Sun, 02 Oct 2016 18:30:15 +0200 lupdate-qt4
sheepluva [Sun, 02 Oct 2016 18:30:15 +0200] rev 11871
lupdate-qt4
Sun, 02 Oct 2016 18:29:55 +0200 fix for Bug 91 - Make DELEGATE action available in frontend
sheepluva [Sun, 02 Oct 2016 18:29:55 +0200] rev 11870
fix for bug #91 - Make DELEGATE action available in frontend
Sun, 02 Oct 2016 17:39:42 +0200 fix a typo back from may that apparently completely broke online-multiplayer due to causing a frontend crash on joining somebody else's room
sheepluva [Sun, 02 Oct 2016 17:39:42 +0200] rev 11869
fix a typo back from may that apparently completely broke online-multiplayer due to causing a frontend crash on joining somebody else's room
Sun, 02 Oct 2016 15:15:39 +0200 Bug 115 - Application icon is missing
sheepluva [Sun, 02 Oct 2016 15:15:39 +0200] rev 11868
bug #115 - Application icon is missing
Sun, 02 Oct 2016 12:42:16 +0200 also update ghc info in INSTALL file
sheepluva [Sun, 02 Oct 2016 12:42:16 +0200] rev 11867
also update ghc info in INSTALL file
Sun, 02 Oct 2016 12:00:39 +0200 travis: also add libghc-regex-tdfa-dev to dependencies
sheepluva [Sun, 02 Oct 2016 12:00:39 +0200] rev 11866
travis: also add libghc-regex-tdfa-dev to dependencies
Sun, 02 Oct 2016 01:26:59 +0200 increase heart count in seduction effect. FPS are overrated anyway
sheepluva [Sun, 02 Oct 2016 01:26:59 +0200] rev 11865
increase heart count in seduction effect. FPS are overrated anyway
Sun, 02 Oct 2016 01:17:33 +0200 reflect dataenc->sandi change in travis file
sheepluva [Sun, 02 Oct 2016 01:17:33 +0200] rev 11864
reflect dataenc->sandi change in travis file
Sun, 02 Oct 2016 00:42:29 +0200 and while I'm at it, fix seduction... kinda ♥
sheepluva [Sun, 02 Oct 2016 00:42:29 +0200] rev 11863
and while I'm at it, fix seduction... kinda ♥
Sat, 01 Oct 2016 22:48:00 +0200 pimp up random droplet movement vector init to create half-elliptic rather than square patterns - makes using piano less painful to the eyes
sheepluva [Sat, 01 Oct 2016 22:48:00 +0200] rev 11862
pimp up random droplet movement vector init to create half-elliptic rather than square patterns - makes using piano less painful to the eyes
Sat, 01 Oct 2016 22:35:14 +0200 adding some frontend stuff to changelog
sheepluva [Sat, 01 Oct 2016 22:35:14 +0200] rev 11861
adding some frontend stuff to changelog
Sat, 01 Oct 2016 21:27:05 +0300 - Use sandi instead of dataenc (bugs.debian.org/836686)
unc0rr [Sat, 01 Oct 2016 21:27:05 +0300] rev 11860
- Use sandi instead of dataenc (bugs.debian.org/836686) - Only try to import module from the package being tested (sometimes packages have modules with equal names, so a test for module presence could succeed when you have one package installed instead of another)
Sat, 01 Oct 2016 20:56:42 +0300 Use regex match for bans
unc0rr [Sat, 01 Oct 2016 20:56:42 +0300] rev 11859
Use regex match for bans
Sat, 01 Oct 2016 19:06:12 +0200 fix issue 110
sheepluva [Sat, 01 Oct 2016 19:06:12 +0200] rev 11858
fix issue #110
Sat, 01 Oct 2016 16:45:59 +0200 fix build
sheepluva [Sat, 01 Oct 2016 16:45:59 +0200] rev 11857
fix build
Mon, 26 Sep 2016 23:36:00 -0400 Drop xfire module
koda [Mon, 26 Sep 2016 23:36:00 -0400] rev 11856
Drop xfire module The service shut down, this is now dead code with potential GPL license incompatibility.
Sat, 24 Sep 2016 21:01:12 +0200 minor german translation adjustment
sheepluva [Sat, 24 Sep 2016 21:01:12 +0200] rev 11855
minor german translation adjustment
Fri, 16 Sep 2016 00:41:03 +0200 fix typo and hopefully also pas2c
sheepluva [Fri, 16 Sep 2016 00:41:03 +0200] rev 11854
fix typo and hopefully also pas2c
Fri, 16 Sep 2016 00:22:05 +0200 Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
sheepluva [Fri, 16 Sep 2016 00:22:05 +0200] rev 11853
Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
Fri, 16 Sep 2016 00:01:43 +0200 Lua API: IsHogLocal(gearUid)
sheepluva [Fri, 16 Sep 2016 00:01:43 +0200] rev 11852
Lua API: IsHogLocal(gearUid)
Thu, 15 Sep 2016 23:16:49 +0200 Lua API: GetAmmoName(ammoType)
sheepluva [Thu, 15 Sep 2016 23:16:49 +0200] rev 11851
Lua API: GetAmmoName(ammoType)
Fri, 09 Sep 2016 15:57:30 +0000 merge with github
koda [Fri, 09 Sep 2016 15:57:30 +0000] rev 11850
merge with github
Sun, 04 Sep 2016 21:23:00 +0200 Lua API: fix incorrect error message. thanks to TheAnachron and rhino for pointing this out
sheepluva [Sun, 04 Sep 2016 21:23:00 +0200] rev 11849
Lua API: fix incorrect error message. thanks to TheAnachron and rhino for pointing this out
Thu, 11 Aug 2016 23:05:14 +0300 Make in-game chat work qmlfrontend
unc0rr [Thu, 11 Aug 2016 23:05:14 +0300] rev 11848
Make in-game chat work
Tue, 02 Aug 2016 23:08:17 +0300 Preparation to sending engine messages to net. qmlfrontend
unc0rr [Tue, 02 Aug 2016 23:08:17 +0300] rev 11847
Preparation to sending engine messages to net.
Fri, 15 Jul 2016 22:39:07 +0300 merge default qmlfrontend
unc0rr [Fri, 15 Jul 2016 22:39:07 +0300] rev 11846
merge default
Sat, 09 Jul 2016 22:40:44 +0300 Use less weird options
unc0rr [Sat, 09 Jul 2016 22:40:44 +0300] rev 11845
Use less weird options
Sat, 02 Jul 2016 17:56:10 +0200 Remove some more bytestring-show references, e.g. INSTALL file and travis file
LocutusOfBorg [Sat, 02 Jul 2016 17:56:10 +0200] rev 11844
Remove some more bytestring-show references, e.g. INSTALL file and travis file
Wed, 29 Jun 2016 20:16:29 +0300 bytestring-show RIP
unc0rr [Wed, 29 Jun 2016 20:16:29 +0300] rev 11843
bytestring-show RIP
Wed, 22 Jun 2016 09:25:29 -0400 Polish update
alzen [Wed, 22 Jun 2016 09:25:29 -0400] rev 11842
Polish update
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