Sun, 02 Sep 2018 01:25:37 +0200 | Wuzzy | Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme) | file | diff | annotate |
Sat, 11 Aug 2018 21:43:55 +0200 | Wuzzy | Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played | file | diff | annotate |
Mon, 06 Aug 2018 18:55:22 +0200 | Wuzzy | Fix projectiles reacing incorrectly with land just behind the wrap world edge | file | diff | annotate |
Thu, 02 Aug 2018 20:27:20 -0400 | nemo | hijack the duck for an attempted resurrection of the creeper. initial pass. | file | diff | annotate |
Mon, 30 Jul 2018 13:20:01 +0200 | Wuzzy | Fix freeze ray not working through wrap world edge; add DrawLineWrapped | file | diff | annotate |
Tue, 10 Jul 2018 18:35:31 +0200 | Wuzzy | Refactor collision mask checks, remove hardcoded numbers | file | diff | annotate |
Tue, 10 Jul 2018 18:00:04 +0200 | Wuzzy | Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate | file | diff | annotate |