unc0rr [Sat, 20 Feb 2016 22:02:13 +0300] rev 11561
Filter out hog speech messages with non-local team index (not tested)
antonc27 <antonc27@mail.ru> [Fri, 19 Feb 2016 00:07:59 +0100] rev 11560
- Send also some seed when loading missions on iOS (same behavior as on desktop)
antonc27 <antonc27@mail.ru> [Wed, 17 Feb 2016 23:27:13 +0100] rev 11559
- Small refactoring for seed generation on iOS side
nemo [Tue, 16 Feb 2016 11:31:55 -0500] rev 11558
sniper rifle too
nemo [Tue, 16 Feb 2016 11:29:36 -0500] rev 11557
reduce by 1, probably should avoid tunnel issue
sheepluva [Tue, 16 Feb 2016 04:25:00 +0100] rev 11556
apply to deagle and sniper only
sheepluva [Tue, 16 Feb 2016 03:19:23 +0100] rev 11555
disallow bullets to hit the hedgehog that fired them (unless bounced/wrapped/portal'd)
antonc27 <antonc27@mail.ru> [Mon, 15 Feb 2016 23:37:48 +0100] rev 11554
- Some warnings fixed with text alignment on iOS front-end
Anton Malmygin <antonc27@mail.ru> [Sun, 14 Feb 2016 21:34:01 +0100] rev 11553
Fix for cursor movement problems on touch devices
unc0rr [Sun, 14 Feb 2016 20:57:17 +0300] rev 11552
Fix index of script param
unc0rr [Sat, 13 Feb 2016 12:32:08 +0300] rev 11551
Tech racer maps detection
unc0rr [Sat, 13 Feb 2016 00:36:38 +0300] rev 11550
detectMap() rewrite with more sane approach, also check waypoints placement to avoid cheating
unc0rr [Tue, 09 Feb 2016 21:11:16 +0300] rev 11549
Merge default
koda [Fri, 12 Feb 2016 14:27:20 -0500] rev 11548
avwrapper: Do not ignore avformat_write_header return value
unC0Rr [Fri, 12 Feb 2016 17:03:42 +0300] rev 11547
Attempt to implement hash for special points to detect tech racer maps
nemo [Tue, 09 Feb 2016 15:27:55 -0500] rev 11546
Put graves behind other stuff.
nemo [Tue, 09 Feb 2016 15:10:01 -0500] rev 11545
crosshair on hog won't cause a direct hit anymore
unC0Rr [Tue, 09 Feb 2016 14:40:06 +0300] rev 11544
Fix possible crashes/hangs due to recent changes
unc0rr [Mon, 08 Feb 2016 14:58:36 +0300] rev 11543
Fix one more crasher in early freeEverything call
antonc27 <antonc27@mail.ru> [Sun, 07 Feb 2016 18:29:34 +0100] rev 11542
- ifdef to avoid compiler warning
antonc27 <antonc27@mail.ru> [Sun, 07 Feb 2016 17:40:09 +0100] rev 11541
- uTypes must be included for reference of gmtLandPreview which used for iOS build
unC0Rr [Fri, 05 Feb 2016 11:32:23 +0300] rev 11540
Racer maps #18 and #19
unc0rr [Thu, 04 Feb 2016 21:04:08 +0300] rev 11539
Fix a crasher
unC0Rr [Mon, 01 Feb 2016 15:10:10 +0300] rev 11538
Fix SDL_CreateThread in windows
unc0rr [Sun, 31 Jan 2016 16:07:14 +0300] rev 11537
Bye-bye TryDo
sheepluva [Sun, 24 Jan 2016 00:02:57 +0100] rev 11536
rename doStepCakeWork to doStepCakeWalk
sheepluva [Sun, 24 Jan 2016 00:00:25 +0100] rev 11535
party tweak
nemo [Sat, 23 Jan 2016 17:29:44 -0500] rev 11534
As an animation effect this should be in uGearsRender. Plus it'll still spark when paused then, which is kinda fun.
