hedgewars/uRender.pas
Tue, 18 Apr 2017 22:27:25 +0200 KoBeWi Change water speed range for better precision
Tue, 18 Apr 2017 22:19:19 +0200 KoBeWi Fix broken sprites on animated water edges
Sat, 08 Apr 2017 17:21:22 +0200 KoBeWi Fix bad water flow animation
Sat, 08 Apr 2017 17:17:28 +0200 KoBeWi Water can now be animated
Sun, 15 Jan 2017 12:50:27 -0500 alfadur code changes to make the new bat animation work
Tue, 17 May 2016 23:29:49 +0300 unc0rr Merge default qmlfrontend
Sun, 15 May 2016 23:59:24 +0200 sheepluva implement Trim() in uUtils
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