nemo [Sun, 26 Dec 2010 11:17:01 -0500] rev 4695
add a disabling for landback, set it if flakes are enabled
unc0rr [Sun, 26 Dec 2010 18:56:31 +0300] rev 4694
Add 0.9.15 to the list of known versions
unC0Rr [Sun, 26 Dec 2010 19:06:10 +0300] rev 4693
Apply 2fa92e9a0a here
unc0rr [Sun, 26 Dec 2010 18:56:00 +0300] rev 4692
Update doc a bit
Palewolf [Sun, 26 Dec 2010 15:50:21 +0100] rev 4691
Turn off dust when drilling through air
nemo [Sun, 26 Dec 2010 10:47:03 -0500] rev 4690
revert last change. ordinary fire is fine, but HHG screws up.
Palewolf [Sun, 26 Dec 2010 14:58:28 +0100] rev 4689
Added star, exclamation and question mark signs
nemo [Sun, 26 Dec 2010 10:31:10 -0500] rev 4688
disable landbackpixel on small explosions
nemo [Sun, 26 Dec 2010 00:47:18 -0500] rev 4687
pull in a few changes from default
nemo [Sun, 26 Dec 2010 00:28:23 -0500] rev 4686
remove all screwing about with uLandGraphics - have not found a way to properly handle LandBackTex through despeckling or fill checks that does not result in ugly fire damage or wiped out landbacktex. Would rather some snowflakes lines than that.
Palewolf [Sun, 26 Dec 2010 00:15:41 +0100] rev 4685
Small fixes. Thanks Hennek.
nemo [Sat, 25 Dec 2010 22:58:35 -0500] rev 4684
+2 was intended to be consistent on diametre (1px + radius *2) but screws up bullet
Palewolf [Sat, 25 Dec 2010 22:44:20 +0100] rev 4683
Updated changelog
nemo [Sat, 25 Dec 2010 21:35:40 -0500] rev 4682
add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
unc0rr [Sat, 25 Dec 2010 23:09:54 +0300] rev 4681
Allow 8 teams in server
nemo [Sat, 25 Dec 2010 14:52:16 -0500] rev 4680
aaaaargh (fix cmakelists again)
Palewolf [Sat, 25 Dec 2010 20:47:29 +0100] rev 4679
Capture the flag (Blizzard) Map
Palewolf [Sat, 25 Dec 2010 20:47:29 +0100] rev 4678
Capture the flag (Blizzard) Map
unc0rr [Sat, 25 Dec 2010 22:24:47 +0300] rev 4677
Set version to 0.9.15, remove -dev suffix
unc0rr [Sat, 25 Dec 2010 22:22:33 +0300] rev 4676
Some fixes in ru translation
nemo [Sat, 25 Dec 2010 14:10:11 -0500] rev 4675
oops. forgot cmake for Control map
mikade [Sat, 25 Dec 2010 18:07:34 +0300] rev 4674
Update missions
Henek [Sat, 25 Dec 2010 18:06:33 +0300] rev 4673
sv.lua
nemo [Fri, 24 Dec 2010 16:44:31 -0500] rev 4672
Sorry guys. I'll be more careful in future (remove more dupes)
nemo [Fri, 24 Dec 2010 16:29:40 -0500] rev 4671
Remove a dupe :-/
nemo [Fri, 24 Dec 2010 16:24:30 -0500] rev 4670
oops
nemo [Fri, 24 Dec 2010 16:13:28 -0500] rev 4669
Disable gtFlake on bordered maps
unc0rr [Fri, 24 Dec 2010 22:39:20 +0300] rev 4668
Pass SCHEME before AMMO
Palewolf [Fri, 24 Dec 2010 20:25:03 +0100] rev 4667
Updated spanish translation
unc0rr [Fri, 24 Dec 2010 20:33:17 +0300] rev 4666
- Fix encoding function to iterate reversed list
- Fix decoding routine to not loose last point
nemo [Fri, 24 Dec 2010 11:54:34 -0500] rev 4665
Make basic training solvable again. Freeze RNG at current version for less of this kind of issue in future, and a bit more savable of seeds. Disable offsets in preparation for release.
szczur+nemo [Fri, 24 Dec 2010 10:04:01 -0500] rev 4664
add new translation phrases missed through insufficient quoting, remove duplicated hog name entries, add almost complete polish translation
szczur [Fri, 24 Dec 2010 09:35:24 -0500] rev 4663
polish lua update
mikade+nemo [Fri, 24 Dec 2010 00:53:50 -0500] rev 4662
Add a bunch of lua from mikade, update translation files
mikade [Fri, 24 Dec 2010 00:21:42 -0500] rev 4661
Whole ton of script callbacks on commands. Poor engine.
szczur+nemo [Fri, 24 Dec 2010 00:20:18 -0500] rev 4660
Add polish translation. Also make it clearer in the commented lines that each line must have a comma
nemo [Thu, 23 Dec 2010 23:46:14 -0500] rev 4659
more fiddling with graphics to try and satisfy both fire and snow
nemo [Thu, 23 Dec 2010 20:21:47 -0500] rev 4658
oops
nemo [Thu, 23 Dec 2010 19:17:14 -0500] rev 4657
quick and dirty fix to reversed paths and dropped last message causing drawmap desync
koda [Fri, 24 Dec 2010 00:24:16 +0100] rev 4656
beaver hat
nemo [Thu, 23 Dec 2010 18:06:09 -0500] rev 4655
Might want the snow actually showing up. Also disable it while rope is active due to bad side effects.
