2011-11-27 |
unc0rr |
Countless imporvements to the parser and countless help to the parser in sources.
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2011-10-31 |
koda |
unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more)
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2011-09-08 |
unc0rr |
Fix loading from save desync
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2011-08-17 |
unc0rr |
Free messages queue on engine shutdown
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2011-04-26 |
vittorio giovara |
ooops
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2011-04-25 |
koda |
initial refactoring of ObjcExports and OverlayViewController
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2011-04-10 |
unc0rr |
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
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2011-03-01 |
koda |
Happy 2011 :)
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2011-02-01 |
koda |
addfilelog <3 debugfile
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2011-01-17 |
koda |
merge default into experimental3D
experimental3D
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2011-01-09 |
unc0rr |
Add a space for better looking console message
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2011-01-04 |
unc0rr |
Clearly state which port is IPC connection on
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2011-01-04 |
koda |
smaller rearrangement of (non stereo related) variables
experimental3D
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2010-12-18 |
unc0rr |
Try to avoid binary data in log, use shorter descriptions
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2010-12-14 |
nemo |
Reenable ReadyTimer using a synced message NEEDS TESTING.
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2010-12-14 |
nemo |
Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
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2010-12-06 |
nemo |
trying to unbreak hog speech
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2010-11-22 |
unc0rr |
Move doPut into uIO (not a very bad place really)
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2010-11-21 |
nemo |
fix chat
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2010-11-21 |
unc0rr |
Remove some more circular dependencies
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2010-11-21 |
unc0rr |
uDebug
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2010-11-20 |
unc0rr |
Move land hash checking into commands
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2010-11-18 |
unC0Rr |
Haven't found a better place than uIO for OutError
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2010-11-18 |
unC0Rr |
Move SendStats to uIO
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2010-11-18 |
unC0Rr |
Move some stuff from uMisc to uUtils
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2010-11-18 |
unC0Rr |
Introduce uCommands.pas
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2010-11-17 |
unc0rr |
uWorld
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2010-11-17 |
unC0Rr |
Move variables from uMisc to uVariables
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2010-11-17 |
unC0Rr |
Introduce unit uTypes in order to remove some cyclic unit dependencies
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2010-10-12 |
koda |
minor stuff
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2010-10-11 |
nemo |
Ok. Let's disable the right one this time. In fact, let's just remove newgrave entirely - no point in half-measures.
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2010-10-11 |
unc0rr |
Add debug message about # cmd
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2010-07-31 |
koda |
fix issue #6 (missing nick in chat)
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2010-07-02 |
koda |
interpret parameters before initializing everything
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2010-05-02 |
smxx |
Engine:
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2010-03-21 |
unc0rr |
In pascal unit is a namespace
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2010-03-08 |
nemo |
This *should* solve issue w/ cursor moving around in ammo menu while not your turn NEEDS TESTING, changing uIO makes me nervous
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2010-03-06 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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2010-03-01 |
smxx |
Engine:
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2010-01-26 |
koda |
complete the replacement of init/free wrappers for every unit
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2010-01-18 |
koda |
replace initialization/finalization statements with custom init functions
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2010-01-14 |
koda |
makes freepascal code compatible with OBJFPC mode
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2010-01-10 |
koda |
initial support for engine protocol
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2009-11-28 |
unc0rr |
Fix bug with cursor coordinates sent via net (or demo/save file)
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2009-11-26 |
unc0rr |
Probably fix bug (not tested, I just checked if it builds)
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2009-11-20 |
koda |
revamped file access and debug display
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2009-11-05 |
koda |
move compiler directives to standard pascal
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2009-10-23 |
koda |
err, complete previous commit
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2009-10-21 |
unc0rr |
Fix (quite rare) spectators queue error when joining game with teams left the game.
