hedgewars/uLandGraphics.pas
2016-03-04 sheepluva fix pas2c breakage caused by recent changes in uLandGraphics
2016-03-03 nemo Break up the hog/object collision. Currently is $7F, allowing 128 overlapping objects accurately. Breaking it up into 15 for hogs, 7 for other objects. I'm thinking the overall accuracy should be just fine as far as people noticing even with a ton of overlapping hogs, and this way we can tell the difference between a hog and "something else". For experiment and rope-breaking purposes, make rope pass through hogs.
2016-03-03 nemo fix and/or screwup that was causing girders in tunnels to erase the tunnel. also a little bit of indentation/case fixing
2016-01-31 unc0rr Bye-bye TryDo
2016-01-09 unc0rr SDLTry doesn't halt engine no more
2015-11-10 sheepluva merge default sdl2transition
2015-08-10 sheepluva more copyright fixes
2015-05-25 nemo prevent damage colouring of indestructible terrain
2015-04-11 unc0rr Silly fixes for silly pas2c
2015-04-10 nemo tweak erase
2015-04-09 nemo also erase
2015-04-08 nemo Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
2015-03-31 sheepluva small pixel jizz tweak
2015-03-31 sheepluva alternative explosion border smoothing
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