Wed, 06 Dec 2017 23:46:17 +0100 Quick dirty fix for building
unc0rr [Wed, 06 Dec 2017 23:46:17 +0100] rev 12857
Quick dirty fix for building
Tue, 05 Dec 2017 11:36:29 -0500 bump proto
nemo [Tue, 05 Dec 2017 11:36:29 -0500] rev 12856
bump proto
Tue, 05 Dec 2017 11:35:04 -0500 0.9.23 branch 0.9.23
nemo [Tue, 05 Dec 2017 11:35:04 -0500] rev 12855
0.9.23 branch
Mon, 04 Dec 2017 20:21:35 -0500 rock the duck a bit - also replace a few other values with realtick that seemed like they should probably animate in pause
nemo [Mon, 04 Dec 2017 20:21:35 -0500] rev 12854
rock the duck a bit - also replace a few other values with realtick that seemed like they should probably animate in pause
Wed, 29 Nov 2017 20:38:26 -0500 er. should be true I think? also... maybe this should be somewhere else
nemo [Wed, 29 Nov 2017 20:38:26 -0500] rev 12853
er. should be true I think? also... maybe this should be somewhere else
Wed, 29 Nov 2017 20:35:56 -0500 This is a desyncing change. But... We might need a new release anyway. ☹
nemo [Wed, 29 Nov 2017 20:35:56 -0500] rev 12852
This is a desyncing change. But... We might need a new release anyway. ☹
Wed, 29 Nov 2017 13:54:39 +0100 Fix chat input key being sometimes registered twice
alfadur [Wed, 29 Nov 2017 13:54:39 +0100] rev 12851
Fix chat input key being sometimes registered twice
Sat, 25 Nov 2017 11:28:44 -0500 At the very least we should match the gameserver length which seems to be 40, not 60
nemo [Sat, 25 Nov 2017 11:28:44 -0500] rev 12850
At the very least we should match the gameserver length which seems to be 40, not 60
Sat, 25 Nov 2017 09:40:43 -0500 Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
nemo [Sat, 25 Nov 2017 09:40:43 -0500] rev 12849
Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
Sat, 25 Nov 2017 09:39:52 -0500 init priority and scale
nemo [Sat, 25 Nov 2017 09:39:52 -0500] rev 12848
init priority and scale
Thu, 23 Nov 2017 16:02:29 -0500 hate SDL blit...
nemo [Thu, 23 Nov 2017 16:02:29 -0500] rev 12847
hate SDL blit...
Wed, 22 Nov 2017 17:38:47 -0500 infinite attack resets flags so probably should skip this
nemo [Wed, 22 Nov 2017 17:38:47 -0500] rev 12846
infinite attack resets flags so probably should skip this
Sun, 19 Nov 2017 22:35:16 +0100 Update checker a bit
unc0rr [Sun, 19 Nov 2017 22:35:16 +0100] rev 12845
Update checker a bit
Fri, 17 Nov 2017 21:15:13 +0100 Added tag 0.9.23-release for changeset 8610462e3d33
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 Nov 2017 21:15:13 +0100] rev 12844
Added tag 0.9.23-release for changeset 8610462e3d33
Fri, 17 Nov 2017 15:09:31 -0500 alt damage should default to false
nemo [Fri, 17 Nov 2017 15:09:31 -0500] rev 12843
alt damage should default to false
Wed, 15 Nov 2017 17:07:46 -0500 remove the annoying ????
nemo [Wed, 15 Nov 2017 17:07:46 -0500] rev 12842
remove the annoying ????
Mon, 13 Nov 2017 22:14:45 +0100 Remove 2 unused number tags in Construction Mode GUI 0.9.23-release
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 Nov 2017 22:14:45 +0100] rev 12841
Remove 2 unused number tags in Construction Mode GUI These numbers are shown aside the power tag, but the numbers never change. They don't serve any purpose and are just visual clutter and annoying, since they partially overlap. They are probably a leftover from copying code over from other scripts. With this changeset, only the power and turn time are left visible, as it is supposed to.
Mon, 13 Nov 2017 21:16:52 +0100 - More files to ignore
unc0rr [Mon, 13 Nov 2017 21:16:52 +0100] rev 12840
- More files to ignore - Remove ancient kdevelop project file
Mon, 13 Nov 2017 20:45:11 +0100 Bump protocol version and add new version info to game server
unc0rr [Mon, 13 Nov 2017 20:45:11 +0100] rev 12839
Bump protocol version and add new version info to game server
Sun, 12 Nov 2017 21:41:06 +0100 Update translations mentioned in changelog
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 Nov 2017 21:41:06 +0100] rev 12838
Update translations mentioned in changelog
Sun, 12 Nov 2017 21:40:33 +0100 Finalize translation of pl.lua
KoBeWi [Sun, 12 Nov 2017 21:40:33 +0100] rev 12837
Finalize translation of pl.lua
Sun, 12 Nov 2017 17:41:01 +0100 Backed out changeset 575c0de98505
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 Nov 2017 17:41:01 +0100] rev 12836
Backed out changeset 575c0de98505 Reason: We suspect that this patch might break Windows builds and render the mouse on Windows unusable. This suspicion is based on the bug report of one user: https://hedgewars.org/node/6837#comment-33593 In return, this changeset will definitely re-introduce bug #512.
Sun, 12 Nov 2017 17:25:17 +0100 Fix grammar fail in cosmos.lua (string freeze compliant)
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 Nov 2017 17:25:17 +0100] rev 12835
Fix grammar fail in cosmos.lua (string freeze compliant) This is string freeze compliant because the new string is already contained in stub.lua.
Sun, 12 Nov 2017 17:10:44 +0100 Update pl.lua (>99% complete)
KoBeWi [Sun, 12 Nov 2017 17:10:44 +0100] rev 12834
Update pl.lua (>99% complete) A few strings have been removed because of empty translations of faulty format strings.
Thu, 09 Nov 2017 09:56:35 -0500 animation tweak
alfadur [Thu, 09 Nov 2017 09:56:35 -0500] rev 12833
animation tweak
Wed, 08 Nov 2017 21:56:43 +0100 Fix incorrect check for cake gear type in ClimbHome
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Nov 2017 21:56:43 +0100] rev 12832
Fix incorrect check for cake gear type in ClimbHome
Wed, 08 Nov 2017 15:07:46 -0500 remove some more test redundancy and restore a missing and important nil check
nemo [Wed, 08 Nov 2017 15:07:46 -0500] rev 12831
remove some more test redundancy and restore a missing and important nil check
Wed, 08 Nov 2017 14:12:46 -0500 just merging if statements
nemo [Wed, 08 Nov 2017 14:12:46 -0500] rev 12830
just merging if statements
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