QTfrontend/game.cpp
Wed, 27 Oct 2010 14:02:20 +0200 koda update branch with latest head, most likely breaking water color in stereo mode experimental3D
Sun, 10 Oct 2010 12:08:16 -0400 nemo Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
Thu, 30 Sep 2010 18:38:45 +0200 smaxx Engine/Frontend:
less more (0) -100 -30 -10 -3 tip