project_files/frontlib/hwconsts.h
Tue, 25 Dec 2012 04:45:22 +0100 koda update branch with default webgl
Sat, 08 Dec 2012 22:53:23 +0400 unc0rr Merge with default flibqtfrontend
Sat, 08 Dec 2012 22:43:03 +0400 unc0rr Some fixes flibqtfrontend
Thu, 06 Dec 2012 11:14:21 +0100 sheepluva fix some comments and add basic doxygen file flibqtfrontend
Thu, 06 Dec 2012 11:14:21 +0100 sheepluva fix some comments and add basic doxygen file
Tue, 04 Dec 2012 09:24:10 +0100 Mrowqa GCI2012: Corrected headers for generate documentation (doxygen) flibqtfrontend
Tue, 04 Dec 2012 09:24:10 +0100 Mrowqa GCI2012: Corrected headers for generate documentation (doxygen)
Tue, 27 Nov 2012 21:21:14 +0100 Medo Added default weaponset to frontlib hwconsts flibqtfrontend
Sun, 18 Nov 2012 19:33:15 +0100 Xeli allow the engine to use physfs on android too
Sun, 16 Sep 2012 17:42:48 +0200 Medo frontlib: Add/change comments to correspond to recent changes in QtFrontend and server
Sat, 18 Aug 2012 18:08:37 +0200 Medo frontlib: Return more filled-in team objects
Wed, 15 Aug 2012 23:40:10 +0200 Medo frontlib:
Sun, 12 Aug 2012 22:21:09 +0200 Medo frontlib: Added functions to query important constants from the library
Wed, 27 Jun 2012 18:02:45 +0200 Medo frontlib: Getting there :) Added commandline client for testing
Thu, 21 Jun 2012 21:32:12 +0200 Medo More progress on the netplay part of the frontlib
Tue, 19 Jun 2012 21:17:05 +0200 Medo frontlib: Started work on the server connection code
Fri, 15 Jun 2012 19:57:25 +0200 Medo Changed frontlib to use the existing ini file formats of the QtFrontend
Sat, 09 Jun 2012 03:28:38 +0200 Medo Implemented game launching API for the frontlib.
Fri, 08 Jun 2012 19:52:24 +0200 Medo Implemented public API for letting the engine render maps
less more (0) tip