 17:27:43 +0000 |
unc0rr |
- nemo's patch for custom cave map dimensions
|
file |
diff |
annotate
|
Mon, 26 Jan 2009 15:53:43 +0000 |
unc0rr |
Fix nemo's large land patch
|
file |
diff |
annotate
|
Sun, 25 Jan 2009 18:10:23 +0000 |
unc0rr |
Apply nemo's world resize patch
|
file |
diff |
annotate
|
Thu, 22 Jan 2009 17:53:39 +0000 |
unc0rr |
Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
|
file |
diff |
annotate
|
Mon, 19 Jan 2009 15:42:07 +0000 |
unc0rr |
Hedgehog controlling rc plane sprite
|
file |
diff |
annotate
|
Sun, 18 Jan 2009 13:01:49 +0000 |
unc0rr |
rc plane falls down when looses control
|
file |
diff |
annotate
|
Sat, 17 Jan 2009 14:35:20 +0000 |
unc0rr |
RC Plane
|
file |
diff |
annotate
|
Wed, 14 Jan 2009 16:36:16 +0000 |
unc0rr |
Mostly fix voicepack usage
|
file |
diff |
annotate
|
Tue, 13 Jan 2009 18:58:18 +0000 |
unc0rr |
shutup tiyuri
|
file |
diff |
annotate
|
Thu, 08 Jan 2009 15:42:36 +0000 |
unc0rr |
Ballsgun
|
file |
diff |
annotate
|
Tue, 06 Jan 2009 14:18:09 +0000 |
unc0rr |
Adjust flame parameters to produce more damage
|
file |
diff |
annotate
|
Fri, 02 Jan 2009 21:39:51 +0000 |
unc0rr |
Drill rocket
|
file |
diff |
annotate
|
Fri, 02 Jan 2009 14:22:33 +0000 |
unc0rr |
Quick replay round to spectators until current move
|
file |
diff |
annotate
|
Sun, 28 Dec 2008 20:57:51 +0000 |
unc0rr |
- Hellish bomb now spreads fire
|
file |
diff |
annotate
|
Thu, 04 Dec 2008 21:59:25 +0000 |
unc0rr |
More stable blowtorch:
|
file |
diff |
annotate
|
Thu, 27 Nov 2008 14:55:49 +0000 |
unc0rr |
Fix silent crash when cannot place all hedgehogs
|
file |
diff |
annotate
|
Fri, 21 Nov 2008 21:47:51 +0000 |
unc0rr |
- Some reformatting
|
file |
diff |
annotate
|
Fri, 21 Nov 2008 15:58:36 +0000 |
unc0rr |
- Convert small damage tag to visual gears
|
file |
diff |
annotate
|
Thu, 20 Nov 2008 15:18:38 +0000 |
unc0rr |
Mark each gear with unique id
|
file |
diff |
annotate
|
Fri, 14 Nov 2008 16:44:39 +0000 |
unc0rr |
More verbose gear delete debuglog message
|
file |
diff |
annotate
|
Tue, 28 Oct 2008 20:56:02 +0000 |
unc0rr |
Fix using freed memory (could be the cause of queue error problem and other bugs)
|
file |
diff |
annotate
|
Tue, 28 Oct 2008 18:45:38 +0000 |
unc0rr |
Shut up flames debug messages
|
file |
diff |
annotate
|
Tue, 28 Oct 2008 18:42:21 +0000 |
unc0rr |
Repair flame dependancy on wind
|
file |
diff |
annotate
|
Sun, 26 Oct 2008 17:41:03 +0000 |
unc0rr |
Support 'Divide teams' option in engine
|
file |
diff |
annotate
|
Thu, 16 Oct 2008 16:57:51 +0000 |
unc0rr |
Use seduction sound
|
file |
diff |
annotate
|
Tue, 14 Oct 2008 14:33:54 +0000 |
unc0rr |
Add more support for handling disconnects while playing (not fully tested)
|
file |
diff |
annotate
|
Mon, 13 Oct 2008 12:58:44 +0000 |
unc0rr |
Make messages be more debug-friendly
|
file |
diff |
annotate
|
Sun, 12 Oct 2008 16:31:23 +0000 |
unc0rr |
Fix water rising too fast
|
file |
diff |
annotate
|
Mon, 29 Sep 2008 09:33:44 +0000 |
unc0rr |
- Fix water rise
|
file |
diff |
annotate
|
Sun, 28 Sep 2008 22:39:07 +0000 |
unc0rr |
Start flames rework
|
file |
diff |
annotate
|
Sun, 28 Sep 2008 21:56:37 +0000 |
unc0rr |
- Hedgehog doesn't take off hat when shooting from shotgun
|
file |
diff |
annotate
|
Tue, 23 Sep 2008 06:27:53 +0000 |
unc0rr |
Seduction animation
|
file |
diff |
annotate
|