sheepluva [Sat, 23 Jan 2016 23:02:03 +0100] rev 11533
tweak sniper training
nemo [Sat, 23 Jan 2016 16:07:14 -0500] rev 11532
sparkles for dynamite at sheepy's request. he can tweak values if he wishes
nemo [Sat, 23 Jan 2016 15:23:54 -0500] rev 11531
update translation files
sheepluva [Sat, 23 Jan 2016 20:58:23 +0100] rev 11530
forgot viewport resize is a thing.
sheepluva [Sat, 23 Jan 2016 19:49:55 +0100] rev 11529
fixing my math... I think ;p
sheepluva [Sat, 23 Jan 2016 11:00:31 +0100] rev 11528
recognize proper birthday parties
sheepluva [Sat, 23 Jan 2016 10:14:47 +0100] rev 11527
minor code tweaks
sheepluva [Sat, 23 Jan 2016 09:05:37 +0100] rev 11526
add cinematic effect to "sinking feeling" intro sequence
sheepluva [Sat, 23 Jan 2016 08:11:14 +0100] rev 11525
Lua API: SetCinematicMode(enable)
sheepluva [Sat, 23 Jan 2016 07:53:57 +0100] rev 11524
adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
sheepluva [Wed, 20 Jan 2016 00:57:09 +0100] rev 11523
SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
if it works well, then resizing could be made way more responsive too
sheepluva [Sat, 16 Jan 2016 19:50:38 +0100] rev 11522
find hg revision even if github author name is not the same as hg author (kodabb vs koda)
sheepluva [Sat, 16 Jan 2016 19:29:28 +0100] rev 11521
recognize subdomains of hedgewars.org
sheepluva [Sat, 16 Jan 2016 19:20:06 +0100] rev 11520
update some old google code links in the code/etc. thanks Wuzzy for the heads-up
sheepluva [Sat, 16 Jan 2016 19:11:21 +0100] rev 11519
fix script for resolving git commit id to hg commit id (github page format changed; hw hg repo location too)
sheepluva [Fri, 15 Jan 2016 13:29:27 +0100] rev 11518
fix comment; revert unintentional commit of some testing png
sheepluva [Fri, 15 Jan 2016 13:18:40 +0100] rev 11517
serious anti wall sticking protection for hedgewars
sheepluva [Fri, 15 Jan 2016 05:50:18 +0100] rev 11516
documentation tweak
unc0rr [Wed, 13 Jan 2016 21:29:04 +0300] rev 11515
Damaged hog is not in a jumping state
unc0rr [Wed, 13 Jan 2016 19:54:55 +0300] rev 11514
Add some delay to checker
unc0rr [Wed, 13 Jan 2016 19:38:03 +0300] rev 11513
Don't allow to kick an admin with super power enabled
unc0rr [Sun, 10 Jan 2016 00:45:13 +0300] rev 11512
SDLTry doesn't halt engine no more
sheepluva [Wed, 13 Jan 2016 16:19:50 +0100] rev 11511
add some dust effect to rolling/sliding hedgehogs
koda [Tue, 12 Jan 2016 17:18:51 -0500] rev 11510
changelog: Mention videorec fixes
sheepluva [Tue, 12 Jan 2016 23:16:31 +0100] rev 11509
travis: don't skip joins because that would require #hedgewars to allow messages from outside the channel
sheepluva [Tue, 12 Jan 2016 22:43:39 +0100] rev 11508
pas2c still does (not like) this
sheepluva [Tue, 12 Jan 2016 22:36:08 +0100] rev 11507
don't send text input to chat if not in chat-mode.
sheepluva [Tue, 12 Jan 2016 22:12:16 +0100] rev 11506
finish SDL2-window focus change detection code
sheepluva [Tue, 12 Jan 2016 21:21:44 +0100] rev 11505
use MIX_DEFAULT_FORMAT for sound
sheepluva [Tue, 12 Jan 2016 20:40:12 +0100] rev 11504
fix volume being at 0 on engine start. note: seems window focus changes are not detected atm. (relevant for sound dampening)
sheepluva [Tue, 12 Jan 2016 00:36:17 +0100] rev 11503
update Changelog
sheepluva [Mon, 11 Jan 2016 22:23:14 +0100] rev 11502
stop screenshot-flash-effects from showing up on consecutive screenshots