2018-12-13 |
nemo |
Allow scaling hand drawn maps
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2018-08-21 |
Wuzzy |
Add a few translator comments for frontend strings
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2018-03-22 |
Wuzzy |
If delegating room control, reset map of new master, if map is missing
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2018-03-22 |
Wuzzy |
QTfrontent: Print map and style name in red, if missing. And update map label after delegation
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2018-03-21 |
Wuzzy |
Fix initial map preview being broken when joining room, part 2
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2018-03-21 |
Wuzzy |
Partially fix wrong preview when joining host room with missing map
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2018-03-21 |
Wuzzy |
Add some isNull checks for some strings in mapContainer
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2018-03-20 |
Wuzzy |
Fix incorrect preview when selecting image map the first time in session
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2018-03-19 |
Wuzzy |
Force proper map and theme reset when host delegates to you if you don't have the map or theme
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2018-03-19 |
Wuzzy |
Map container: Add question mark in front of missing theme name
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2018-03-19 |
Wuzzy |
Tweak map preview background colors
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2018-03-19 |
Wuzzy |
Fix map type combo box being disabled for good when you select image or mission map
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2018-03-18 |
Wuzzy |
Shorten and wrap map name properly when viewing room as non-master
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2018-03-18 |
Wuzzy |
Fix some map preview properly problems when host switches to image map mode w/ you missing the map
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2018-03-18 |
Wuzzy |
Show error icon when selected theme is missing
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2018-03-18 |
Wuzzy |
Add IsHiddenRole to ThemeModel for hidden themes
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2018-03-18 |
Wuzzy |
Online room: Display error image in preview when host selects a map you don't have
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2018-03-16 |
Wuzzy |
Frontend: Properly “gray out” most disabled widgets (a lot of them weren't)
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2018-03-14 |
Wuzzy |
Add default directory DrawnMaps to put hand-drawn maps into
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2018-01-24 |
unc0rr |
Finish porting. Seems to work, but no thorough testing has been performed
qt5transition
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2016-11-17 |
Wuzzy |
Fix Qt warnings about QLayout (Fixes #127)
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2016-10-02 |
sheepluva |
fix a typo back from may that apparently completely broke online-multiplayer due to causing a frontend crash on joining somebody else's room
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2016-05-06 |
Wuzzy |
Fix problems with dynamic whats this texts
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2016-05-04 |
Wuzzy |
Add various “What's This?” texts to multiplayer, net and team editor frontend pages
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2016-05-01 |
sheepluva |
add button to randomize theme only
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2016-04-28 |
sheepluva |
in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
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2016-04-28 |
sheepluva |
rollback last commit (bad approach, as item index confusion can happen)
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2016-04-28 |
sheepluva |
exclude DLC theme from random theme selection
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2016-04-27 |
sheepluva |
Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
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2015-05-25 |
nemo |
Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
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2014-11-19 |
nemo |
add feature size slider to disable list
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2014-11-09 |
nemo |
Copypasta to hopefully hook up net sync correctly.
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2014-11-09 |
nemo |
Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
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2014-11-08 |
nemo |
Partially hook up feature size so horrorcat has something to test.
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2014-11-08 |
nemo |
sheepluva and unc0rr didn't like the idea of slider over preview.
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2014-11-03 |
nemo |
Merge of unc0rr's last change against default.
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2014-11-02 |
unC0Rr |
Fix map preview desync
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2014-11-01 |
nemo |
A slider for controlling things like bumpiness of map and tunnel sizes.
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2014-08-22 |
unc0rr |
Fix map contrainer widget look in russian locale
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2014-08-21 |
unc0rr |
Add separate option for perlin gen
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2014-06-19 |
unc0rr |
Fix issue #791:
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2014-03-03 |
unc0rr |
Remove game/preview functions split in library mode, just let normal procedure run instead:
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2014-03-01 |
nemo |
Script might well override a static map, but can't risk it not doing it, and preview completely failing. Better to just not try it for static maps. Some script cfg might help. Could also avoid unnnecessary preview regenerations even if the script was doing nothing at all.
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2014-03-01 |
nemo |
always update. a bit inefficient, but scripts do weird things.
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2014-02-26 |
unc0rr |
Move preview rendering into HWMap
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2014-02-24 |
nemo |
move the freeModule too, couple of style tweaks
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2014-02-23 |
nemo |
Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
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2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2013-12-03 |
unc0rr |
Load themes lazily
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2013-12-03 |
unc0rr |
Be lazy in loading maps list
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2013-12-02 |
sheepluva |
make lazy loading of map preview a little bit less of a hack
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2013-12-02 |
sheepluva |
don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
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2013-09-03 |
nemo |
This probably fixes bug #700. untested.
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2013-04-29 |
unc0rr |
Use tr() properly
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2013-04-20 |
koda |
update 0.9.19 with dev branch
0.9.19
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2013-04-07 |
dag10 |
Fixed map preview overlap on certain locales (Fixes issue 549).
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2013-03-08 |
nemo |
typo
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2013-03-01 |
dag10 |
Made pressing the button in mapContainer only randomize things if client is master. Fixes issue 545. Also synchronized themes. Fixes issue 547.
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2013-02-09 |
dag10 |
Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue 520)
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2013-02-01 |
dag10 |
Made map preview a random/edit button again.
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