Sat, 03 Jul 2010 04:09:27 +0200 | koda | further code cleanup and less redundancy | file | diff | annotate |
Wed, 30 Jun 2010 12:55:33 +0200 | koda | turn cReducedQuality into a LongInt and provide a series of quality flags (and best of all, this is still compatible with current frontend) | file | diff | annotate |
Mon, 28 Jun 2010 09:33:10 +0200 | sheepluva | engine: apply weapon offset to charge animation | file | diff | annotate |
Wed, 16 Jun 2010 21:14:23 +0200 | sheepluva | correct cake sit-down animation so that it doesn't sit down in mid-air anymore | file | diff | annotate |
Sat, 05 Jun 2010 20:49:51 +0000 | smxx | Engine: | file | diff | annotate |
Sat, 05 Jun 2010 18:50:08 +0000 | smxx | Engine: | file | diff | annotate |