2010-03-01 |
smxx |
Engine:
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2010-03-01 |
smxx |
Engine:
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2010-03-01 |
smxx |
Engine:
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2010-03-01 |
smxx |
Engine:
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2010-02-28 |
nemo |
Tweak condition for hiding ammo
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2010-02-25 |
smxx |
Engine:
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2010-02-24 |
nemo |
Fix spectator crash due to missing nil check in new dust gear, init Ammo to nil in World prior to nil check
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2010-02-24 |
nemo |
Adjust LocalClan when shuffling, set to -1 in case all local clans are bots.
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2010-02-24 |
nemo |
Show the ammo menu of the last local non-bot team when not local turn. needs testing
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2010-02-23 |
nemo |
oops. forgot the free. also drop the speed check.
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2010-02-23 |
nemo |
A little clock for convenience in finding things in demos
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2010-02-22 |
smxx |
Engine:
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2010-02-13 |
koda |
allow to compile engine as library with HWLIBRARY symbol
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2010-02-10 |
smxx |
Engine:
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2010-02-08 |
nemo |
Attractiveness tweak
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2010-02-08 |
nemo |
Mode to place hogs at start of game. Will probably need a bit more testing.
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2010-02-04 |
smxx |
Server:
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2010-01-31 |
smxx |
Engine:
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2010-01-30 |
koda |
redo LANDSCAPE MODE in a saner way with lots of fps
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2010-01-26 |
koda |
complete the replacement of init/free wrappers for every unit
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2010-01-24 |
nemo |
Palewolf's smoke traces for fire.
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2010-01-24 |
nemo |
Minor tweak, try to make long flavour text last longer, move the hurt self messages to unused messages group, so they don't get wiped by crate an instant later.
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2010-01-24 |
nemo |
Rolling random numbers before land is generated is bad, m'kay? InitWorld probably not the best place for it.
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2010-01-18 |
koda |
replace initialization/finalization statements with custom init functions
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2010-01-07 |
koda |
additional modifications for touch input
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2010-01-03 |
koda |
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
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2009-12-24 |
koda |
regression, powerpc colors working again
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2009-12-18 |
koda |
complete transition of longword->sdl_color for TTF bindings
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2009-11-20 |
koda |
revamped file access and debug display
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2009-11-14 |
koda |
fix wrong ttf blending in ppc
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2009-11-09 |
koda |
add a x86_64 mac target
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2009-11-05 |
koda |
move compiler directives to standard pascal
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2009-10-25 |
koda |
touch control completely revamped
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2009-10-25 |
koda |
convert 24 bits images to 32 (faster to manage)
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2009-10-25 |
koda |
completes touch input/control (problems with moving camera)
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2009-10-24 |
koda |
more updates on touch input/control
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2009-10-20 |
koda |
evil math strikes again
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2009-10-20 |
koda |
ifdefs all the way
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2009-10-20 |
koda |
WE HAVE TOUCH INPUT
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2009-10-18 |
unc0rr |
Smaxx: fix water sprites rendering
0.9.12-release
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2009-10-16 |
unc0rr |
Fix warning
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2009-10-14 |
koda |
Smaxx's updated german translation + texture gap fixes + updated room list
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2009-10-12 |
unc0rr |
Smaxx: less hacks
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2009-10-12 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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2009-10-12 |
unc0rr |
- Fix camera area with different zoom levels
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2009-10-10 |
koda |
fix that nasty "Pascal Internal Error" when compiling
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2009-10-08 |
koda |
fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
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2009-10-07 |
unc0rr |
- Fix mouse cursor bugs in net game (still has a bug near water)
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2009-09-27 |
unc0rr |
- Patch for "Syncronizing" message by Smaxx + some tweaks by me
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2009-09-10 |
unc0rr |
- Implement zoom reset
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2009-09-10 |
unc0rr |
Fix water rendering issues
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2009-09-10 |
nemo |
Strip trailing spaces
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2009-09-10 |
unc0rr |
Don't allow to look too deep
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2009-09-10 |
unc0rr |
Fix water position when zooming
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2009-09-10 |
unc0rr |
Fix background and horizont positions when zooming
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2009-09-10 |
unc0rr |
Implement smooth zoom
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