2013-06-27 |
nemo |
Make add/delete consistent (this has bugged me for so long)
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2013-06-27 |
unc0rr |
Refactoring: get rid of GSHandlers.inc
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2013-06-27 |
unc0rr |
Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas
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2013-06-18 |
unc0rr |
engine links
webgl
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2013-06-21 |
nemo |
removed redundant band, added touch of consistency w/ everywhere else
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2013-06-18 |
koda |
fix a few loose ends here
webgl
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2013-06-17 |
unC0Rr |
uscript rendering
webgl
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2013-06-17 |
koda |
really update with default
webgl
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2013-06-12 |
koda |
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
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2013-06-11 |
koda |
aaaaand let's not forget about lua, which has also a slightly revised build process
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2013-06-17 |
koda |
update with default
webgl
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2013-06-10 |
Periklis Ntanasis |
changed variable and function name
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2013-06-10 |
Periklis Ntanasis |
removing sendstats(uScript) from luaAPI
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2013-06-08 |
Periklis Ntanasis |
fix non changing graph title and sendstat health
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2013-06-08 |
Periklis Ntanasis |
correct health statsend for lua scritps
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2013-06-06 |
Periklis Ntanasis |
made lua scripts able to turn off automatic game stats
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2013-06-06 |
Periklis Ntanasis |
LuaAPI sendstat finds correct clan colors by team names on siPlayerKills
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2013-06-03 |
Periklis Ntanasis |
added sendstat and sendstats support for lua scripts
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2013-08-23 |
unc0rr |
Store TrophyRace records in database
0.9.19
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2013-08-05 |
unc0rr |
Declare achievements in console statistics output
0.9.19
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2013-06-04 |
koda |
update branch
webgl
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2013-05-29 |
unc0rr |
bump copyright year for Andrey entries
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2013-05-12 |
nemo |
don't draw a border if there's already a bottom border, avoid placing objects over gaps in the floor
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2013-05-12 |
nemo |
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
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2013-04-02 |
koda |
update webgl branch
webgl
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2013-02-09 |
nemo |
this should not be exposed
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2013-01-29 |
nemo |
fix EndGame call. w/o a proper exit, demos weren't being saved
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2013-01-26 |
koda |
update branch
webgl
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2013-01-10 |
martin_bede |
Fix tons of warnings
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2013-01-09 |
unc0rr |
Fix build
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|
2013-01-07 |
martin_bede |
lua API functions to enable or disable game flags
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|
2012-12-25 |
koda |
update branch with default
webgl
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2012-12-05 |
nemo |
kinda treat graves like hedgehogs for the purpose of looking up hog info
flibqtfrontend
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2012-11-30 |
Joe Doyle (Ginto8) |
Move global variables to units that use them
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2012-11-21 |
koda |
updated branch
webgl
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2012-11-20 |
unc0rr |
Fix build
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2012-11-20 |
koda |
physfs compilation on windows
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2012-11-18 |
koda |
linking phsyfs on osx
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2012-11-16 |
unc0rr |
We need custom script loading function in lua now
physfslayer
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2012-11-16 |
unc0rr |
Implement reader in C ffs
physfslayer
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2012-11-15 |
unc0rr |
Script loading via physfs which doesn't work:
physfslayer
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2012-11-11 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-11-14 |
unc0rr |
Get rid of Pathz and UserPathz
physfslayer
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2012-11-08 |
nemo |
this wasn't needed IMO
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2012-11-07 |
unc0rr |
Try to beat AI in Mutant!
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2012-10-29 |
nemo |
consistent line endings
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2012-10-29 |
nemo |
fix reserved hats from scripting
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2012-10-23 |
nemo |
Flag script parsecommands to avoid echoing to net
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2012-10-21 |
nemo |
fix trophyrace. also tweak it a little
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2012-10-14 |
nemo |
First pass at cleaver.
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2012-10-07 |
nemo |
Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
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2012-10-01 |
unc0rr |
- Fix warnings and hints
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2012-09-02 |
nemo |
LAND_HEIGHT/LAND_WIDTH need setting later now
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2012-08-30 |
nemo |
Checking merge against latest trunk
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2012-08-22 |
nemo |
extra nil check for lua hog switch
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2012-08-21 |
nemo |
allow lua to specify template by number
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2012-08-17 |
nemo |
This union hasn't been needed for 5 years, and makes using other headers harder.
