Sun, 31 Jan 2016 16:07:14 +0300 | unc0rr | Bye-bye TryDo | file | diff | annotate |
Tue, 29 Dec 2015 14:44:32 -0500 | nemo | Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed.. | file | diff | annotate |
Thu, 08 Oct 2015 10:48:16 -0400 | nemo | Pass overridden uid into AddGear instead | file | diff | annotate |
Sun, 13 Sep 2015 16:24:37 -0400 | nemo | Oups. 6, not 12 - was testing | file | diff | annotate |
Sun, 13 Sep 2015 16:23:32 -0400 | nemo | Allow for arbitrary number of airstrike bombs and spacing. | file | diff | annotate |
Sun, 13 Sep 2015 15:36:06 -0400 | nemo | Move health:= 6 to gear addition so lua can more easily override it. | file | diff | annotate |
Mon, 10 Aug 2015 03:53:11 +0200 | sheepluva | more copyright fixes | file | diff | annotate |