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tools/CreateMacBundle.cmake.in
2018-01-10
koda
Apply horrible workaround to build relocatable executables
0.9.23
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2018-01-10
koda
Set cmake RPATH policy to OLD
0.9.23
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2017-04-29
sheepluva
fix build. sorry 'bout that.
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2016-03-20
koda
Fix bundle already present check
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2016-03-20
koda
Update osx bundle creation with SDL2 library names
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2013-12-26
koda
skip writing the full destination name
0.9.20
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2013-12-26
koda
copy the png library
0.9.20
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2013-07-09
koda
use the modern install(SCRIPT ...) command instead of legacy POST_BUILD_SCRIPT
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2013-05-23
koda
perhaps unneeded, but...
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2013-03-09
koda
forgot to update lib names here
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2012-12-24
koda
adjust rpath on osx too for libengine
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2012-12-20
koda
remove the CROSSAPPLE option until a better solution is found
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2012-12-20
koda
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
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2012-10-25
koda
countless small optimisation for cmake, output messages are now coherent (mostly) and the options get fully respected (eg. skipping library search if not activated)
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2012-10-24
koda
finally videorec on osx
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2012-05-22
koda
rename a few internal cmake variables (for consistency and readability)
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2011-04-03
koda
small tweak for bundle creation
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2011-03-27
koda
this should help people hacking the cmake files
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2010-11-14
koda
improve mac bundle creation
0.9.14.1
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2009-10-18
koda
sigh
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2009-10-17
koda
moves project files to proper directory
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2009-10-08
koda
fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
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2009-10-02
koda
fixes & co.
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2009-07-14
koda
a lot of stuff:
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2009-07-02
koda
additional variable (BUNDLE) to make a standalone Mac application
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