hedgewars/uGearsRender.pas
Sat, 22 Apr 2017 23:06:47 +0200 Wuzzy Fix sniper rifle disabling laser sight utility after shooting
Mon, 10 Apr 2017 14:34:32 +0200 Wuzzy Fix dynamite sparks appearing underwater
Mon, 10 Apr 2017 14:15:00 +0200 Wuzzy Render gear timers in front of water
Sat, 08 Apr 2017 21:43:48 +0200 Wuzzy Add ammotype amDuck for rubber duck
Sat, 08 Apr 2017 18:36:12 +0200 Wuzzy Add gear gtDuck: rubber duck
Sun, 15 Jan 2017 15:11:07 -0500 alfadur+copherneue fix of offsets and size to prior commits
Sun, 15 Jan 2017 12:50:27 -0500 alfadur code changes to make the new bat animation work
Tue, 15 Nov 2016 01:49:36 +0100 Wuzzy Simplify the hat format for unanimated hats
Wed, 09 Nov 2016 11:21:14 -0500 nemo allow longer grave animations
Tue, 10 May 2016 13:28:37 -0400 nemo turn off sparks for drowning dynamite
Sat, 23 Jan 2016 17:29:44 -0500 nemo As an animation effect this should be in uGearsRender. Plus it'll still spark when paused then, which is kinda fun.
Wed, 13 Jan 2016 16:19:50 +0100 sheepluva add some dust effect to rolling/sliding hedgehogs
Sat, 07 Nov 2015 16:15:27 +0100 sheepluva merge orphan head (while discarding all its changes) to make koda and his hg-git happy
Sun, 13 Sep 2015 18:58:22 -0400 nemo airmine hand sprite by wuzzy. totally temporary...
Wed, 02 Sep 2015 01:25:29 +0200 sheepluva display circle for custom build dist values, display nothing if no limit. map borders are not taken into account at this point
less more (0) -100 -15 tip