koda [Fri, 25 Mar 2016 10:54:23 -0400] rev 11623
More compatibility wrappers for video
sheepluva [Fri, 25 Mar 2016 15:52:49 +0100] rev 11622
fix check for wrong value
unC0Rr [Fri, 25 Mar 2016 15:40:44 +0300] rev 11621
racer map #20
unC0Rr [Thu, 24 Mar 2016 14:40:59 +0300] rev 11620
Achievement for ClimbHome
koda [Tue, 22 Mar 2016 11:59:31 -0400] rev 11619
Add an additional compatibility layer for video
unC0Rr [Tue, 22 Mar 2016 12:09:26 +0300] rev 11618
Fix typo
koda [Sun, 20 Mar 2016 03:08:51 -0400] rev 11617
Move pixel format conversion from uVideoRec to AVWrapper
This has several benefits, being in C-land allows us to better use
libav API and avoid mixing memory allocated from Pascal. Also the C
code for the conversion loop generated by GCC or Clang is probably more
optimized than by Freepascal. Finally it will simplify code in the
future if we are going to enable any other pixel format than yuv420p.
Change the coefficients to improve color accuracy during conversion.
koda [Sun, 20 Mar 2016 01:16:11 -0400] rev 11616
Fix bundle already present check
koda [Sun, 20 Mar 2016 00:58:30 -0400] rev 11615
Add FindOggVorbis to make sure all paths are set
koda [Sun, 20 Mar 2016 00:57:44 -0400] rev 11614
Update osx bundle creation with SDL2 library names
nemo [Fri, 18 Mar 2016 13:27:30 -0400] rev 11613
copypasta to make AI use vampirism too
unc0rr [Tue, 15 Mar 2016 22:29:40 +0300] rev 11612
logging via physfs
unc0rr [Mon, 14 Mar 2016 22:08:27 +0300] rev 11611
Merge default
unc0rr [Mon, 14 Mar 2016 22:04:39 +0300] rev 11610
Do not check games lasting for more than 3 hours