2012-10-21 |
nemo |
fix trophyrace. also tweak it a little
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2012-10-14 |
nemo |
First pass at cleaver.
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2012-10-07 |
nemo |
Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
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2012-10-01 |
unc0rr |
- Fix warnings and hints
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2012-09-02 |
nemo |
LAND_HEIGHT/LAND_WIDTH need setting later now
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2012-08-30 |
nemo |
Checking merge against latest trunk
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2012-08-22 |
nemo |
extra nil check for lua hog switch
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2012-08-21 |
nemo |
allow lua to specify template by number
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2012-08-17 |
nemo |
This union hasn't been needed for 5 years, and makes using other headers harder.
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2012-08-08 |
nemo |
Allow scripting to delete gears
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2012-07-25 |
nemo |
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
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2012-08-30 |
nemo |
checkpoint merge
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2012-07-20 |
nemo |
oh yeah, these too
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2012-07-10 |
Wolfgang Steffens |
Merge
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2012-07-04 |
nemo |
free up power for use by script
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2012-07-04 |
nemo |
Allow script to set number of ammo in a crate. untested.
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2012-06-27 |
nemo |
This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
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2012-06-25 |
Wolfgang Steffens |
retaining SDL surfaces in order to allow recreating atlases from scratch without
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2012-06-24 |
nemo |
Step 1. Add current hedgehog as top bit of bottom byte.
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2012-06-25 |
belphegorr |
The first campaign commit with a lot of changes...
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2012-05-31 |
mikade |
Add a GetTag method so that SetTag doesn't feel lonely.
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2012-05-28 |
nemo |
Add onGameTick20 to try and encourage lua to be a bit more efficient. Rewrite Space Invasion to use it. Top speed of aliens is 25% higher now, although that could be changed, I kinda liked it. Change parameter order of div().
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2012-05-12 |
unc0rr |
More magic
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2012-05-11 |
unc0rr |
sysutils -> SysUtils
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2012-05-07 |
koda |
invert LUA symbol meaning and avoid hints when compiling without it
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2012-05-03 |
nemo |
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
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2012-05-01 |
koda |
breaking news, we don't support typed consts anymore
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2012-04-24 |
unc0rr |
Get rid of overloaded functions in uAmmo
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2012-03-27 |
nemo |
At mikade's request. give scripting access to the map name prior to override.
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2012-03-17 |
nemo |
eh. guess they really should be here
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2012-03-17 |
nemo |
Adding leftX/rightX/topY to simplify determining bounds based on map playing area.
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2012-03-13 |
nemo |
tweak take 2
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2012-03-13 |
nemo |
Small tweak to return something more useful in the negative 0 case on dX
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2012-03-11 |
nemo |
Add div to allow safe integer division from lua
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2012-03-10 |
nemo |
Recount team health if modifying hedgehog health
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2012-02-29 |
nemo |
oops
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2012-02-26 |
nemo |
oops
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2012-02-26 |
nemo |
make onAmmoStoreInit optional in the case of onNewAmmoStore
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2012-02-26 |
nemo |
pass indexes for the clan/team/hedgehog
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2012-02-26 |
nemo |
copypasta fail
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2012-02-26 |
nemo |
Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
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2012-02-17 |
koda |
the most important commit of the year
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2012-01-17 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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2012-01-16 |
nemo |
Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
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2012-01-15 |
nemo |
Assign ammo counts as well, in case the game flags were changed by the script
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2012-01-11 |
enveezee |
Push RopePercent to lua to fix rope if not set
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2011-12-30 |
unc0rr |
Fix build
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2011-12-12 |
Henek |
added SetAmmoStore to lua for convinience
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2011-12-11 |
Henek |
enable lua to also set rope length percent
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2011-12-30 |
unc0rr |
Start refactoring uGears. Breaks build.
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2011-11-27 |
unc0rr |
Countless imporvements to the parser and countless help to the parser in sources.
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2011-11-26 |
koda |
fix compiling with LUA_DISABLED
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2011-11-24 |
koda |
GSoC 2011: Android port - merged mainstream
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2011-11-14 |
nemo |
Remove a bunch of unnecessary nil checks. FreeTexture does its own nil check.
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2011-11-13 |
nemo |
oops
0.9.17
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2011-11-13 |
nemo |
this should allow overriding static maps from lua
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2011-11-12 |
Xeli |
merge...i think
hedgeroid
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2011-11-10 |
nemo |
fix map/template override, remove some pointless command calls
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2011-10-28 |
koda |
one dangerous merge
hedgeroid
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2011-10-16 |
koda |
merge the changes applied to 0.9.16
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