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hedgewars/uTeams.pas
2017-09-28
Wuzzy
Fix stats screen caption showing only one winner if multiple teams have won
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2017-05-12
Wuzzy
Remove the buggy /finish chat command
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2017-04-25
Wuzzy
Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
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2017-04-25
Wuzzy
Fix sndBoring being played when force-ending turn due to victory
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2017-04-17
Wuzzy
Backed out changeset 8e9603088f99
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2017-04-15
Wuzzy
Make all hogs say Yessir taunt on their turn start (replaces revenge taunts)
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2017-04-06
Wuzzy
Implement random round draw / team win messages
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2016-04-30
Wuzzy
Make the timer red when it is the get-away time
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2016-04-26
sheepluva
create forts in random order
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2016-02-09
unC0Rr
Fix possible crashes/hangs due to recent changes
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2016-01-31
unc0rr
Bye-bye TryDo
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2015-12-30
nemo
set TryHard for placing hog automatically
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2015-09-16
nemo
remove racist trydo 😝
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2015-08-10
sheepluva
more copyright fixes
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2015-07-19
sheepluva
add some chat message colors
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2015-07-17
sheepluva
unpause game when finishing game
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2015-05-12
unc0rr
- Fix order of messages, also don't duplicate last timestamped message
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2015-04-01
sheepluva
terminate engine and output fatal error message if hedgehogs are added incorrectly
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2014-12-13
nemo
use TeamsCount instead of cMaxTeams in a few loops
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2014-12-10
nemo
put back the old uteams cleanup, leaks and all, to worry about post-release since my attempt to use DeleteGear was running into the fact that that procedure does way more than just delete a gear. might need an explicit cleanup routine for both to call.
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2014-12-08
nemo
skip a bunch of stuff not applicable to cleanup
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2014-12-08
nemo
nil out CurrentHedgehog in FreeModule, add a test for nil'd CurrentHedgehog in DelCI since I'd still like to use DeleteGear for the other stuff it does. Move some variable initialiasations in AI Misc to hopefully avoid some uninit val errors.
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2014-12-08
nemo
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
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2014-11-30
nemo
Wuzzy's changes to climbhome w/ some tweaks by me
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2014-10-25
nemo
Remove switching of hog's hat to chef. do it in draw instead.
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2014-08-24
unc0rr
Also convert the message if current team is gone
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2014-08-24
nemo
rename of variable typo for readability
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2014-07-04
unc0rr
Don't pick up own team if only recieved synced teamback message. Fixes second rejoin desync (untested).
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2014-07-02
unc0rr
Fix some issues with rejoining (rejoining client still desyncs though)
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2014-06-29
unc0rr
Make team disappear after 3 turns in 'gone' state
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