project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj
Sun, 04 Jul 2010 00:33:59 +0200 koda initial support for customizing weaponset
Sat, 03 Jul 2010 15:30:52 +0200 koda partially apply new graphics to code
Sat, 03 Jul 2010 00:11:23 +0200 koda interpret parameters before initializing everything
Wed, 30 Jun 2010 22:42:55 +0200 koda tiy new overlay graphics
Sat, 26 Jun 2010 04:36:04 +0200 koda moar zoom, fixed fort mode, other glitches
Thu, 24 Jun 2010 01:08:25 +0200 koda server somewhat simplified and correct sporadic crasher
Mon, 21 Jun 2010 22:45:52 +0200 koda merge+smallupdate
Sun, 20 Jun 2010 23:05:11 +0200 koda some memory caring code
Sun, 20 Jun 2010 18:35:59 +0200 koda fix zoom smoothness
Sat, 19 Jun 2010 00:48:47 +0200 koda add initial stubs for selecting weapons in the ifrontend
Thu, 17 Jun 2010 20:30:39 +0200 koda move stuff around and update iphone project
Thu, 03 Jun 2010 18:31:56 +0000 koda map preview generation reworked like nemo suggested (he was right, it's quickier in this way)
Wed, 02 Jun 2010 13:52:23 +0000 koda a bunch of minor stuff
Mon, 31 May 2010 19:33:42 +0000 koda add some memory aware code
Sun, 23 May 2010 22:05:59 +0000 koda initial support for game modifiers (schemes)
Sun, 16 May 2010 18:12:10 +0000 koda unbreak build (everyone saw this coming)
Sun, 16 May 2010 17:23:30 +0000 koda update sdl functions to latest revision
Sun, 02 May 2010 18:42:19 +0000 koda js' patch that restores Vsync on snow leopard
Sat, 01 May 2010 21:54:08 +0000 koda adding a somewhat working autoration for ipad (uStore.pas and uWorld.pas got mixed in the last two commits)
Sat, 01 May 2010 12:53:55 +0000 koda add automatic rotation in ipad (landscape only)
Thu, 29 Apr 2010 17:20:42 +0000 koda this should fix the old project name that is present in the scm database
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