Mon, 26 Nov 2018 22:48:27 +0100 |
Wuzzy |
Remove dead code in uTouch
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Mon, 26 Nov 2018 21:13:49 +0100 |
Wuzzy |
Touch: Parse pause command when tapping pause button instead of toggling pause directly
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Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
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Sun, 15 May 2016 13:18:34 +0200 |
sheepluva |
always include uUtils _after_ SysUtils
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Tue, 03 May 2016 19:06:09 +0200 |
sheepluva |
small code cleanup/comment
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Sat, 30 Apr 2016 00:13:11 +0200 |
sheepluva |
indentation fixes
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Sat, 30 Apr 2016 00:02:33 +0200 |
sheepluva |
koda told me that putting in one finger wasn't enough
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Fri, 29 Apr 2016 23:52:44 +0200 |
sheepluva |
koda told me to put the finger in
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Fri, 29 Apr 2016 23:42:37 +0200 |
sheepluva |
fix memory corruptions caused by outofbounds-writes in uTouch
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Sat, 05 Mar 2016 21:04:06 +0100 |
antonc27 |
[BUG 1] - Fixed simultaneous pressing of two arrow buttons on mobile
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Wed, 21 Oct 2015 23:46:11 +0200 |
antonc27 |
- 'Press the target button to mark the target' message is localizable now
ios-revival
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Sat, 08 Aug 2015 21:50:23 +0200 |
antonc27 |
- Fix for uTouch.pas:365: 34: Identifier not found "nilFingerId"
ios-revival
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Fri, 11 Oct 2013 17:43:13 +0200 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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Sat, 27 Jul 2013 04:20:49 +0200 |
koda |
remove many unneeded ifdefs from uTouch
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Sat, 27 Jul 2013 04:19:14 +0200 |
koda |
update the touch interface to the new SDL2 API
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Fri, 26 Jul 2013 23:02:25 +0200 |
koda |
remove old and unused getScreenDPI code
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Tue, 25 Dec 2012 04:45:22 +0100 |
koda |
update branch with default
webgl
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Mon, 03 Dec 2012 17:51:57 +0100 |
Rowan D |
GCI2012: Convert uMobile into a Callback Record
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Sun, 28 Oct 2012 04:28:39 +0100 |
koda |
cleanup in initEverything and freeEverything
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Thu, 14 Jun 2012 00:21:23 +0200 |
koda |
it was inevitable
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Wed, 13 Jun 2012 23:25:15 +0200 |
koda |
DPI for everyone
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Tue, 05 Jun 2012 19:36:07 +0200 |
Xeli |
Android: first attempt at using the density call from java
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Mon, 21 May 2012 22:54:34 +0200 |
koda |
add a nilcheck
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Thu, 17 May 2012 16:52:17 +0200 |
Xeli |
dont allow choosing weapons when the AI is playing
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Fri, 11 May 2012 23:36:42 +0400 |
unc0rr |
sysutils -> SysUtils
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Sat, 05 May 2012 16:38:41 +0200 |
Xeli |
fix breakage
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Sun, 29 Apr 2012 21:05:09 +0200 |
Xeli |
implement switch for the touch interface
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Sun, 29 Apr 2012 18:08:46 +0200 |
Xeli |
hide utilitywidget when changing turns, this also fixes some inconsistency when using targetting weapons
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Sun, 29 Apr 2012 16:09:42 +0200 |
Xeli |
target using the utility button, this fixes bee
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