gameServer/CoreTypes.hs
2011-05-15 unc0rr Pass correct arguments on restart
2011-05-15 unc0rr On restart command close server socket and spawn new server, keep running until last client quits
2011-04-12 unc0rr Start implementation of archivements/ratings on server side: replay saving routine
2011-03-13 unc0rr Get rid of lastLogins, implement bans system
2011-03-13 unc0rr - Remove not needed Show instances
2011-03-12 unc0rr Better quit message
2011-03-12 unc0rr - Don't pretend client sent some message from sending thread (fixes crash when client is already deleted by recieveng thread)
2011-03-09 unc0rr Fix crash (accessing already deleted client record) by reverting to old client removing handling + throwTo
2011-03-06 unc0rr - Write server config into .ini file on change
2011-03-05 unc0rr Store more parameters in ini file
2011-03-05 unc0rr Use 'undefined' less (replace with default values and 'error')
2011-03-05 unc0rr Use Maybe for storing client's clan, allows less error-prone spectator checks
2011-03-04 unc0rr Add dbName parameter to .ini file, fix some warnings
2011-03-03 unc0rr Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
2011-02-27 unc0rr merge
2011-02-24 unc0rr ShutdownException for server shutdown
2011-02-23 unc0rr Remove deprecated statistics MVar
2011-02-23 unc0rr Don't forkIO main loop
2011-02-15 unc0rr Fix for my last commit (which was all nonsense)
2011-02-06 unc0rr - Take into account hlint suggestions
2011-02-05 unc0rr Add Unique field to Client structure, and use it to check for matching recieved account status with client
2011-02-02 unc0rr KICK and BAN actions (ban has no protocol command for it yet)
2011-02-02 unc0rr Merge server refactor into default
2011-01-20 unc0rr Impement 60 seconds ban after kick from server. Not tested at all. 0.9.15
2010-12-26 unC0Rr Apply 2fa92e9a0a here 0.9.15
2011-01-31 unc0rr Implement room delegation when admin lefts it server_refactor
2011-01-29 unc0rr Introduce numbered server notice messages server_refactor
2011-01-10 unc0rr Explicitly kill listening thread in try to prevent messages recieving bugs server_refactor
2010-12-19 nemo Ok. This should pull 0.9.14.1 server into default
2010-11-14 nemo merge 0.9.14.1 to trunk
2010-11-14 unc0rr Latest proto num is 35 0.9.14.1 0.9.14.1-release
2010-11-13 nemo merge 0.9.14 back into trunk
2010-11-13 unc0rr Update message 0.9.14
2010-11-12 nemo This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
2010-11-11 unc0rr Revert to old server in branch 0.9.14 0.9.14
2010-10-10 unc0rr Some screwing around in try to fix space leak. No luck yet.
2010-09-25 unc0rr Show database errors in stderr
2010-07-25 unc0rr Some comments on the reason of the bug, leave bug not fixed yet
2010-06-27 unc0rr Properly handle client exit
2010-06-25 unc0rr Reimplement ADD_TEAM
2010-06-08 unc0rr Some more progress
2010-06-06 unc0rr Reimplement more core actions
2010-06-06 unc0rr Use sockets instead of handles, use bytestrings instead of strings
2010-05-10 unc0rr Make some more protocol commands work
2010-05-06 unc0rr Some more steps in refactoring
2010-05-05 unc0rr Start the server refactoring
2010-04-04 unc0rr Better default values
2010-04-03 unc0rr Some stuff for game server administration task
2010-04-02 unc0rr Allow to set motd for old client versions (not used yet, as server needs some refactoring)
2010-02-25 unc0rr Some debug stuff
2010-02-25 unc0rr - Unbreak support for client versions prior to 0.9.13-dev
2010-02-04 smxx Server:
2009-11-20 nemo A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
2009-10-18 unc0rr Update server
2009-10-07 unc0rr Server provides more info in rooms list
2009-10-03 unc0rr - Proper /team command implementation
2009-09-04 unc0rr Fixes suggested by hlint tool
2009-07-09 nemo unc0rr's patch from issue #144 - prevent spectators from ruining the game
2009-06-19 unc0rr Send stats every minute
2009-06-19 unc0rr Implement sending gameserver stats to webserver
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