jose1711 [Thu, 23 Dec 2010 21:45:50 +0100] rev 4654
Updated lua Slovak translation
jose1711 [Thu, 23 Dec 2010 20:46:51 +0100] rev 4653
Updated Slovak translation
jose1711 [Thu, 23 Dec 2010 20:44:15 +0100] rev 4652
fix commit
jose1711 [Thu, 23 Dec 2010 20:32:45 +0100] rev 4651
merge
unc0rr [Thu, 23 Dec 2010 22:05:42 +0300] rev 4650
Oops, typo
unc0rr [Thu, 23 Dec 2010 22:01:19 +0300] rev 4649
Add logging of map drawing process
unc0rr [Thu, 23 Dec 2010 21:54:57 +0300] rev 4648
- Remove loading from file procedure
- Add an assert on data format
jose1711 [Thu, 23 Dec 2010 20:26:31 +0100] rev 4647
merge+Slovak transl update
nemo [Thu, 23 Dec 2010 12:30:33 -0500] rev 4646
stub locale
nemo [Thu, 23 Dec 2010 12:14:44 -0500] rev 4645
sort strings, update with missing strings. just some quick and dirty shellscript. might want to standardise
jose1711 [Thu, 23 Dec 2010 11:13:57 -0500] rev 4644
merge
arrom [Thu, 23 Dec 2010 11:06:52 -0500] rev 4643
Portuguese updates
nemo [Thu, 23 Dec 2010 10:54:47 -0500] rev 4642
Try to be safer in my pixel checks
nemo [Thu, 23 Dec 2010 00:01:56 -0500] rev 4641
Tweak more wind values / densities
nemo [Wed, 22 Dec 2010 23:46:07 -0500] rev 4640
oops. hopefully unbreak maps while still preserving mask behaviour as before (basketball nets etc)
nemo [Wed, 22 Dec 2010 21:57:52 -0500] rev 4639
apparently some sanity checks are needed here. christmas theme object dimensions are crashing placement
nemo [Wed, 22 Dec 2010 21:36:17 -0500] rev 4638
change "mudball" on christmas theme
nemo [Wed, 22 Dec 2010 21:33:46 -0500] rev 4637
enable snow on Christmas theme
Palewolf and others [Thu, 23 Dec 2010 01:35:06 +0100] rev 4636
New Christmas theme
nemo [Wed, 22 Dec 2010 19:25:00 -0500] rev 4635
more tweaking land graphics due to snow
nemo [Wed, 22 Dec 2010 18:50:00 -0500] rev 4634
Visual tweaks for snow
nemo [Wed, 22 Dec 2010 18:29:43 -0500] rev 4633
braces fail
anon [Wed, 22 Dec 2010 14:25:25 -0500] rev 4632
Graphics updates
nemo [Wed, 22 Dec 2010 14:19:11 -0500] rev 4631
raise Y start to cloud level
nemo [Wed, 22 Dec 2010 14:01:43 -0500] rev 4630
Another snow variant
nemo [Wed, 22 Dec 2010 11:59:35 -0500] rev 4629
FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
nemo [Wed, 22 Dec 2010 10:09:39 -0500] rev 4628
trying a graphic with more white and less translucency
nemo [Wed, 22 Dec 2010 09:56:13 -0500] rev 4627
knock back y two to make snow pile up a bit less high
Henek [Wed, 22 Dec 2010 15:42:47 +0100] rev 4626
fixed showmission so it actually displays the right icons
nemo [Wed, 22 Dec 2010 02:16:07 -0500] rev 4625
should allow snow to spawn against explosion land back tex. a bit messy but I'm sleepy. g'nite
unc0rr [Wed, 02 Feb 2011 21:53:39 +0300] rev 4624
Close branch
nemo [Wed, 22 Dec 2010 01:30:03 -0500] rev 4623
apply cGravityf when changing cGravity
unc0rr [Mon, 31 Jan 2011 21:40:17 +0300] rev 4622
Implement room delegation when admin lefts it
nemo [Wed, 22 Dec 2010 01:19:47 -0500] rev 4621
more snow
unc0rr [Sun, 30 Jan 2011 20:43:18 +0300] rev 4620
Reimplement a bunch of administrator commands
nemo [Wed, 22 Dec 2010 01:17:46 -0500] rev 4619
fix desync in snow
unc0rr [Sun, 30 Jan 2011 20:38:40 +0300] rev 4618
Reimplement KICK
nemo [Wed, 22 Dec 2010 01:11:48 -0500] rev 4617
minor visual tweaks to snow
unc0rr [Sun, 30 Jan 2011 20:36:32 +0300] rev 4616
Reimplement FOLLOW
nemo [Wed, 22 Dec 2010 00:58:00 -0500] rev 4615
oops. forgot the graphic
unc0rr [Sun, 30 Jan 2011 20:32:23 +0300] rev 4614
Reimplement some more protocol commands
nemo [Wed, 22 Dec 2010 00:48:06 -0500] rev 4613
minor position tweaks. hopefully checking array bounds correctly