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2009-10-07 |
unc0rr |
- Fix mouse cursor bugs in net game (still has a bug near water)
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2009-10-03 |
unc0rr |
- Proper /team command implementation
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2009-09-27 |
unc0rr |
Colorize chat messages in frontend and engine
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2009-09-16 |
unc0rr |
Optimize network traffic a bit:
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2009-07-07 |
koda |
-Removal of older WAV files, now useless thanks to OpenAL
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2009-06-12 |
nemo |
Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
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2009-05-27 |
nemo |
experiment in only sending a message to your clan
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2009-05-16 |
unc0rr |
Final fix
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2009-05-16 |
unc0rr |
Now should be okay
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2009-05-16 |
unc0rr |
Fix for teh fix
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2009-05-16 |
unc0rr |
Fix queue error caused by previous fix for queue error
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2009-05-11 |
unc0rr |
Don't accept 'team gone' command right after 'next turn' cmd
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2009-04-30 |
unc0rr |
nemo's great patch:
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2009-03-12 |
unc0rr |
Add an ability to run engine without IPC connection.
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2009-02-21 |
unc0rr |
Hedgehog drops a grave on "/newgrave" command. Patch by nemo
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2009-01-10 |
unc0rr |
Implement precise aiming when pressing left shift
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2009-01-02 |
unc0rr |
Quick replay round to spectators until current move
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2008-10-27 |
unc0rr |
Make debug messages not to screw text log
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2008-10-14 |
unc0rr |
Add more support for handling disconnects while playing (not fully tested)
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2008-10-13 |
unc0rr |
Add partial implementation of handling disconnects while playing via network
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-06-27 |
unc0rr |
- Fix accidental network breakage
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2008-06-27 |
unc0rr |
Hopefully done taunts implementation
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2008-06-09 |
unc0rr |
Fix another issue with chat, when chat string come just after 'NextTurn' cmd, thus setting Lag flag to true
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2008-06-08 |
unc0rr |
Fix an oops with chat string appearing between two net commands (it's very rare and random condition, but I caught it while playing via net)
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2008-05-24 |
unc0rr |
Preparing to have gsChat gamestate
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2008-05-24 |
unc0rr |
- Start chat implementation: chat strings are on the screen
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2008-05-07 |
unc0rr |
Fix potential queue error in rare cases
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2008-04-27 |
unc0rr |
Update copyright info in source files headers
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2008-02-05 |
unc0rr |
- Handle new command in game record and net
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2007-12-13 |
unc0rr |
Fix network game bug caused by recent protocol changes
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2007-12-13 |
unc0rr |
Update copyright header
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2007-12-13 |
unc0rr |
- Use 2 bytes for timestamp in net protocol, thus decreasing average packet size from 6 to 4
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2007-12-13 |
unc0rr |
Use list instead of array (no limit for network packets amount)
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2007-05-27 |
unc0rr |
- Check for incoming buffer overflow
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2007-02-05 |
unc0rr |
- Fix getting negative coordinates of cursor
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2007-01-27 |
unc0rr |
integer -> LongInt
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2007-01-26 |
unc0rr |
Check land digest
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2007-01-21 |
unc0rr |
Fixed-point arithmetics in engine.
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2006-10-27 |
unc0rr |
Implement Knowledge Base for libs/compilers bugs
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2006-10-12 |
unc0rr |
- Many small fixes
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2006-10-05 |
unc0rr |
Relicense to GPL
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2006-09-21 |
unc0rr |
Preview stream doesn't need parsing now
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2006-09-20 |
unc0rr |
Engine can generate land preview and send it via IPC
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2006-09-20 |
unc0rr |
Network protocol uses integers in network byte order
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2006-08-16 |
unc0rr |
Fix use of slot 8 and avoid such bug in future
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2006-08-05 |
unc0rr |
- Fixed compilation
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2006-06-29 |
unc0rr |
Basic save support in engine
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2006-06-23 |
unc0rr |
- Many AI improvements
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2006-01-19 |
unc0rr |
- Fixed bubble theme object
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2006-01-15 |
unc0rr |
- Teams health bars sorting
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2006-01-12 |
unc0rr |
- New /skip command
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2006-01-05 |
unc0rr |
- Properly get seed in net game
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2005-12-04 |
unc0rr |
- Fixed spawning boxes under water
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2005-09-12 |
unc0rr |
minor code review
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2005-09-11 |
unc0rr |
- Various fixes for ammo cases
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2005-08-23 |
unc0rr |
- set svn:eol-style to native
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2005-08-22 |
unc0rr |
Add current sources.
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