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hedgewars/uWorld.pas
2009-09-08
nemo
Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
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2009-08-24
nemo
correct typo found by Smaxx
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2009-08-12
unc0rr
Better support for scripting by gears
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2009-08-01
unc0rr
New waves rendering procedure based on using texture coodrinates > 1.0
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2009-07-30
nemo
Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
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2009-07-30
unc0rr
Move water waves rendering to a separate procedure
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2009-07-30
unc0rr
Better handle pointing with mouse cursor on zoom
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2009-07-28
nemo
Avoid /0 in SetScale - not sure this is right way to do it though. But just to try and stop crashing prg's machine
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2009-07-26
nemo
Add back waves since it was really irritating Tiy
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2009-07-24
nemo
Remove reduced quality check - gameplay impact
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2009-07-24
nemo
Add water opacity to theme - defaulting to 50% opaque on all themes but Eyes (80%) and Underwater (100%)
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2009-07-23
nemo
add extra semi-opaque layer of water to discolour objects in the water.
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2009-07-22
nemo
little experiment to see if this improve appearance of laser/ufo/cake/laser guided missile - of course, can't actually see it until unc0rr restores waves
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2009-07-05
nemo
Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
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2009-07-05
nemo
Allow ammo menu to stay open when on rope/parachute/jetpack - allows for using non-F key alt weapon selection
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