hedgewars/uTeams.pas
2017-09-28 Wuzzy Fix stats screen caption showing only one winner if multiple teams have won
2017-05-12 Wuzzy Remove the buggy /finish chat command
2017-04-25 Wuzzy Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
2017-04-25 Wuzzy Fix sndBoring being played when force-ending turn due to victory
2017-04-17 Wuzzy Backed out changeset 8e9603088f99
2017-04-15 Wuzzy Make all hogs say Yessir taunt on their turn start (replaces revenge taunts)
2017-04-06 Wuzzy Implement random round draw / team win messages
2016-04-30 Wuzzy Make the timer red when it is the get-away time
2016-04-26 sheepluva create forts in random order
2016-02-09 unC0Rr Fix possible crashes/hangs due to recent changes
2016-01-31 unc0rr Bye-bye TryDo
2015-12-30 nemo set TryHard for placing hog automatically
2015-09-16 nemo remove racist trydo 😝
2015-08-10 sheepluva more copyright fixes
2015-07-19 sheepluva add some chat message colors
2015-07-17 sheepluva unpause game when finishing game
2015-05-12 unc0rr - Fix order of messages, also don't duplicate last timestamped message
2015-04-01 sheepluva terminate engine and output fatal error message if hedgehogs are added incorrectly
2014-12-13 nemo use TeamsCount instead of cMaxTeams in a few loops
2014-12-10 nemo put back the old uteams cleanup, leaks and all, to worry about post-release since my attempt to use DeleteGear was running into the fact that that procedure does way more than just delete a gear. might need an explicit cleanup routine for both to call.
2014-12-08 nemo skip a bunch of stuff not applicable to cleanup
2014-12-08 nemo nil out CurrentHedgehog in FreeModule, add a test for nil'd CurrentHedgehog in DelCI since I'd still like to use DeleteGear for the other stuff it does. Move some variable initialiasations in AI Misc to hopefully avoid some uninit val errors.
2014-12-08 nemo Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
2014-11-30 nemo Wuzzy's changes to climbhome w/ some tweaks by me
2014-10-25 nemo Remove switching of hog's hat to chef. do it in draw instead.
2014-08-24 unc0rr Also convert the message if current team is gone
2014-08-24 nemo rename of variable typo for readability
2014-07-04 unc0rr Don't pick up own team if only recieved synced teamback message. Fixes second rejoin desync (untested).
2014-07-02 unc0rr Fix some issues with rejoining (rejoining client still desyncs though)
2014-06-29 unc0rr Make team disappear after 3 turns in 'gone' state
less more (0) -300 -100 -50 -30 tip