2016-02-09 |
unC0Rr |
Fix possible crashes/hangs due to recent changes
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2016-01-31 |
unc0rr |
Bye-bye TryDo
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2016-01-09 |
unc0rr |
SDLTry doesn't halt engine no more
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2016-01-04 |
unc0rr |
Overwrite last '+' cmd in the queue instead of appending new command
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2015-12-13 |
unc0rr |
- Improve IPC handling in engine
qmlfrontend
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2015-11-16 |
unc0rr |
Merge default (add a bunch of FIXMEs)
qmlfrontend
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2015-11-10 |
sheepluva |
use SDL2 to paste clipboard contents
sdl2transition
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2015-11-10 |
sheepluva |
merge default
sdl2transition
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2015-09-03 |
unc0rr |
Merge default
qmlfrontend
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2015-08-10 |
sheepluva |
more copyright fixes
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2015-04-02 |
unc0rr |
- Merge default
qmlfrontend
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2015-03-18 |
unc0rr |
Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
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2015-03-08 |
sheepluva |
chat/copypaste: some adjustments and sanity checks
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2015-03-08 |
sheepluva |
copy to/paste from system clipboard (via frontend)
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2015-02-14 |
nemo |
Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
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2015-01-03 |
unc0rr |
merge default
qmlfrontend
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2014-12-12 |
nemo |
remove a not that somehow magically appeared in a prior commit.
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2014-12-02 |
unc0rr |
merge default
qmlfrontend
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2014-11-29 |
sheepluva |
some more fixing
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2014-11-29 |
sheepluva |
fix some pas2c related issues
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2014-11-18 |
unc0rr |
merge default
qmlfrontend
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2014-11-17 |
sheepluva |
some whitespace fixes
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2014-09-27 |
unc0rr |
- Get rid of engine's PathPrefix and UserPathPrefix
qmlfrontend
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2014-09-21 |
unc0rr |
flib:
qmlfrontend
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2014-09-18 |
unc0rr |
- More flib IPC routines
qmlfrontend
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2014-09-17 |
unc0rr |
Some work on new IPC, built with the use of mutexes and condition variables
qmlfrontend
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2014-08-21 |
alfadur |
- Support for pausing multiplayer games
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2014-07-02 |
unc0rr |
Fix some issues with rejoining (rejoining client still desyncs though)
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2014-06-28 |
unc0rr |
Finish implementation of ability to take control over your team after being disconnected. Completely untested.
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2014-06-15 |
sheepluva |
do not get stuck on "in game..." page just because of game crash. output a message instead. could still need some tweaking, but a man gotta sleep. and sheep too...
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2014-06-14 |
sheepluva |
clean up halting a little
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2014-02-16 |
unc0rr |
Reduce number of warnings in pas2c-generated code
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2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-01-21 |
koda |
partial merge of the webgl branch
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2014-01-17 |
sheepluva |
update copyright to 2014
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2014-01-08 |
unc0rr |
Oops
webgl
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2014-01-07 |
unc0rr |
Remove X and Y from the structure since those are misaligned in c code and I failed to do anything about that and they were the last cause of desyncs and only used in 4 places and I'm too lazy
webgl
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2013-11-07 |
unc0rr |
Provide more information to SDLTry
sdl2transition
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2013-10-11 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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2013-06-29 |
koda |
break uDebug and uCommand depedency loop by putting stuff in uIO
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2013-06-17 |
koda |
update with default
webgl
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2013-06-10 |
Periklis Ntanasis |
created a new sendstat type for changing the kills label
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2013-06-08 |
Periklis Ntanasis |
added option to change stats graph title
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2013-06-03 |
Periklis Ntanasis |
added custom stats message
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2013-06-04 |
koda |
update branch
webgl
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2013-05-29 |
unc0rr |
bump copyright year for Andrey entries
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2013-04-02 |
unc0rr |
Fix rendering errors now.
webgl
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2013-04-02 |
koda |
update webgl branch
webgl
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2013-03-04 |
unc0rr |
Oops, forgot this check (fixes crash)
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2013-03-01 |
unc0rr |
Review the list of synced messages in isSyncedCommand. Fixes issue 546.
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2013-02-22 |
unc0rr |
Oh, and # too to prevent occasional game hang when N is followed by #
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2013-02-22 |
unc0rr |
Flush buffer on N command
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2013-02-11 |
unc0rr |
Bring back full log strings for commands, just a bit sanitized
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2013-02-08 |
unc0rr |
- Collect synced packets to send within 1 second (cSendEmptyPacketTime) into buffer which is flushed each second.
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2013-01-26 |
koda |
update branch
webgl
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2013-01-12 |
nemo |
Prevent camera from moving with auto camera disabled when remote teams are targetting
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2012-12-25 |
koda |
update branch with default
webgl
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2012-12-05 |
unc0rr |
Stop syncing when recieved 'o' message
flibqtfrontend
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2012-11-30 |
Joe Doyle (Ginto8) |
Move global variables to units that use them
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2012-11-21 |
koda |
updated branch
webgl
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