QTfrontend/hwform.cpp
2013-10-28 koda merge spacecampaign
2013-09-25 Periklis Ntanasis merge with default spacecampaign
2013-09-18 Periklis Ntanasis fixes bug that doesn't display mission name in drop down list spacecampaign
2013-10-15 unc0rr Allow user to enter password for the room he joins
2013-10-14 unc0rr - Frontend finally learns how to create passworded room
2013-10-11 koda merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang webgl
2013-08-07 Periklis Ntanasis removing the Mission prefix from the campaign front end page spacecampaign
2013-08-16 unc0rr Take care of some warnings from issue 688
2013-07-10 Periklis Ntanasis added slot for starting campaign by clicking the image and some events in moon mission spacecampaign
2013-07-01 Periklis Ntanasis merge and changed also spacecampaign name spacecampaign
2013-07-01 Periklis Ntanasis changed mission dir name to use underscores instead of whitespaces
2013-07-01 Periklis Ntanasis added deafult image if not one available in campaign spacecampaign
2013-06-28 Periklis Ntanasis y! code clean up :) spacecampaign
2013-06-28 Periklis Ntanasis this seems to work ok, but I have to clean up the code spacecampaign
2013-06-28 Periklis Ntanasis wright script is called on StartCampaign but maybe cause problems if i.e. set a default image spacecampaign
2013-06-28 Periklis Ntanasis fixed bug about starting campaign page with not descriptions/images and with wrong description/image mathcing spacecampaign
2013-06-28 Periklis Ntanasis images works, but not description/title displayed first time page is opened spacecampaign
2013-06-28 Periklis Ntanasis cleanup, descriptions work, images no spacecampaign
2013-06-28 Periklis Ntanasis this seems to works, still wip spacecampaign
2013-06-28 Periklis Ntanasis more on campaign page - wip spacecampaign
2013-06-27 Periklis Ntanasis changes in campaign page - not tested wip spacecampaign
2013-06-23 nemo Configuration for tag display default
2013-06-17 koda really update with default webgl
2013-06-17 koda issue 672, frontend less spammy
2013-06-13 koda bring windows fixes from main repo
2013-06-17 koda update with default webgl
2013-06-12 Periklis Ntanasis added images and corrected bug that didn't show correct description at some occasions
2013-05-27 Periklis Ntanasis issue 562, image and description for the campaign page
2013-06-06 koda port all Q_WS_* to Q_OS_* so that we are forward compatible with Qt5
2013-06-04 koda update branch webgl
2013-06-03 unc0rr Fix issue 652 and fix issue 645
2013-05-29 unc0rr bump copyright year for Andrey entries
2013-05-27 unc0rr Fix "try again" button in "reconnected to fast" dialog trying to connect to port 0
2013-05-27 nemo Default to random guest username in all places net/nick is fetched. Fixes issue #588
2013-05-21 unc0rr Fix issue 570 (GoBack() slot connected twice)
2013-05-13 koda fix issue 590, load nick after asking for it...
2013-05-13 nemo Needs to reset net button, not toggle it.
2013-05-12 nemo Change net button back on leaving main page.
2013-04-17 unc0rr Switch to 'settings.ini'. Copies old ini file if necessary on startup.
2013-04-10 thunderstruck implementation of a restart-game button. location and appearance is not final :P
2013-04-09 unc0rr Don't set Default scheme/ammo when switching script if not room admin. Prevents game config desync.
2013-04-08 unc0rr - Better fix to friends joins/quits highlighting problem
2013-04-07 sheepluva merge
2013-04-05 koda check for network for feedback dialog too
2013-04-02 koda update webgl branch webgl
2013-03-27 koda define NETGAME_DEFAULT_SERVER
2013-03-26 sheepluva merge
2013-03-22 koda scheme association for linux (although it stops during connection)
2013-03-21 sheepluva fix/hack so that (own) messages sent in frontend are also visible in the game chat
2013-03-21 sheepluva fix player info
2013-03-20 sheepluva add lobby chat features to room chat
2013-03-12 koda this should supposedly add hwplay:// schemes to windows, after user presses file association
2013-03-12 koda this should prevent the password prompt from appearing on local games (issue 548)
2013-03-10 koda hit hwplay://server:port and automatically join an unofficial server (on osx right now)
2013-03-10 koda fix loading files on osx too, the cause was different than other systems
2013-03-04 koda fix file association on windows too
2013-03-04 koda hopefully fix bug 523, file extension association
2013-02-28 koda split cVersionString into its three separate components (version, revision, hash) and apply the new values sensibly on the frontend (esp. title, info and feedback)
2013-02-28 koda use NETGAME_DEFAULT_PORT macro across frontend sources
2013-02-23 unc0rr Fix issue 537 (empty team created on startup)
2013-02-22 unc0rr Support 'registered only' room flag in frontend
2013-02-21 unc0rr Workaround queued signals problem in netclient instead. Should fix everything.
