2010-10-11 |
nemo |
Ok. Let's disable the right one this time. In fact, let's just remove newgrave entirely - no point in half-measures.
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2010-10-11 |
nemo |
Disable newgrave - conflicts with resurrection
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|
2010-10-10 |
nemo |
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
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|
2010-10-09 |
koda |
made the new menu toggable
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|
2010-10-07 |
koda |
move all mobile-related functions in their own module, provides a structure for future mobile ports
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|
2010-09-22 |
smaxx |
Engine:
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2010-09-06 |
nemo |
Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
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|
2010-09-01 |
smaxx |
Engine:
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2010-09-01 |
smaxx |
Engine:
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2010-08-26 |
smaxx |
Engine:
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|
2010-08-26 |
smaxx |
Engine:
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|
2010-07-31 |
koda |
fix panning when zoomed (finally)
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|
2010-07-22 |
koda |
reduce the number of keywords used and switch to BMP format for screenshots
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|
2010-07-11 |
koda |
use a button instead of label and simplify a lot touch interaction
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|
2010-07-11 |
koda |
touch overlay reworked, improvements to zoom and confirmation
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|
2010-07-11 |
koda |
implement the check on the type of ammo requiring a second tap to confirm
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|
2010-07-02 |
koda |
interpret parameters before initializing everything
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|
2010-06-30 |
koda |
tiy new overlay graphics
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|
2010-06-26 |
koda |
moar zoom, fixed fort mode, other glitches
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|
2010-06-20 |
koda |
fix zoom smoothness
|
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|
2010-06-18 |
koda |
add initial stubs for selecting weapons in the ifrontend
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|
2010-05-05 |
nemo |
buf needs to be used in IFDEF if declared in IFDEF
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|
2010-05-02 |
smxx |
Engine:
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|
2010-05-02 |
koda |
js' patch that restores Vsync on snow leopard
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|
2010-05-02 |
nemo |
More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
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|
2010-05-01 |
koda |
adding a somewhat working autoration for ipad (uStore.pas and uWorld.pas got mixed in the last two commits)
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|
2010-04-16 |
smxx |
Engine/Frontend:
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|
2010-04-11 |
smxx |
Engine:
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|
2010-04-01 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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2010-03-17 |
koda |
restore compilation on simulator and device
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|
2010-03-14 |
smxx |
Engine:
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|
2010-03-06 |
nemo |
This might be all it takes to prevent the desync. needs local/remote testing. Also toggle 2nd barrel state on 0 movement
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|
2010-03-06 |
smxx |
Engine:
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2010-03-06 |
unc0rr |
Oops, remove debug stuff
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|
2010-03-06 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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|
2010-03-06 |
unc0rr |
hate Smaxx (tested)
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|
2010-03-01 |
smxx |
Engine:
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2010-02-28 |
nemo |
Flag the sharing of ammo between clan teams.
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|
2010-02-26 |
nemo |
A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
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|
2010-02-24 |
nemo |
Show the ammo menu of the last local non-bot team when not local turn. needs testing
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|
2010-02-23 |
nemo |
Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
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|
2010-02-20 |
nemo |
Revert r2675 pending solution to teams getting wrong ammo.
