Fri, 26 Mar 2010 03:04:19 +0000 |
nemo |
I don't know why I'm bothering. Sheepluva has a whole new approach in the works.
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Fri, 26 Mar 2010 00:53:31 +0000 |
nemo |
Add more dY checks to allow greater 45 deg bouncing, simplify check for stopped gear in interests of perf.
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Thu, 25 Mar 2010 23:03:21 +0000 |
mbait |
Birdy egg added
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Sun, 21 Mar 2010 16:51:33 +0000 |
nemo |
Make barrels a little more likely to blow up. 25% more damage in fall
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Sun, 21 Mar 2010 15:50:38 +0000 |
palewolf |
Insert commit message here
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Thu, 18 Mar 2010 17:52:56 +0000 |
nemo |
use cWaterLine for steam, splashes and droplets
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Thu, 18 Mar 2010 09:55:22 +0000 |
smxx |
Frontend:
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Tue, 16 Mar 2010 21:39:55 +0000 |
smxx |
Engine:
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Tue, 16 Mar 2010 04:46:29 +0000 |
nemo |
More semi-arbitrary tweaking.
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Tue, 16 Mar 2010 04:43:01 +0000 |
nemo |
Still fiddling with bouncing, hoping to make it work
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Mon, 15 Mar 2010 02:23:40 +0000 |
nemo |
Slightly better behaved bounce, assuming we can make this 45 deg thing work, calcs could stand some optimisation.
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Sun, 14 Mar 2010 20:48:13 +0000 |
smxx |
Engine:
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Sun, 14 Mar 2010 20:46:29 +0000 |
nemo |
Palewolf adds bubbles and splashes when firing bullets into the water
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Sun, 14 Mar 2010 17:04:36 +0000 |
nemo |
Add back sheepluva's 45° patch for some weapons. Rescale Tiy's latest icons to his specifications.
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Sun, 14 Mar 2010 14:18:31 +0000 |
smxx |
Engine:
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