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hedgewars/uGearsList.pas
Sun, 18 Jan 2015 14:47:25 -0500
nemo
radius and sprite drawing tweaks to match the still temporary sprite. also a begin/end sheepluva suggested
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Sat, 17 Jan 2015 10:07:12 -0500
nemo
tweak a few params. still something wtf going on when on rope
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Fri, 16 Jan 2015 17:51:29 -0500
nemo
experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
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Thu, 11 Dec 2014 21:32:24 -0500
nemo
remove a not that somehow magically appeared in a prior commit.
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Wed, 10 Dec 2014 08:05:45 -0500
nemo
put back the old uteams cleanup, leaks and all, to worry about post-release since my attempt to use DeleteGear was running into the fact that that procedure does way more than just delete a gear. might need an explicit cleanup routine for both to call.
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Tue, 09 Dec 2014 22:56:34 -0500
nemo
Fix in-flight colouring of land spray, make it use tint when added to land too (lua might find that handy), tweak climbhome cake delay slightly
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Mon, 08 Dec 2014 15:02:43 -0500
nemo
skip a bunch of stuff not applicable to cleanup
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