ok. this should avoid calling switch inappropriately. also, add skip to trophyrace and add the per-team achievement reporting.
so, lack of this was causing the team area to be too squat. at this point tho, I get the impression qt.css is outright replaced by birthday/christmas. This seems inconvenient, and if so, we should merge in changes to qt.css which has quite a bit more stuff in it
drop onGameTick20 - it has some savings on cpu, but racers demand millisecond precision not 20 millisecond, apparently
use gameticks instead of turn timer. untested. also replaced tabs with spaces
- More HealthTex to clan structure
- GenericHealthTexture for proper highlight tinting
- Cut code with bug to fix
issue #713
- Move team health widget and world edges rendering into their own functions