2013-02-20 unc0rr We need this to fix hedgehog numbers desync (workarounded in previous revision)
2013-02-13 unc0rr Ehm... probably this will improve situation with desyncs
2013-02-09 dag10 Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes issue 522.
2013-01-28 dag10 Reorganized layout and appearance of rooms list page.
2013-01-27 unc0rr Allow navigating backwards chat widget log while new lines are being added
2013-01-26 koda update branch webgl
2013-01-25 unc0rr - Also pass unknown cmds to the server when in room
2013-01-25 sheepluva big indentation/whitespaces cleanup
2013-01-22 dag10 On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
2013-01-21 dag10 It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
2013-01-21 dag10 Moved room name edit box from footer to top of page. Also shows room name when in slave mode.
2013-01-19 dag10 Fixes password not actually saving when "save password" is checked in the HWPasswordDialog called by HWForm.
2013-01-17 unc0rr - Pass unknown chat commands to server
2013-01-14 dag10 Convert feedback page to dialog (+some fixes from unC0Rr)
2013-01-14 dag10 GCI2012: Abstract Page Load
2013-01-14 dag10 GCI2012: Abstract Hedgewars Dialogs
2013-01-14 koda GCI2012: Subscribe for Network
2013-01-14 dag10 GCI2012: Improve Game Configuration Widget
2013-01-08 vitiv Added "New account" button when connectiong to the official server
2013-01-04 unc0rr Merge from default flibqtfrontend
2013-01-04 koda GCI2012: Resolution Freedom
2013-01-03 vitiv Separated fullscreen and windowed hwengine resolution parameters.
2013-01-02 koda simplify entering/leaving pages debug
2012-12-29 dag10 GCI2012: Advanced Keyboard Configuration
2012-12-25 koda update branch with default webgl
2012-12-25 dag10 GCI2012: Feedback Redo
2012-12-20 dag10 GCI2012: Beautify Network Page
2012-12-16 RowanD GCI2012: Optional Second Argument
2012-12-16 unc0rr Merge from default flibqtfrontend
2012-12-16 RowanD improve engine cmd line parsing and its documentation
2012-12-14 Ondrej Skopek Added handling of not registered nicks (no change-server side tho), clearPasswordHash() also now sets the savepassword setting to false
2012-12-14 Ondrej Skopek Reverted password loading in PAGE_SETUP, changed the value of passwordlength to save, added clearing of hashes after a 'Wrong password' RetryDialog
2012-12-13 Ondrej Skopek Added a hack that activates a RetryDialog in case the user is banned for 'Reconnect too fast'. Set all string used in RetryDialog to be translated
2012-12-12 Ondrej Skopek fixed minor problem with saving hash
2012-12-12 Ondrej Skopek Removed whitespaces, refactored hash setting getting and clearing
2012-12-11 Ondrej Skopek Removed commented-out unused code
2012-12-10 Ondrej Skopek Patched login dialog bugs, added retry dialogs
2012-12-10 unc0rr Fix non-osx build broken in ra874d00df4a4. Dudes... :(
2012-12-10 Drew Gottlieb GCI2012: Autoupdate Button in Settings
2012-12-13 unc0rr Delete poller when game is over flibqtfrontend
2012-12-08 Drew Gottlieb GCI2012: Google Issue Login
2012-12-07 mk12 will fix this http://code.google.com/p/hedgewars/source/detail?r=9f0e79ab51f00f3b1e133ae70cdd63f6963439c0 and will allow hedgewars to build without video recording enabled, for the time being although i want to talk to koda or someone to understand what should be #ifdef'd and if i've done too much or too little.. but at least that will let it build
2012-12-04 Mitchell Kember Removed redundant "enable"s on checkboxes and variable names.
