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hedgewars/uLandGraphics.pas
2016-03-04
sheepluva
fix pas2c breakage caused by recent changes in uLandGraphics
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2016-03-03
nemo
Break up the hog/object collision. Currently is $7F, allowing 128 overlapping objects accurately. Breaking it up into 15 for hogs, 7 for other objects. I'm thinking the overall accuracy should be just fine as far as people noticing even with a ton of overlapping hogs, and this way we can tell the difference between a hog and "something else". For experiment and rope-breaking purposes, make rope pass through hogs.
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2016-03-03
nemo
fix and/or screwup that was causing girders in tunnels to erase the tunnel. also a little bit of indentation/case fixing
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2016-01-31
unc0rr
Bye-bye TryDo
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2016-01-09
unc0rr
SDLTry doesn't halt engine no more
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2015-11-10
sheepluva
merge default
sdl2transition
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2015-08-10
sheepluva
more copyright fixes
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2015-05-25
nemo
prevent damage colouring of indestructible terrain
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2015-04-11
unc0rr
Silly fixes for silly pas2c
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2015-04-10
nemo
tweak erase
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2015-04-09
nemo
also erase
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2015-04-08
nemo
Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
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2015-03-31
sheepluva
small pixel jizz tweak
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2015-03-31
sheepluva
alternative explosion border smoothing
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