2015-12-26 |
unc0rr |
- Fix passing of ansistrings via ipc
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2015-12-20 |
unc0rr |
Fix two bugs, and yay, spectating works now
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2015-12-12 |
unc0rr |
Introduce barriers between messages to different engine instances
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2015-12-10 |
unc0rr |
Start work on running engine in network game
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2015-12-09 |
unc0rr |
- Use queues instead of single buffer to communicate between threads
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2015-12-06 |
unc0rr |
Client flags handling implementation start
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2015-12-05 |
unc0rr |
- Hedgehogs number display
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2015-12-03 |
unc0rr |
- Accept team and team color from net
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2015-12-02 |
unc0rr |
Accept scheme from net
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2015-12-01 |
unc0rr |
Accept ammo scheme from network
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2015-11-30 |
unc0rr |
- Implement engine runs queue
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2015-11-27 |
unc0rr |
Handle some CFG parameters
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2015-11-25 |
unc0rr |
Some game config methods and signals
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2015-11-25 |
unc0rr |
UI knowns local player nickname
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2015-11-21 |
unc0rr |
- Some refactoring
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2015-11-21 |
unc0rr |
- Warnings/errors message box
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2015-11-20 |
unc0rr |
Handle ROOMS and ROOM ADD protocol commands
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2015-11-19 |
unc0rr |
Lobby page with chat widget(readonly)
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2015-05-20 |
unc0rr |
- Move protocol handling events to main thread through qt's main loop
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2015-04-11 |
unc0rr |
Make ammo scheme work
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2015-04-08 |
unc0rr |
Ammo schemes list, almost works
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2015-02-07 |
unc0rr |
Send selected scheme config on engine initialization (WIP)
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2014-11-02 |
unc0rr |
Show team color in teams list widget, also allow to change it on mouse click
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2014-11-01 |
unc0rr |
- Store index of color instead of its value
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2014-10-24 |
unc0rr |
Teams widget now allows to add and remove teams (basic implementation, no checks performed, no colors, no hedgehogs)
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2014-10-13 |
unc0rr |
- Implement getTeamsList (not tested)
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2014-09-28 |
unc0rr |
Quick Game PoC
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2014-09-27 |
unc0rr |
Getter and setter for seed
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2014-09-27 |
unc0rr |
More refactoring: move PoC preview getting code into flib
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2014-09-21 |
unc0rr |
flib:
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2014-09-20 |
unc0rr |
Move away from passing shortstrings into C code, now IPC works
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2014-09-16 |
unc0rr |
Basic layout of frontlib, some more sdl bindings
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