2012-12-03 Ondrej GCI2012: Navigation Output
2012-12-02 Mitchell Kember Fixed crash that occured after recording a video (pagevideos' config wasn't set).
2012-12-02 Mitchell Kember Merged changes from upstream.
2012-12-01 Ondrej GCI2012: User/Pass Single Prompt
2012-12-01 unc0rr Refactor: get rid of excessive QSettings instances on the same poor hedgewars.ini file
2012-11-30 unc0rr Bans manager
2012-12-02 Mitchell Kember Google Code-in: Move video preferences in settings tab
2012-11-29 unc0rr A bit of refactoring
2012-11-29 zero579911 GCI: use player's name for the default team
2012-11-22 unc0rr - Fix saving .ini files
2012-11-17 unc0rr Merge physfslayer branch into default. Have fun!
2012-11-17 unc0rr Get rid of DataManager::findFileForRead physfslayer
2012-11-16 koda Backed out changeset 5d00c28059e3 - enable the feedback button again
2012-11-01 koda many osx sparkle fixes 0.9.18
2012-11-01 koda merge from default 0.9.18
2012-11-01 koda Backed out changeset 5d00c28059e3 - enable the feedback button again
2012-11-01 unc0rr Fix 0.9.18 desync: 0.9.18
2012-10-31 inu - Fix for little mistakes (applied to every hedgewars_*.ts file). 0.9.18
2012-10-28 sheepluva let animation objects delete themselves after they are not being used anymore
2012-10-27 unc0rr - Better fix than the one from rc7f5c3bd7f8c. Now just scrolling back till net/nettype/main page. Not tested aswell.
2012-10-26 sheepluva fix for the root cause of issue 434 (previous pages being visible in the background)
2012-10-26 sheepluva disable F5 key and data refresh
2012-10-26 sheepluva rollback of r08642c7da4a3b5e05be51a8b45995e799bbc4bbf ("add DLC button to net game room")
2012-10-23 nemo better?
2012-10-23 nemo Ok. Seems to me if you disconnect on any page, you should go to the main net page, since presumably you were in some part of net play. I think this should avoid ending up in a "lobby" after disconnecting
2012-10-23 koda disable feedback button for now
2012-10-23 koda set window modality also for custom dialogs, small text changes
2012-10-23 koda QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
2012-10-23 koda don't try to delete a default scheme
2012-10-10 unc0rr Remove old signal-slot conenctions
2012-10-10 unc0rr Get rid of deprecated chat widget stuff
2012-10-05 unc0rr Start moving to players list model.
2012-09-30 unc0rr Show more statuses in icons.
2012-09-25 unc0rr - Keep track of room name so correct name is displayed when you become room admin
2012-09-09 unc0rr - Fix some warnings in frontend
2012-08-31 sheepluva min -> qMin
2012-08-30 nemo Checking merge against latest trunk
2012-08-28 unc0rr Make ffmpeg optional for frontend
2012-08-19 Stepan777 merge
2012-08-18 unc0rr Simplify code a bit
2012-08-18 unc0rr GoBack() here is not needed anymore
2012-08-19 belphegorr Fixed a typo, frontend is now working properly
2012-08-30 nemo checkpoint merge
2012-07-13 Stepan777 Correctly distinguish between game and real ticks while recording video,
2012-07-09 Stepan777 rework saving of camera positions so there is no need to know framerate during prerecording.
2012-07-06 Stepan777 When there are videos that are being encoded and user tries to quit display dialog with warning.
2012-07-06 Stepan777 merge
2012-06-27 nemo Use toUtf8 instead TODO - find out 'sactly what the website is using for hashes.
2012-06-24 Stepan777 pagevideos is now much better that before:
2012-07-08 belphegorr Modified frontend so that updating campaogn progress no longer changes current index of the mission combo box
2012-06-11 Stepan777 1. Implement new page in frontend with options for video recording.
2012-06-25 belphegorr Fixed a bug where, after finishing a campaign mission, the user needed to reselect the team in the frontend in order to see the next mission.
2012-06-25 belphegorr The first campaign commit with a lot of changes...
