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hedgewars/uGears.pas
2010-12-06
nemo
trying to unbreak hog speech
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2010-12-06
nemo
remove currentteam check
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2010-12-06
nemo
Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
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2010-12-04
nemo
In AI survival mode, have the AI score when it kills humans, instead of its own team, clear poison on an AI kill, and reset AI health using InitialHealth instead of 100.
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2010-12-02
nemo
Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
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2010-11-24
nemo
move this call to where the game tick is actually incremented
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2010-11-21
nemo
Increase teams to 8 to match the 8 colours, fix issue #108, reenable rope length modifier
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2010-11-21
unc0rr
uDebug
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2010-11-21
unc0rr
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
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2010-11-21
nemo
After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
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2010-11-21
unc0rr
uCaptions
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2010-11-20
unc0rr
no way
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2010-11-20
unc0rr
Introduce uGearsRender
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2010-11-18
unC0Rr
Introduce uRenderUtils
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