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|
2010-02-15 |
smxx |
Engine:
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2010-02-15 |
koda |
add liblua to sources for macosx
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|
2010-02-14 |
nemo |
Need this too to set it to last hog for current switch alg
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|
2010-02-12 |
smxx |
Engine:
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2010-02-10 |
smxx |
Engine:
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|
2010-02-04 |
smxx |
Server:
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|
2010-02-01 |
koda |
new graphics from Tiy and frontend is loaded in landscape mode
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|
2010-01-31 |
nemo |
Update translation files, add "King Mode"
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|
2010-01-30 |
koda |
redo LANDSCAPE MODE in a saner way with lots of fps
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|
2010-01-26 |
koda |
complete the replacement of init/free wrappers for every unit
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|
2010-01-24 |
koda |
update iphone frontend to the new (silly) sdl api, code cleanups for other sections
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|
2010-01-16 |
koda |
code cleanup and opengles optimizations
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|
2010-01-14 |
koda |
makes freepascal code compatible with OBJFPC mode
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|
2010-01-03 |
koda |
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
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|
2009-11-28 |
unc0rr |
Fix bug with cursor coordinates sent via net (or demo/save file)
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|
2009-11-26 |
unc0rr |
A message to help debug
|
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|
2009-11-21 |
unc0rr |
Teams in one clan have common ammo
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|
2009-11-20 |
koda |
trailing mods from previous commit
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|
2009-11-20 |
koda |
universal application setup
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|
2009-11-15 |
koda |
Color Fix in PPC + files fallbacks
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|
2009-11-13 |
koda |
JS patch to (really) activate Vsync
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|
2009-11-13 |
koda |
add option for vsync -- good results on mac and linux, should be harmless on others (please test)
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|
2009-11-09 |
unc0rr |
- Formatting changes
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|
2009-10-29 |
koda |
fix missing land on ppc
|
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|
2009-10-24 |
koda |
more updates on touch input/control
|
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|
2009-10-22 |
koda |
code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
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|
2009-10-22 |
koda |
update color management for new sdl_image on mac
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|
2009-10-20 |
nemo |
Remove unneeded var from Smaxx' tag changes
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|
2009-10-20 |
nemo |
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
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2009-10-12 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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|
2009-10-07 |
unc0rr |
- Fix mouse cursor bugs in net game (still has a bug near water)
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|
2009-10-06 |
koda |
cmake optimizations and simplification
|
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|
2009-10-03 |
unc0rr |
- Proper /team command implementation
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|
2009-09-27 |
unc0rr |
Colorize chat messages in frontend and engine
|
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|
2009-09-10 |
unc0rr |
- Implement zoom reset
|
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|
2009-09-10 |
unc0rr |
Fix background and horizont positions when zooming
|
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|
2009-09-10 |
unc0rr |
Implement smooth zoom
|
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|
2009-09-04 |
unc0rr |
Set window caption even in fullscreen mode (suggested by Smaxx)
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|
2009-08-16 |
unc0rr |
Better fix
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|
2009-08-16 |
unc0rr |
Check gear for nil in /timer command handler
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|
2009-07-11 |
koda |
hypothetical opengles improvements
|
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|
2009-07-07 |
koda |
-Removal of older WAV files, now useless thanks to OpenAL
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|
2009-06-28 |
unc0rr |
Fix for mouse targeting... not tested
|
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|
2009-06-18 |
nemo |
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
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|
2009-06-13 |
unc0rr |
- Implement zoom-in and zoom-out
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|
2009-05-28 |
nemo |
Please don't take away my checkin privileges - Tiy asked me to keep working on this
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|
2009-05-27 |
nemo |
Just for completeness, correct formatting on this probably-will-be-reverted-approach
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|
2009-05-27 |
nemo |
experiment in only sending a message to your clan
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|
2009-05-24 |
unc0rr |
Fix crash caused by speechbubbles when restoring from save or joining already started net game
|
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|
2009-05-24 |
unc0rr |
Finally fix bubbles
|
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|
2009-05-24 |
unc0rr |
Some updates
|
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|
2009-05-20 |
unc0rr |
Silence useless warning
|
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|
2009-05-11 |
unc0rr |
Oops, some debug stuff left
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|
2009-05-11 |
unc0rr |
- Fix network (my crappy fault, triggered by nemo's patch)