2012-06-04 Stepan777 here it is
2012-05-23 nemo Fix reported in bug #327, comment #3 - untested but seems reasonable/safe.
2012-05-03 sheepluva add DLC button to net game room
2012-05-02 nemo Workaround for stuck pages.
2012-04-29 sheepluva map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
2012-04-28 sheepluva license header year range adjustments
2012-04-28 nemo Ok, 20,000 was a bit much. Arbitrary multiplier that seems to shove things off enough.
2012-04-26 sheepluva renaming HWDataManager -> DataManager
2012-04-22 koda added savepassword checkbox to options page, which now reloads values at every acces
2012-04-22 Stepan777 add a checkbox for the password field prompt (issue 316)
2012-04-22 Stepan777 memory leak in hwform.cpp (issue 386)
2012-03-17 nemo Disable anim for stats screen ("In game" stays visible otherwise)
2012-03-17 nemo I imagine this should use the game window width, but I'll let someone else figure it out. I'm just sick of frames being half-visible in navigation.
2012-02-23 unc0rr Setup rooms list headers
2012-02-23 unc0rr Handle ROOM* commands in rooms list model
2012-02-22 unc0rr Start switching to rooms list model. To be continued.
2012-02-20 unc0rr Make all signals from HWNet queued, this should fix issues with teams and chat widgets
2012-02-17 koda the most important commit of the year
2012-02-17 unc0rr Use queued signal-slot connections with HWNet class
2012-02-12 unc0rr Remove STL dependency (again), fix qmake build
2012-02-05 nemo Disable opacity across the board. It is screwed up in OSX and apparently also Linux. Bad artifacts and overall performance.
2012-01-30 nemo astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
2012-01-27 koda this should lower compatibility with qt4.5 again, but i have no way to test it
2012-01-15 bovi GCI task: stars
2012-01-15 bovi GCI task: ping
2012-01-14 valnut GCI task: feedback is important
2011-12-11 m4tx [GCI] backz task: unify the back button functionality, avoid using the save button
2011-12-03 Oranger GCI task: describez
2011-12-03 koda neeeeeeeemoooooooooooooooo
2011-11-26 nemo ffs
2011-11-26 koda disable opacity effect for non-linux as it is working only there, fix a glitch that would print the page for a frame and then animate it from another position, change the animation curve to something a little more speedy
2011-11-26 Oranger eyecandy
2011-10-29 sheepluva update name autocompletion after nick change (since own nick isn't suggested)
2011-10-29 sheepluva disconnect when going back from lobby page (regression fix)
2011-10-28 unc0rr It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
2011-10-25 sheepluva move (prematurely) finishing game by removing all teams into engine since that's where it should happen
2011-10-25 sheepluva remove any thread-safe stuff I introduced since it's not needed
2011-10-23 sheepluva potential fix for issue #217 (SigSegV while in game room in KillAllTeams - team list change?)
2011-10-22 sheepluva some changes to the css... display:none; works now (e.g. you can use it for user join/leave messages that are not your friends)
2011-10-21 sheepluva simplified some stuff I wrote
2011-10-21 sheepluva finishing SDLInterface cleanup (wrt audio)
2011-10-21 sheepluva moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments
2011-10-20 sheepluva cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
2011-10-19 sheepluva give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
2011-10-16 koda merge the changes applied to 0.9.16
2011-09-27 sheepluva PIMP'ed up training screen. special thanks to mikade for supplying the pics <3
2011-09-26 sheepluva some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
2011-09-25 sheepluva small cleanup: enum instead of magic numbers
2011-09-25 sheepluva fix typo that sneaked in by pressing ctrl+z one time too much I guess :D
2011-09-25 sheepluva get rid of that annoying 'Invalid state: in Lobby' message after room being closed or player being kicked from room. (the frontend always tried to leave the room he already left again)
2011-09-25 sheepluva some more cleanups and refactoring.
2011-09-24 sheepluva cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
2011-09-24 sheepluva code cleanup/etc
2011-10-14 koda display a message when network is down or server is not reachable, nemo also made the page refresh at display time 0.9.16
2011-09-23 sheepluva many many netclient/frondent changes (just the beginning though):
2011-09-14 sheepluva team edit: restore default hedgehog name if name is empty- since empty names are not supported and will lead to errors; also lupdate
2011-09-11 unc0rr Save demo when loaded from save game finishes
2011-09-11 sheepluva fix for issue #269
2011-09-04 unc0rr Some renaming
2011-09-04 unc0rr Replace iterators with simple declarative foreach (not tested if it works)
2011-09-04 nemo Add a crappy button to encourage artists to make another one. Restore Info page.
