Don't use writeln in ai thread (from
rdd4035ee0f12), this causes crashes. Fixes
issue #617.
yep. I did forget to put this back
So. This should fix ammo delays being off on a team that is resurrected later in the game, even up freezing delays a bit, prevent an infinite loop in freezing, and reduces fuel burn when adjusting freezer to one-fourth.
it's still not really clear to my why this is needed, maybe only in combination with -XD
rewrite m3panel installation to fix all warnings on any architecture, using nsinvocation all round
expose a hidden function that prevented linking on osx 10.4 when compiling physfs statically
link stdc++ (for physfs on linux) only when targetting 32bit
(grafted from db108c85131501e1ac4ded2758f742836f83f4b5)