move (prematurely) finishing game by removing all teams into engine since that's where it should happen
fix runtime compability with ios 3.* (hopefully) and fix a small glitch in turning off music/sounds
As sheepluva pointed out, allowing this message to be legal allows naughtiness. The server usage of this message does not seem to use this check.
remove any thread-safe stuff I introduced since it's not needed
as unC0Rr pointed out it's not needed, we are single-threaded (thanks :D)
from what I understood this time, Qt is clever enough to sequentialize all events and child destructions instead of spawning threads
also some docs/comments
Fix for 'The "optimized" argument must be followed by a library.' cmake failure
unbreak command auto-completion (was broken since
r0b92341adb6a - 52 commits ago)