2011-09-03 unc0rr Use QTextBrowser instead of WebKit for downloadable contents page (currently only shows the page itself)
2011-09-02 unc0rr Implement save button on game statistics page.
2011-08-22 koda allow accessing the snapshot folder from the about page in the frontend (button could use a nicer icon)
2011-08-15 nemo Tiny bit of progress on download page - hooked it up to "Info" button for now.
2011-06-18 koda under osx don't load a file in case a game is already running (also a little of code formatting)
2011-06-18 koda file association for mac!
2011-06-13 nemo Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
2011-05-29 koda unbreak compiling frontend under osx
2011-05-17 nemo make the associate button use the user's settings for loading demos/saves
2011-05-09 koda some headers cleanup and rename of stats and playrecord pages for consistency
2011-05-09 koda split pages.h into several header files
2011-04-15 unc0rr Add 'Cancel connection' button. Fixes issue #162
2011-04-11 nemo Change a few iterations over list to what is apparently a modification safe syntax, may fix issue #208 and #217 - needs testing of course.
2011-04-08 claymore Frontend: room rename
2011-04-06 Jonathan Improved random name generation (now a random fort and random grave is choosen
2011-04-06 Jonathan avoided some ambiguous function calls
2011-04-03 koda fix autorelease pools not being set (issue 209) and format code a little
2011-04-02 koda cmd+m should minimize the app as per apple human guidelines
2011-03-28 claymore don't disable the light-bulb button when less than 3 teams
2011-03-01 koda Happy 2011 :)
2011-02-02 unc0rr Frontend sends ROUNDFINISHED with information about whether the round was played till end (will be needed for stats)
2011-02-02 sheepluva if on dev version append hg revision id to demos/saves' filenames
2011-02-01 sheepluva make names in chats clickable. still color adjustments needed; and testing
2011-01-31 koda merge 0.9.15 once again
2011-01-22 sheepluva trim net nick in frontend
2011-01-17 koda merge latest 0.9.15 changes into head
2011-01-10 unc0rr Prevent frontend crash in certain circumstances
2011-01-17 koda ctrl+q closes frontend also on linux and windows 0.9.15
2011-01-15 koda possible fix hanging server on ctlr+w 0.9.15
2011-01-15 koda implemented actions for closing/enging program (needs testing over the net) 0.9.15
2010-12-21 Henek removing all " " in filenames under share and replacing "_" with " " in missions
2010-12-21 sheepluva disable fix for issue 24 in order to fix issue 123, as suggested by koda
2010-12-20 Henek fixed and enabled removing of game scheme from options page
2010-12-18 unc0rr - Some work on drawMap widget and scene to allow undo, clear, save and load operations
2010-12-15 unc0rr Fix crash on forced disconnect
2010-12-15 unc0rr The Fix
2010-12-14 unc0rr Try to send drawn map data to net server
2010-12-14 unc0rr Don't reset teams when returning from draw map page
2010-12-13 unc0rr Allow to draw maps in frontend and play them (only locally, some bugs to fix)
2010-12-13 unc0rr Use pageSwitchMapper in some more places
2010-12-12 unc0rr Pretension to switch to draw map page
2010-12-11 unc0rr Use QSignalMapper instead of GoToPage*() functions (not all calls converted yet)
2010-11-28 nemo do GoBack if also INGAME due to kick
2010-11-28 nemo disable last commit w/ comment
2010-11-28 nemo suppress PART if game is running. testing, etc.
2010-11-28 nemo Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
2010-11-28 nemo add null check
2010-11-28 nemo Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
2010-11-22 Henek adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
2010-11-21 Henek a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
2010-11-21 nemo Fix koda's esc key binding so leaving rooms works correctly with it
2010-11-10 koda tweak interface, there is no need to manually add new weapons and schemes to the filter list
2010-11-01 nemo set as default type, add icon. going to assume the icon was installed already. should happen in most packaging out there.