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2012-08-08 |
nemo |
Allow scripting to delete gears
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2012-07-25 |
nemo |
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
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2012-08-30 |
nemo |
checkpoint merge
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2012-07-20 |
nemo |
oh yeah, these too
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2012-07-10 |
Wolfgang Steffens |
Merge
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2012-07-04 |
nemo |
free up power for use by script
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2012-07-04 |
nemo |
Allow script to set number of ammo in a crate. untested.
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2012-06-27 |
nemo |
This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
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2012-06-25 |
Wolfgang Steffens |
retaining SDL surfaces in order to allow recreating atlases from scratch without
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2012-06-24 |
nemo |
Step 1. Add current hedgehog as top bit of bottom byte.
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2012-06-25 |
belphegorr |
The first campaign commit with a lot of changes...
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2012-05-31 |
mikade |
Add a GetTag method so that SetTag doesn't feel lonely.
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2012-05-28 |
nemo |
Add onGameTick20 to try and encourage lua to be a bit more efficient. Rewrite Space Invasion to use it. Top speed of aliens is 25% higher now, although that could be changed, I kinda liked it. Change parameter order of div().
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2012-05-12 |
unc0rr |
More magic
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2012-05-11 |
unc0rr |
sysutils -> SysUtils
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2012-05-07 |
koda |
invert LUA symbol meaning and avoid hints when compiling without it
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2012-05-03 |
nemo |
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
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2012-05-01 |
koda |
breaking news, we don't support typed consts anymore
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2012-04-24 |
unc0rr |
Get rid of overloaded functions in uAmmo
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2012-03-27 |
nemo |
At mikade's request. give scripting access to the map name prior to override.
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2012-03-17 |
nemo |
eh. guess they really should be here
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2012-03-17 |
nemo |
Adding leftX/rightX/topY to simplify determining bounds based on map playing area.
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2012-03-13 |
nemo |
tweak take 2
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2012-03-13 |
nemo |
Small tweak to return something more useful in the negative 0 case on dX
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2012-03-11 |
nemo |
Add div to allow safe integer division from lua
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2012-03-10 |
nemo |
Recount team health if modifying hedgehog health
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2012-02-29 |
nemo |
oops
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2012-02-26 |
nemo |
oops
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2012-02-26 |
nemo |
make onAmmoStoreInit optional in the case of onNewAmmoStore
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2012-02-26 |
nemo |
pass indexes for the clan/team/hedgehog
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2012-02-26 |
nemo |
copypasta fail
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2012-02-26 |
nemo |
Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
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2012-02-17 |
koda |
the most important commit of the year
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2012-01-17 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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2012-01-16 |
nemo |
Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
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2012-01-15 |
nemo |
Assign ammo counts as well, in case the game flags were changed by the script
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2012-01-11 |
enveezee |
Push RopePercent to lua to fix rope if not set
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2011-12-30 |
unc0rr |
Fix build
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2011-12-12 |
Henek |
added SetAmmoStore to lua for convinience
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2011-12-11 |
Henek |
enable lua to also set rope length percent
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2011-12-30 |
unc0rr |
Start refactoring uGears. Breaks build.
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2011-11-27 |
unc0rr |
Countless imporvements to the parser and countless help to the parser in sources.
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2011-11-26 |
koda |
fix compiling with LUA_DISABLED
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2011-11-24 |
koda |
GSoC 2011: Android port - merged mainstream
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2011-11-14 |
nemo |
Remove a bunch of unnecessary nil checks. FreeTexture does its own nil check.
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2011-11-13 |
nemo |
oops
0.9.17
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2011-11-13 |
nemo |
this should allow overriding static maps from lua
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2011-11-12 |
Xeli |
merge...i think
hedgeroid
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2011-11-10 |
nemo |
fix map/template override, remove some pointless command calls
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2011-10-28 |
koda |
one dangerous merge
hedgeroid
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2011-10-16 |
koda |
merge the changes applied to 0.9.16
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2011-10-10 |
nemo |
expose border color to lua
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2011-10-05 |
unc0rr |
- Frontend: don't pass /script for missions
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2011-09-27 |
nemo |
this needs to actually return something
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2011-09-25 |
Xeli |
merge
hedgeroid
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2011-09-24 |
koda |
warnings round also for ios
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2011-09-25 |
nemo |
merge from default. Pulls in sheepluva's frontend work, and unbreaks engine cmake.
0.9.16
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2011-09-19 |
nemo |
return nil for position if no gear
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2011-09-16 |
Xeli |
merge
hedgeroid
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2011-09-14 |
mikade |
Revert currently unneccessary changes to uScript.
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2011-09-14 |
mikade |
merge
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2011-09-14 |
mikade |
Expose some vars for tracking the border.
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2011-09-14 |
sheepluva |
lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
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