hedgewars/uFloat.pas
2011-03-01 koda Happy 2011 :)
2011-02-01 koda addfilelog <3 debugfile
2010-11-22 unc0rr SinTable.inc -> uSinTable.pas
2010-11-18 unC0Rr Move some stuff from uMisc to uUtils
2010-10-06 nemo Inline most of uFloat (saves ~7.5% opcount on a test game), inline a few very short candidates in uMisc, comment out some unused functions in uMisc
2010-06-30 koda sheepluva's inline patch, fix a crash in overlay
2010-06-29 sheepluva bee:
2010-06-29 sheepluva rope: another small optimization
2010-06-29 sheepluva rope: tiny optimisation
2010-05-06 sheepluva portal:
2010-05-04 sheepluva * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
2010-05-02 smxx Engine:
2010-05-01 sheepluva * added some comments
2010-04-04 unc0rr with this patch I'm unable to make rope stuck in land
2010-03-21 nemo Make barrels a little more likely to blow up. 25% more damage in fall
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