Mercurial
Mercurial
>
sheepy-clone
/ file revisions
summary
|
shortlog
|
changelog
|
graph
|
tags
|
bookmarks
|
branches
|
file
| revisions |
annotate
|
diff
|
comparison
|
rss
|
help
(0)
-100
-50
-30
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
hedgewars/uAmmos.pas
2013-06-04
koda
update branch
webgl
file
|
diff
|
annotate
2013-05-29
unc0rr
bump copyright year for Andrey entries
file
|
diff
|
annotate
2013-05-16
nemo
bleah. sorry for spam. this reverts the first attempt in uAmmos
file
|
diff
|
annotate
2013-05-16
nemo
Yeah, this isn't safe either. Caused bug #629 - removing.
file
|
diff
|
annotate
2013-05-16
nemo
better way to do it that avoids screwing up angle bounds on single saucer
file
|
diff
|
annotate
2013-05-14
nemo
Rename submersible state, increase getaway time for attack underwater, slow down gear dx/dy underwater to simulate water resistance
file
|
diff
|
annotate
2012-11-11
koda
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
file
|
diff
|
annotate
2012-10-14
nemo
First pass at cleaver.
file
|
diff
|
annotate
2012-07-25
nemo
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
file
|
diff
|
annotate
2012-07-05
unc0rr
Fix crash when hedgehog dies while switching from it
file
|
diff
|
annotate
2012-07-04
nemo
Allow script to set number of ammo in a crate. untested.
file
|
diff
|
annotate
2012-05-10
unc0rr
uAmmos.c now compiles (3 warnings though)
file
|
diff
|
annotate
2012-05-02
koda
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
file
|
diff
|
annotate
2012-04-24
unc0rr
Get rid of overloaded functions in uAmmo
file
|
diff
|
annotate
2012-04-21
unc0rr
- Remove support for variables in command handlers
file
|
diff
|
annotate
2012-03-12
nemo
Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat.
file
|
diff
|
annotate
2012-03-10
nemo
Set default empty ammo sets. Current mission handling appears to not pass any default ammo set, so script was never getting a chance to set its own.
file
|
diff
|
annotate
2012-02-17
koda
the most important commit of the year
file
|
diff
|
annotate
2012-02-06
nemo
unbreak ammo menu
file
|
diff
|
annotate
2012-02-05
koda
BUUUUURN OBJC AMMOMENU BUUUURNhg diff! (on a separate note, this reduces the codesize by ~37k)
file
|
diff
|
annotate
2012-02-04
Xeli
Rewrote the Ammomenu:
file
|
diff
|
annotate
2012-01-17
lovelacer
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
file
|
diff
|
annotate
2011-12-08
nemo
oops. this is more efficient anyway.
file
|
diff
|
annotate
2011-12-07
nemo
Suggestion of sheepluva's - disable timebox in crates after SD, and set to disabled in Ammo. Also disable switch hedgehog for teams of 1 hedgehog in size, and try and correct what appears to be a bug in reserved hats.
file
|
diff
|
annotate
2011-11-30
Henek
present somthing that could be taken as a structure
file
|
diff
|
annotate
2011-10-16
koda
merge the changes applied to 0.9.16
file
|
diff
|
annotate
2011-09-25
nemo
merge from default. Pulls in sheepluva's frontend work, and unbreaks engine cmake.
0.9.16
file
|
diff
|
annotate
2011-09-20
nemo
check for amNothing
file
|
diff
|
annotate
2011-09-04
nemo
Add check on amNothing
file
|
diff
|
annotate
2011-08-27
nemo
Correctly check for failure to look up ammo, check for damaged mines
file
|
diff
|
annotate
less
more
(0)
-100
-50
-30
tip