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hedgewars/uGearsHedgehog.pas
2015-08-10
sheepluva
more copyright fixes
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2015-05-26
sheepluva
LuaAPI: fix OnHogAttack the incorrect AmmoType (amNothing) under certain conditions. Thanks for CheezeMonkey for reporting this
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2015-05-11
nemo
This probably fixes bug #839 - mine time was hardcoded to 3000 in Attack, instead of using the "0 as undefined" input that other places were using. When re653e96b0ec3 started paying attention to the input parameter, this previously ignored value became a problem.
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2015-04-05
nemo
Make bouncing a bit less wtf for various gears tested (hog, 'zooka, saucer hog, drill strike). Less hacky is another matter.
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2015-02-14
nemo
Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
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2015-01-16
nemo
experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
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2014-12-24
nemo
fix for issue #894
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2014-12-14
sheepluva
Issue 755: Lua API: Add ammo type parameter for onHogAttack
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2014-11-29
nemo
Move cake FollowGear to Attack like most others, remove the gmAttack clearing which is also done in Attack.
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2014-11-29
sheepluva
don't drown unplaced hedgehogs. thanks to zimmux and Wohlstand for reporting
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2014-10-25
nemo
Remove switching of hog's hat to chef. do it in draw instead.
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2014-10-19
nemo
allow hogs to repeatedly enter portals placed on the ground
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2014-07-05
sheepluva
WIP: weSea tweaks, functional and visual
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2014-03-05
sheepluva
don't stack bye/teleport sounds of hogs (when a team is gone)
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2014-02-19
unc0rr
Fix tinting of AI kills counter
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