2019-05-17 |
Wuzzy |
Add tiny delay in stInit to fix some turn react problems
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2019-05-15 |
alfadur |
free gear textures to avoid log warnings
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2019-05-04 |
Wuzzy |
Some fixes to make Pas2C happy again
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2019-04-30 |
Wuzzy |
Refactor decimal separator to make Pas2C happy
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2019-04-30 |
Wuzzy |
Fix Pas2C failing to include SysUtils
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2019-04-08 |
Wuzzy |
Fix bugs when entering speech bubble commands during hog placement phase
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2019-04-08 |
Wuzzy |
New callback: onCaseDrop (called when engine MIGHT drop a crate)
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2019-04-08 |
Wuzzy |
Fix map preview not matching actual map
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2019-04-07 |
Wuzzy |
Hide health of fake health crates
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2019-04-07 |
Wuzzy |
Fix coloring of mine timers
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2019-04-07 |
Wuzzy |
Add support for decimal point of displayed mine timer
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2019-04-07 |
Wuzzy |
Don't explose mine timer in game if random (using Karma value)
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2019-04-07 |
Wuzzy |
Render mine timer if gear info is active
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2019-04-07 |
Wuzzy |
Add key to display extra gear info tags
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2019-04-01 |
Wuzzy |
Hedgehogs: Move setting of random pos to chAddHH
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2019-01-21 |
Wuzzy |
Hide hog GUI extras in scripted cinematic, also suppress some voices
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2019-01-14 |
Wuzzy |
Remove a bunch of dead out-commented code
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2019-01-13 |
Wuzzy |
Don't try to spawn air mines beyond the bounce world edge
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2018-12-19 |
Wuzzy |
Disable caption and FollowGear for crates that spawn before 1st turn (useful for missions)
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2018-12-10 |
Wuzzy |
Also play countdown warning sounds with low initial turn time
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2018-12-10 |
Wuzzy |
Shorter turn reaction delay
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2018-12-10 |
Wuzzy |
Also show SD warning 3 and 7 rounds before SD
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2018-12-10 |
Wuzzy |
Show Sudden Death warning messages only once per round
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2018-12-10 |
Wuzzy |
Tweak damage tag delay
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2018-12-10 |
Wuzzy |
Fix poison damage not working in first round
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2018-12-10 |
Wuzzy |
Longer delays between turns for better readability
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2018-12-10 |
Wuzzy |
Fix some King Mode bugs causing minions not always being properly killed
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2018-12-09 |
Wuzzy |
Lua API: SetTurnTimePaused/GetTurnTimePaused
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2018-11-30 |
Wuzzy |
Don't reduce InitialHealth below 1
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2018-11-10 |
Wuzzy |
Remove all traces of dead code related to amStructure/gtStructure
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2018-10-31 |
Wuzzy |
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
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2018-10-09 |
nemo |
make explicit for pas2c some string casts that fpc was probably doing automatically
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2018-10-05 |
Wuzzy |
Make sure AddChatString is only fed with shortstrings
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2018-10-05 |
nemo |
formatA expects ansistring params
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2018-10-04 |
Wuzzy |
Change syntax for Format/FormatA, remove array in function to be friendlier to Pas2C
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2018-09-26 |
Wuzzy |
Fix teleport cursor briefly re-appearing after placing hog in hog placement phase + inf attack mode
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2018-09-15 |
Wuzzy |
Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
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2018-09-04 |
Wuzzy |
Fix turn reaction not working properly after turn
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2018-09-03 |
Wuzzy |
Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
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2018-09-03 |
Wuzzy |
Use translation template for speech bubble command
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2018-09-02 |
Wuzzy |
Don't play timer countdown sounds if in ready phase
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2018-09-01 |
Wuzzy |
Check for victory before stTurnReact. Fixes 382
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2018-08-11 |
Wuzzy |
Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
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2018-08-08 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
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2018-08-08 |
Wuzzy |
Make sure gear fuel and alt weapon overlays are always drawn on top
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2018-08-03 |
nemo |
hijack the duck for an attempted resurrection of the creeper. initial pass.
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2018-07-29 |
nemo |
and fix index
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2018-07-29 |
nemo |
oh. and indent that loop
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2018-07-29 |
nemo |
add wrap check
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2018-04-25 |
Wuzzy |
Fix hog being unable to walk after using sniper rifle without firing both shots
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2018-04-12 |
Wuzzy |
Don't let hedgehogs moan if they take 0 Sudden Death damage
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2018-03-15 |
Wuzzy |
gtGenericFaller: Use Tag=1 to allow gtGenericFaller to be displaced randomly. Otherwise it is left alone
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2018-03-12 |
Wuzzy |
Lua API: Add onSkipTurn callback, called when hog skips
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2018-03-07 |
Wuzzy |
Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
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2018-02-17 |
Wuzzy |
Fix onEndTurn being called in multishoot
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2018-02-09 |
Wuzzy |
Show subtle heal effect for healing hogs in health reset mode
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2018-02-08 |
Wuzzy |
Add callback: onEndTurn
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2018-02-08 |
Wuzzy |
Fix timebox being usable in SD w/ damage=0
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2018-02-07 |
Wuzzy |
Refactor Sudden Death starting into own function
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2018-02-07 |
Wuzzy |
Fix green color channel on themes with sd-tint (#566)
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