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|
2009-05-11 |
nemo |
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
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|
2009-05-01 |
unc0rr |
nemo's tweaks to bubbles
|
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|
2009-04-30 |
unc0rr |
nemo's great patch:
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|
2009-03-01 |
unc0rr |
a patch :P
|
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|
2009-03-01 |
unc0rr |
4 utilities by nemo
|
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|
2009-02-23 |
unc0rr |
titlebar fix for Mac OS X by koda
|
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|
2009-02-21 |
unc0rr |
Hedgehog drops a grave on "/newgrave" command. Patch by nemo
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|
2009-01-24 |
unc0rr |
Don't allow pause when playing online
|
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|
2009-01-12 |
unc0rr |
Finish voicepacks support in engine (not tested though)
|
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|
2009-01-12 |
unc0rr |
Start voicepacks implementation
|
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|
2009-01-10 |
unc0rr |
Implement precise aiming when pressing left shift
|
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|
2008-12-04 |
unc0rr |
Don't call SDL_FreeSurface with null pointer
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|
2008-10-18 |
unc0rr |
Fix formatting
|
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|
2008-10-18 |
unc0rr |
Allow /me in chat
|
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|
2008-10-15 |
unc0rr |
Share chat between frontend and engine
|
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|
2008-08-31 |
unc0rr |
Hats now fully implemented for local game
|
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|
2008-07-27 |
unc0rr |
- Disable ability to resize window
|
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|
2008-07-27 |
unc0rr |
Remember initial resolution settings to use when switching to fullscreen mode
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|
2008-07-27 |
unc0rr |
Add ability to resize engine's window
|
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|
2008-07-07 |
unc0rr |
Update copyright headers a bit
|
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|
2008-07-06 |
unc0rr |
- Proper turns counting, split SwitchHedgehog into two functions
|
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|
2008-07-05 |
unc0rr |
Enable fullscreen switching back, now it's bound on F12
|
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|
2008-06-27 |
unc0rr |
Hopefully done taunts implementation
|
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|
2008-06-22 |
unc0rr |
Start exit confirmation implementation
|
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|
2008-06-11 |
unc0rr |
Enable history (bound on ` key)
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|
2008-06-11 |
unc0rr |
Implement history for chat (27 entries), no key binding yet
|
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|
2008-06-01 |
unc0rr |
- Quick hack for hats
|
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|
2008-05-25 |
unc0rr |
Add nickname to message in more appropriate place
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|
2008-05-24 |
unc0rr |
Preparing to have gsChat gamestate
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|
2008-05-12 |
unc0rr |
- Continue preparation for implementing attack from rope and parachute
|
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|
2008-05-11 |
unc0rr |
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
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|
2008-05-11 |
unc0rr |
Timer as hedgehog message (avoid possible desync in very rare cases)
|
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|
2008-05-08 |
unc0rr |
Fix handling '/skip' command during net game
|
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|
2008-05-06 |
unc0rr |
More verbose video parameters setting
|
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|
2008-05-04 |
unc0rr |
- Better error handling when creating the window
|
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|
2008-04-27 |
unc0rr |
Update copyright info in source files headers
|
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|
2008-04-25 |
unc0rr |
- Fix sounds when the turn is skipped
|
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|
2008-04-24 |
unc0rr |
- Some more sounds
|
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|
2008-02-05 |
unc0rr |
- Handle new command in game record and net
|
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|
2008-02-05 |
unc0rr |
- New command 'set weapon'
|
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|
2008-01-27 |
unc0rr |
Now game looks almost like it did before switching to OpenGL
|
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|
2008-01-25 |
unc0rr |
Start conversion to OpenGL rendering
|
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|
2007-12-30 |
unc0rr |
Better tags switching sequence
|
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|
2007-12-19 |
unc0rr |
Some misc fixes
|
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|
2007-12-02 |
unc0rr |
's' key to speed up demo playing
|
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|
2007-09-30 |
unc0rr |
- Add 'Mission Fail' trigger type
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|
2007-09-27 |
unc0rr |
Add 'Successful finish' trigger
|
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|
2007-09-22 |
unc0rr |
Add ammostores in frontend, should help further ammostores implemetation
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|
2007-09-22 |
unc0rr |
- Make hwengine protocol more obvious
|
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|
2007-09-21 |
unc0rr |
Let hedgehog position be taken from config, still more work is needed
|
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|
2007-09-21 |
unc0rr |
Add CurrentHedgehog variable which simplifies code
|
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|
2007-09-15 |
unc0rr |
Triggers PoC: targets are spawned right after the previous damaged
|
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|
2007-09-15 |
unc0rr |
- Fix some triggers bugs
|
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|