2010-11-01 koda disable file association on mac for now
2010-11-01 nemo check for subs first
2010-11-01 nemo Add opendesktop association of files for non-windows. NEEDS TESTING.
2010-10-10 koda some optimizations to drawing and fetching data of new ammomenu
2010-10-08 koda fix issue 24 and issue 81
2010-10-06 smaxx Engine:
2010-08-23 smaxx Frontend:
2010-08-23 smaxx Frontend:
2010-07-31 koda remove trailing spaces from end of line
2010-04-08 smxx Frontend:
2010-04-03 sheepluva Palewolf:
2010-04-03 unc0rr Some stuff for game server administration task
2010-04-01 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
2010-03-29 smxx Frontend:
2010-03-18 smxx Frontend:
2010-03-06 unc0rr Replace tabs with spaces using 'expand -t 4' command
2010-02-26 nemo A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
2010-02-22 smxx Frontend:
2010-02-17 smxx Engine:
2010-02-17 smxx Frontend:
2010-02-17 smxx Frontend:
2010-02-09 nemo Only enable chirp for room owner
2010-02-09 nemo Have game beep when someone joins lobby/room. Controlled by Sound option
2010-02-03 smxx Frontend:
2010-01-24 koda sheepluva's patch to add a "follow" command to server and frontend, in order to stalk people and join them in their rooms
2009-11-20 nemo A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
2009-10-17 nemo Disable hiding of frontend for now - seems it might be reasons for frontend shutting down when host quits.
2009-10-17 unc0rr Fix build
2009-10-16 koda update appcast link
2009-10-15 nemo openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
2009-10-14 koda Smaxx patch for fixing all sound related issues on any system
2009-10-12 koda smaxx patch for hardware sound
2009-10-12 unc0rr Huge Smaxx patch with some fixes by me:
2009-10-03 unc0rr - Proper /team command implementation
2009-10-02 koda added a utility that warns the user to install hedgewars when it's run from the diskimage
2009-09-27 koda fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
2009-09-26 koda makes the updater optional at compile time
2009-09-22 koda Smaxx's patch fixing openal sound issues with poor card drivers
2009-09-10 nemo And in frontend
2009-09-10 unc0rr Move connect call to more appropriate place
2009-09-02 unc0rr - Frontend: reorganize code controlling widgets state, fix problems getting room admin status
2009-07-14 koda a lot of stuff:
2009-06-12 unc0rr Implement ability for server admin to clear accounts cache
2009-05-24 unc0rr Silence frontend debug output
2009-05-24 nemo Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
2009-05-20 unc0rr This should resend scheme info to net server when scheme got edited (not tested)
2009-05-03 nemo oops - checked in my disabling of frontend sound/animation
2009-05-03 nemo Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
2009-04-23 unc0rr TheXception's patch:
2009-04-20 unc0rr Fix team lists reset when editing weapon sets
2009-04-19 unc0rr TheXception's patch:
2009-04-17 unc0rr Fix disconnection from server
2009-04-10 unc0rr Move game starting action outside menu
2009-04-10 unc0rr Implement two buttons
2009-03-27 unc0rr Allow admin to set server's motd
2009-03-27 unc0rr Prepare to add ability for admin to set MOTD
2009-03-22 unc0rr Random team generator rework by ttsmj
2009-03-21 unc0rr - Use QCryptographicHash for md5
2009-03-18 unc0rr Add delete button and scheme selection combobox to scheme edit page
2009-03-18 unc0rr Sync schemes config over net should work now (untested)
2009-03-16 unc0rr Send scheme data over net (but recieving part isn't implemented yet)
2009-03-16 unc0rr - Some style changes by nemo
2009-03-15 unc0rr More game options by nemo
2009-03-13 unc0rr Scheme options work now
2009-03-12 unc0rr - Share model between test table and widgets
2009-03-12 unc0rr Continue work on new schemes
2009-03-09 unc0rr - Send initial room config
2009-03-08 unc0rr - Fix a bug in map widget
2009-03-08 unc0rr Start refactoring some things. Frontend becomes temporarily unusable for network game
2009-03-08 unc0rr Fix frontend not disconnecting from server
2009-03-04 unc0rr Some work on players lists context menus
2009-03-02 unc0rr Enable admin button when have privilege. Button does nothing yet.
