tools/CreateMacBundle.cmake.in
2018-01-10 koda Apply horrible workaround to build relocatable executables 0.9.23
2018-01-10 koda Set cmake RPATH policy to OLD 0.9.23
2017-04-29 sheepluva fix build. sorry 'bout that.
2016-03-20 koda Fix bundle already present check
2016-03-20 koda Update osx bundle creation with SDL2 library names
2013-12-26 koda skip writing the full destination name 0.9.20
2013-12-26 koda copy the png library 0.9.20
2013-07-09 koda use the modern install(SCRIPT ...) command instead of legacy POST_BUILD_SCRIPT
2013-05-23 koda perhaps unneeded, but...
2013-03-09 koda forgot to update lib names here
2012-12-24 koda adjust rpath on osx too for libengine
2012-12-20 koda remove the CROSSAPPLE option until a better solution is found
2012-12-20 koda cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
2012-10-25 koda countless small optimisation for cmake, output messages are now coherent (mostly) and the options get fully respected (eg. skipping library search if not activated)
2012-10-24 koda finally videorec on osx
2012-05-22 koda rename a few internal cmake variables (for consistency and readability)
2011-04-03 koda small tweak for bundle creation
2011-03-27 koda this should help people hacking the cmake files
2010-11-14 koda improve mac bundle creation 0.9.14.1
2009-10-18 koda sigh
2009-10-17 koda moves project files to proper directory
2009-10-08 koda fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
2009-10-02 koda fixes & co.
2009-07-14 koda a lot of stuff:
2009-07-02 koda additional variable (BUNDLE) to make a standalone Mac application
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