2007-09-14 |
unc0rr |
Triggers proof-of-concept
|
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|
2007-09-09 |
unc0rr |
Start implementing triggers in engine
|
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|
2007-07-03 |
unc0rr |
- Introduce clans (teams with same color)
|
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|
2007-07-02 |
unc0rr |
Convert teams list to array
|
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|
2007-07-02 |
unc0rr |
Proto change: set color in addteam command
|
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|
2007-07-01 |
unc0rr |
- Better randomness of placing hedgehogs on the land
|
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|
2007-06-17 |
unc0rr |
- Get rid of ammoProp_AttackInFall and gstFalling
|
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|
2007-06-07 |
unc0rr |
Ability to choose which info is shown above hedgehogs
|
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|
2007-06-03 |
unc0rr |
- Fix some bugs
|
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|
2007-05-24 |
unc0rr |
Teleportation tool
|
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|
2007-03-17 |
unc0rr |
- Get rid of operator := to have GPC support
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|
2007-03-11 |
unc0rr |
- Fix most of the warnings in hwengine
|
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|
2007-02-11 |
unc0rr |
- Two more land templates
|
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|
2007-02-10 |
unc0rr |
Fix bug with unexpected jumping after use of air attack or construction tool
|
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|
2007-02-07 |
unc0rr |
Construction tool
|
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|
2007-02-05 |
unc0rr |
- Implement hack to let ammo stores work without needed assistance of frontend
|
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|
2007-02-05 |
unc0rr |
Update copyright information
|
file |
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|
2007-02-01 |
unc0rr |
Support unicode input for chat
|
file |
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|
2007-01-28 |
unc0rr |
AI works properly
|
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|
2007-01-27 |
unc0rr |
integer -> LongInt
|
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|
2007-01-23 |
unc0rr |
- New Land Generator
|
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|
2007-01-21 |
unc0rr |
Fixed-point arithmetics in engine.
|
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|
2007-01-13 |
unc0rr |
Don't show game stats in case of interrupted by command '/quit' game
|
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|
2007-01-08 |
unc0rr |
Use new parameters, small protocol change
|
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|
2006-12-05 |
unc0rr |
Ammo schemes and ammo stores support in engine
|
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|
2006-11-27 |
unc0rr |
Pause support (mouse cursor is released when the game is paused)
|
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|
2006-11-23 |
unc0rr |
- Health tags over drowned hedgehogs
|
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|
2006-10-26 |
unc0rr |
- Set version to 0.8
|
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|
2006-10-09 |
unc0rr |
Add video driver name to debug
|
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|
2006-10-05 |
unc0rr |
Color fixes
|
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|
2006-10-05 |
unc0rr |
Relicense to GPL
|
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|
2006-09-28 |
unc0rr |
'h' marks out current hedgehog
|
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|
2006-09-27 |
unc0rr |
- Some improvements to volume control
|
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|
2006-09-27 |
unc0rr |
Changeable volume
|
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|
2006-09-26 |
unc0rr |
"Trusted" binds
|
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|
2006-09-25 |
unc0rr |
Switching between fullscreen and windowed modes on 'F' key
|
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|
2006-09-24 |
unc0rr |
Ammo menu now works!
|
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|
2006-09-23 |
unc0rr |
- AmmoMenu
|
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|
2006-09-20 |
unc0rr |
Network protocol uses integers in network byte order
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2006-09-14 |
unc0rr |
- Fix crash in AI
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2006-08-14 |
unc0rr |
- Use right packet length
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2006-08-07 |
unc0rr |
New faster random generator
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2006-08-05 |
unc0rr |
- Fixed compilation
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2006-07-24 |
unc0rr |
- First hedgehog in team has first turn in team
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2006-07-21 |
unc0rr |
More translations
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2006-07-20 |
unc0rr |
- Fixed bug with hedgehog under water using rope
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2006-06-29 |
unc0rr |
Basic save support in engine
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2006-06-23 |
unc0rr |
- Many AI improvements
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2006-02-01 |
unc0rr |
- Fixed compiling .)
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2006-01-21 |
unc0rr |
Send run parameters by cmd line, game parameters by IPC... breaks network game
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2006-01-12 |
unc0rr |
- New /skip command
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2006-01-05 |
unc0rr |
- Properly get seed in net game
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2005-12-28 |
unc0rr |
With this patch the game doesn't crash when gaming by net
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2005-09-07 |
unc0rr |
- Show no crosshair when using mine
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2005-09-03 |
unc0rr |
- Mine weapon
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2005-08-23 |
unc0rr |
- set svn:eol-style to native
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2005-08-22 |
unc0rr |
Add current sources.
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