2009-02-26 unc0rr Small optimization in net server
2009-02-26 unc0rr Fix pages mess when password is refused
2009-02-24 unc0rr ttsmj2's random teams patch
2009-02-23 unc0rr Fix bug with not working toggles 'rectrict joins' and 'restrict team adding'
2009-02-17 unc0rr Move template filter to map widget (by nemo)
2009-02-15 unc0rr "connecting" page
2009-02-15 unc0rr Templates filter by nemo
2009-02-01 unc0rr Apply nemo's patch polished by me:
2009-01-31 unc0rr Options for bonus box probability tuning and number of turn until sudden death
2009-01-14 unc0rr Properly handle room deletion in respect of pages switching
2009-01-14 unc0rr Implement isInRoom in client
2009-01-14 unc0rr Correctly handle disconnect when on stats page
2009-01-14 unc0rr Mostly fix voicepack usage
2009-01-13 unc0rr Use custom datetime format for using in filename
2009-01-12 unc0rr Some button reorganization on net game page
2009-01-12 unc0rr Draw ready status icon on ready button
2009-01-09 unc0rr Fix page switching issue when disconnected
2009-01-09 unc0rr Initial health graphic implementation
2009-01-09 unc0rr Fully separate statistics code from main form code
2009-01-09 unc0rr - svn maintenance
2009-01-08 unc0rr Go page back when room is abandoned by its admin
2009-01-08 unc0rr - Fix bugs in net server
2009-01-08 unc0rr Clean room chat history when entering room
2009-01-06 unc0rr Start converting network protocol to no-disconnecting religion
2009-01-06 unc0rr Don't escape chat strings which go to engine
2009-01-06 unc0rr Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
2009-01-03 unc0rr - Decrease font size in chat
2009-01-03 unc0rr Check for deprecated ammo schemes at startup and delete them
2009-01-02 unc0rr - Update some copyrights
2009-01-02 unc0rr Lobby chat should work now
2009-01-02 unc0rr Start work on lobby: add/remove nick from the list on join/quit
2008-12-05 unc0rr - Less crossclass dependancies
2008-12-05 unc0rr Implement Solid Land checkbox
2008-11-27 unc0rr Store ammo info directly in combobox
2008-11-25 unc0rr - Don't send 'Bad param' msg, as the only reason of it is just some lag
2008-11-24 unc0rr Small fixes mixed with formatting changes
2008-11-09 unc0rr Don't rerecord a demo
2008-11-09 unc0rr Add an option to name records with current date and time
2008-10-26 unc0rr Add 'Divide teams' option to frontend
2008-10-26 unc0rr Set custom palette to scrollbars
2008-10-26 unc0rr Delay for 250 msec before connect to local server
2008-10-25 unc0rr Customize menu look
2008-10-24 unc0rr Room control menu works
2008-10-24 unc0rr Send appropriate messages to server on control menu actions
2008-10-24 unc0rr Add button for controlling room options (no usefull yet)
2008-10-24 unc0rr Show players ready status in chat nick list
2008-10-24 unc0rr - Fix a bug in READY message handling
2008-10-22 unc0rr Add "Join official server" button
2008-10-21 unc0rr Implement kick
2008-10-18 unc0rr - Customize QTextBrowser look
2008-10-18 unc0rr Move back from server setup page
2008-10-16 unc0rr - Frontend: don't reset playing teams list after end of round
2008-10-15 unc0rr Fix a typo
2008-10-15 unc0rr Fix doubling chat message
2008-10-15 unc0rr Fix conditions to disconnect
2008-10-15 unc0rr Oops... fix introduced bug
2008-10-15 unc0rr Share chat between frontend and engine
2008-10-15 unc0rr Various small insignificant improvements everywhere
2008-10-13 unc0rr - Set focus to dead hedgehog
2008-10-12 unc0rr Clients send roundfinished message to server when the round is over
2008-10-12 unc0rr Fix water rising too fast
2008-10-09 unc0rr Fix the bug
2008-10-08 unc0rr Implement rooms list refresh
2008-10-08 unc0rr - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
2008-10-08 unc0rr Create a page for rooms list
2008-10-07 unc0rr - Add stub page for rooms list
2008-10-06 unc0rr Get rid of "internet" network game mode
2008-09-18 unc0rr Fix music starting to play after the round even if it was turned off
2008-08-29 unc0rr - Set frontend's music volume level to 50%
