Tue, 02 Nov 2010 13:17:01 +0100 | sheepluva | more portal tweaks (closer exit position, cake stuff, etc) | file | diff | annotate |
Mon, 01 Nov 2010 03:05:44 +0100 | sheepluva | we had it with you intolerant portals\! | file | diff | annotate |
Sun, 31 Oct 2010 19:16:54 +0100 | sheepluva | various portal tweaks, also: nemo's gear jiggling is back | file | diff | annotate |
Sun, 31 Oct 2010 18:04:21 +0100 | koda | merge | file | diff | annotate |
Sun, 31 Oct 2010 00:32:41 -0400 | nemo | Cancel out dX/dY to handle the invulnerability case | file | diff | annotate |
Sat, 30 Oct 2010 23:50:49 -0400 | nemo | Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation | file | diff | annotate |
Sun, 31 Oct 2010 02:50:15 +0100 | sheepluva | potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test | file | diff | annotate |