2010-05-01 |
nemo |
Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
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2010-05-01 |
sheepluva |
* added some comments
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2010-04-30 |
mbait |
Gas grenade:
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2010-04-16 |
smxx |
Engine:
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2010-04-16 |
smxx |
Engine/Frontend:
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2010-04-02 |
nemo |
Rebalance Default to take into account reweighting of crates, remove redundant check
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2010-04-01 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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2010-03-26 |
smxx |
Frontend:
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2010-03-26 |
nemo |
Change settings for birdy in default weapon sets
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2010-03-26 |
nemo |
Enable birdy. Has egg bombing. Eggs should possibly have a dX component. No poison yet, no egg sprite.
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2010-02-25 |
nemo |
remove turn waits for crazy and shoppa
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2010-02-25 |
nemo |
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
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2009-10-16 |
nemo |
Tweak probabilities for default set. jetpack, invuln, molotov cocktail
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2009-10-15 |
nemo |
Tweak shoppa probabilities
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2009-10-15 |
nemo |
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
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2009-10-12 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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2009-09-10 |
unc0rr |
- Support probabilies from ammo scheme in engine
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2009-09-10 |
unc0rr |
Implement probability editor for weapon schemes (engine doesn't support that yet)
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2009-06-21 |
nemo |
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
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2009-05-23 |
nemo |
Portugese (european) translation, Tiy's "minefield" scheme/wepset, disable vampirism, update translations
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2009-05-03 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
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2009-04-30 |
unc0rr |
nemo's great patch:
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2009-04-12 |
unc0rr |
- One more hat
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2009-04-12 |
unc0rr |
Add Shoppa game scheme
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2009-04-12 |
unc0rr |
Predefine some ammo schemes
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2009-04-12 |
unc0rr |
nemo's patch + ropes ammo scheme hack
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2009-03-02 |
unc0rr |
laser beam by nemo reworked a bit by me
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2009-03-01 |
unc0rr |
4 utilities by nemo
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2009-01-19 |
unc0rr |
Change rc plane options
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2009-01-17 |
unc0rr |
RC Plane
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2009-01-08 |
unc0rr |
Ballsgun
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2009-01-03 |
unc0rr |
Check for deprecated ammo schemes at startup and delete them
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2009-01-02 |
unc0rr |
Drill rocket
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2008-11-27 |
unc0rr |
oops, remove leftovers
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2008-11-22 |
unc0rr |
Quick and dirty napalm implementation
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2008-10-27 |
unc0rr |
Correct default ammo set
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2008-10-26 |
unc0rr |
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
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2008-09-18 |
unc0rr |
Add Hellish bomb weapon
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2008-09-18 |
unc0rr |
Add watermelon weapon (without proper sprites yet)
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2008-08-16 |
unc0rr |
Start seduction weapon implementation
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2008-08-14 |
unc0rr |
Add themes list to map selection widget
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2008-07-25 |
unc0rr |
Stubs for spider weapon
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-06-19 |
unc0rr |
- Decrease default girders number
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2008-06-17 |
unc0rr |
Update copyright information
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2008-06-09 |
unc0rr |
Prepare for new weapon 'Kamikaze'
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2008-05-10 |
unc0rr |
Implement whip weapon
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2008-05-10 |
unc0rr |
Initial implementation of mortar
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2008-05-06 |
unc0rr |
Use constant generated by cmake for version string
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2007-12-13 |
unc0rr |
Finish asking host/port dialog implementation
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2007-09-30 |
unc0rr |
Use same team colors everywhere
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2007-09-22 |
unc0rr |
Oops, fix compile
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2007-09-22 |
unc0rr |
Now trainings can have custom ammostore
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2007-08-20 |
unc0rr |
- Some changes to make build process clear
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