2008-08-16 unc0rr Play music in menu also, with fading effects when run game
2008-08-16 unc0rr Hackish way to play music in frontend... to be fixed
2008-08-07 displacer correct restoring window size after fullscreen mode
2008-08-07 displacer fullscreen disabling fixed
2008-08-07 displacer Frontend Fullscreen mode added
2008-08-04 unc0rr - Make look better
2008-07-07 unc0rr Update copyright headers a bit
2008-06-11 unc0rr Fix demo records of rounds restored after saving
2008-04-27 unc0rr Update copyright info in source files headers
2008-04-24 unc0rr - New statistics
2008-02-22 unc0rr - Get rid of PageSimpleGame, now pressing 'quick game' just starts round
2008-01-20 displacer delete weapon set should work fine now
2008-01-20 displacer delete weapon button added
2008-01-20 displacer edit weapons is really edit now
2008-01-14 unc0rr There is weapon scheme combo also on pageSimpleGame
2008-01-12 displacer weapon names transmitted over network
2008-01-12 displacer "Default" weapon is now default :)
2008-01-11 displacer pre-alpha network weapons selection
2008-01-09 displacer working multiplayer weapons combo
2008-01-09 displacer update weapons combo fixed
2008-01-08 displacer working save weapons to file
2007-12-26 unc0rr Header cleanup in hwform.cpp
2007-12-26 unc0rr - Header cleanup in game.cpp
2007-12-20 displacer select default and save weapons added
2007-12-19 displacer working weapons select
2007-12-16 unc0rr Save and restore window size
2007-12-15 unc0rr - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
2007-12-15 unc0rr - Share much code between models
2007-12-15 unc0rr Abstract HWForm from custom PageNet implementation
2007-12-15 unc0rr Start move from custom widgets to custom models
2007-12-15 unc0rr Fully implement www server list via model
2007-12-14 unc0rr Unregister server in servers list when the game is started
2007-12-14 unc0rr - Simplify net game objects relationship
2007-12-14 unc0rr - Fix some stupid object casts
2007-12-14 unc0rr Make use of server port option
2007-12-13 unc0rr Basic concept for net server options page (subject to change)
2007-12-13 unc0rr Finish asking host/port dialog implementation
2007-12-13 unc0rr Class to ask host/port to connect to ('Specify' button on PageNet)
2007-12-13 unc0rr Move nick edit to PageOptions
2007-12-13 unc0rr Some work on network widgets
2007-12-09 unc0rr Fix bad behavior when quickly click Connect button more than once
2007-12-09 unc0rr - Switch between local and internet game
2007-12-09 unc0rr Register in www works
2007-12-09 unc0rr Fix some bugs
2007-12-09 unc0rr Half implement possibility for different backends of servers list
2007-12-01 unc0rr Sample WWW server list class
2007-09-24 displacer abstract class for items container (hedgehogs num, bullets, etc.)
2007-09-20 unc0rr Special game mode allowing the only clan on map for training mode
2007-09-18 unc0rr Select weapon scheme page
2007-09-18 displacer kdevelop project add, initial weapons scheme button
2007-09-06 unc0rr More work on Training mode
2007-09-06 unc0rr Prepare to new page 'Training'
2007-09-06 unc0rr Rename PageLocalGame -> PageSimpleGame due to future changes
2007-08-20 unc0rr Better 'Load' page
2007-08-20 unc0rr Working 'Load' page
2007-08-20 unc0rr - Some changes to make build process clear
2007-06-11 unc0rr Small fixes
2007-06-03 displacer "Setup" button instead of "New team", exclude playing teams from setup
2007-05-30 unc0rr Save saves in Save directory
2007-05-29 unc0rr Easter egg (with stub image, will paint later)
2007-05-02 unc0rr Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
2007-03-15 displacer merged new team from branch
2007-02-24 unc0rr - Fix warning
2007-02-24 displacer disable start game button with teams num < 2
2007-02-23 unc0rr - Change proto version to 4
2007-02-23 displacer connect to removed signal fixed (console warning)
2007-02-21 unc0rr Small cleanup + fix showing wrong page at startup
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