Sun, 03 Mar 2013 20:08:55 -0500 | nemo | keep hogs from sliding while they are being frozen | file | diff | annotate |
Sun, 03 Mar 2013 19:43:01 -0500 | nemo | Make hogs thaw only on enemy turns, make timebox counter decrement only on your turn, adjust knock for frozen hogs, increase damage on frozen hogs, make freezer fuel only reduce when not adjusting angle. | file | diff | annotate |
Sun, 03 Mar 2013 14:58:58 -0500 | nemo | Call act as if attack ended on last shot if switching while in mid multi-shoot. Thanks to AI for discovering this. | file | diff | annotate |
Thu, 28 Feb 2013 22:10:49 -0500 | nemo | Safety check. The main place this can be a problem is on a mild bowl w/ multiple hogs. Could possibly add a hog collision check in here. | file | diff | annotate |
Tue, 26 Feb 2013 20:37:58 -0500 | nemo | merge w/ default | file | diff | annotate |
Mon, 25 Feb 2013 12:54:50 -0500 | nemo | workaround for frequent AllHH active call in hedgehog step | file | diff | annotate |