unc0rr [Sat, 29 Jan 2011 21:33:24 +0300] rev 4612
- Reactivate pings timer, reimplement PING handler
- Reimplement INFO
nemo [Wed, 22 Dec 2010 00:17:43 -0500] rev 4611
A very very basic snow implementation
unc0rr [Sat, 29 Jan 2011 13:43:07 +0300] rev 4610
Introduce numbered server notice messages
koda [Wed, 22 Dec 2010 04:09:56 +0100] rev 4609
merge
unc0rr [Fri, 28 Jan 2011 22:34:07 +0300] rev 4608
Make client quit on send exception (was commented due to another approach in handling connection lost)
koda [Wed, 22 Dec 2010 03:56:12 +0100] rev 4607
update weapons
unc0rr [Fri, 28 Jan 2011 22:21:29 +0300] rev 4606
Force RNF in AnswerClients too, in order to prevent lazyness in actions (most probably it's redundant to do that, still I do)
koda [Wed, 22 Dec 2010 03:28:14 +0100] rev 4605
this should prevent that ever again
unc0rr [Fri, 28 Jan 2011 22:19:06 +0300] rev 4604
Reimplement some more Actions
koda [Wed, 22 Dec 2010 03:05:28 +0100] rev 4603
damn. it.
Henek [Wed, 22 Dec 2010 02:50:17 +0100] rev 4602
added density for gears used in gfMoreWind, needs alot of tweaking
unc0rr [Thu, 27 Jan 2011 22:14:14 +0300] rev 4601
io = liftIO
Henek [Tue, 21 Dec 2010 23:22:53 +0100] rev 4600
added copying also to schemes and updated some translations
unc0rr [Thu, 27 Jan 2011 22:10:24 +0300] rev 4599
Reimplement one more Action
Henek [Tue, 21 Dec 2010 21:56:34 +0100] rev 4598
added copying of weapon sets
unc0rr [Thu, 27 Jan 2011 22:06:42 +0300] rev 4597
Finally a solution for excess lazyness when working with unsafeThaw'ed arrays
nemo [Tue, 21 Dec 2010 15:12:06 -0500] rev 4596
Merge henek's changes
unc0rr [Wed, 26 Jan 2011 22:26:02 +0300] rev 4595
Send spectators info
Henek [Tue, 21 Dec 2010 14:42:47 +0100] rev 4594
removing all " " in filenames under share and replacing "_" with " " in missions
unc0rr [Wed, 26 Jan 2011 22:06:27 +0300] rev 4593
Apply rev b9fe93f187c4 to server rewrite too
sheepluva [Tue, 21 Dec 2010 10:46:52 +0100] rev 4592
disable fix for
issue #24 in order to fix issue 123, as suggested by koda
unc0rr [Wed, 26 Jan 2011 22:04:18 +0300] rev 4591
Send teams info on join
Henek [Tue, 21 Dec 2010 02:17:45 +0100] rev 4590
added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
nemo [Tue, 21 Dec 2010 14:57:33 -0500] rev 4589
Switch default to the compost garbage ball (pending a proper mudball from a real artist), set Snowball for Snow theme only, change en.txt to Mudball
jose1711 [Thu, 23 Dec 2010 17:47:50 +0100] rev 4588
Updated Slovak translation + merge
unc0rr [Tue, 25 Jan 2011 22:23:08 +0300] rev 4587
Send room config to client
unc0rr [Mon, 20 Dec 2010 21:45:10 +0300] rev 4586
- Allow user to use undo, to clear, save and load drawn maps
- Fix a couple of bugs related to those operations
unc0rr [Tue, 25 Jan 2011 22:13:34 +0300] rev 4585
Another approach for fixing listener thread issues, should finally get rid of all problems. Not tested.
unc0rr [Mon, 20 Dec 2010 20:55:45 +0300] rev 4584
Add those stupid breaks
unc0rr [Mon, 24 Jan 2011 21:33:03 +0300] rev 4583
Fix typo in version information
nemo [Sun, 19 Dec 2010 22:06:38 -0500] rev 4582
FAIL - actually assign
unc0rr [Mon, 24 Jan 2011 21:32:26 +0300] rev 4581
Apply new nick restrictions in server rewrite too
nemo [Sun, 19 Dec 2010 21:16:14 -0500] rev 4580
add AI routine
unc0rr [Mon, 10 Jan 2011 18:57:44 +0300] rev 4579
Explicitly kill listening thread in try to prevent messages recieving bugs
nemo [Sun, 19 Dec 2010 21:06:34 -0500] rev 4578
Snowball weapon
unc0rr [Mon, 10 Jan 2011 18:29:43 +0300] rev 4577
Even less craziness
Henek [Mon, 20 Dec 2010 02:00:22 +0100] rev 4576
fixed and enabled removing of game scheme from options page